Dungeon Crawl Stone Soup version 0.34-a0-878-g521a7a493f (webtiles) character file. Game seed: 10886110219500710475 76 WhiteBreeze the Conjurer (level 4, -9/36 HPs) Began as a Draconian Conjurer on Oct 1, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (1786 turns). WhiteBreeze the Conjurer (Draconian Conjurer) Turns: 1786, Time: 00:03:48 Health: -9/36 AC: 5 Str: 9 XL: 4 Next: 12% Magic: 9/16 EV: 11 Int: 20 God: Gold: 140 SH: 0 Dex: 10 Spells: 4/7 levels left rFire + . . (50%) a - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ d - ring of magical power HPRegen 0.26/turn MPRegen 0.15/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Jewellery b - a ring of protection from fire (worn) d - a ring of magical power (worn) e - a ring of positive energy Talismans c - an inkwell talisman Scrolls c - 2 scrolls of revelation {unknown} d - a scroll of poison {unknown} e - a scroll of butterflies {unknown} h - a scroll of enchant armour {unknown} j - 5 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} l - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 2.6 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.5 Conjurations + Level 0.3 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Shops: D:2 = Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hear the rusting of a very distant drain. Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Crazy Yiuf glowers. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak of stealth (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos. You feel yourself slow down. Crazy Yiuf freezes you. The searing ray misses Crazy Yiuf. Crazy Yiuf closely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You feel yourself speed up. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Crazy Yiuf freezes you. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak of stealth (heavily wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... # #.....>.##..#.###. ...........#.###.##. .....<.........##.#. ############.#.#.##. #........ ♣♣♣♣♣##.#.##### ### ♣♣♣.♣.....##### #...#♣..♣..P.......# #...j@♣♣♣♣P.....##.# #)..#♣♣ ♣♣...†###.# ### ♣♣##...#.### ###.#.... #.....> ####### You could see Crazy Yiuf. Vanquished Creatures 3 adders 2 dart slugs An orc (D:2) 4 endoplasms 4 hobgoblins 3 jackals (D:3) 6 quokkas 4 ball pythons 6 bats 2 frilled lizards (D:1) 3 goblins 6 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 305 | D:1 | Reached skill level 1 in Fighting 334 | D:1 | Learned a level 2 spell: Searing Ray 973 | D:2 | Reached XP level 3. HP: 27/28 MP: 2/6 1465 | D:2 | Found Laleg's Jewellery Emporium. 1602 | D:3 | Reached XP level 4. HP: 36/36 MP: 7/7 1608 | D:3 | Found a hide-covered altar of Uskayaw. 1777 | D:3 | Noticed Crazy Yiuf 1786 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic, amcnicky_mini_corridor_feature D:2: layout_loops_ring, serial_shops, nicolae_lakefront_shop D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_chevrons, gup_sewer_entry_glass, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.6 Fighting | 1 2 | 2.1 Spellcasting | | 2.0 Conjurations | | 4.5 Shapeshifting | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 46 | 1 || 47 Melee: Dagger | 38 | 1 || 39 Unarmed | 8 | || 8 Tailslap | 5 | || 5 Cast: Magic Dart | 44 | 6 || 50 Searing Ray | 5 | 4 || 9 Stab: Sleeping | 1 | || 1 Armour: None | 39 | 8 || 47 Dodge: Dodged | 32 | 7 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1790 | 1738 | 52 | 172 | 1180 | 3 | 596.7 | Dungeon | 1790 | 1738 | 52 | 172 | 1180 | 3 | 596.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 859 daAuts D:2: 664 daAuts D:3: 266 daAuts