WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) an amulet of dissipation (1, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, 9, D:1) a hobgoblin corpse (skeletalised by now) (12, -24, D:1) a +0 dagger (18, 9, D:1) a +0 dagger (28, 2, D:1) the inkwell talisman "Nirghuv" {rElec} [inkwell talisman] rElec: It insulates you from electricity. (30, -10, D:1) a frilled lizard corpse (skeletalised by now) (35, -23, D:1) 4 poisoned darts (44, 1, D:1) 3 stones a +0 whip (54, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 9, D:2) a hobgoblin corpse (skeletalised by now) (18, 23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 39, D:2) a hobgoblin corpse (skeletalised by now) (26, 39, D:2) a +0 club (28, 21, D:2) a +0 club a goblin skeleton (31, 10, D:2) a frilled lizard skeleton (31, 16, D:2) a +0 club a goblin skeleton (36, 25, D:2) a +0 ring mail (38, 32, D:2) an adder skeleton (40, 19, D:2) a frilled lizard skeleton (41, 20, D:2) a +0 robe (43, 20, D:2) a +0 leather armour (57, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (1, 1, D:3) an adder skeleton (5, 7, D:3) the +1 ring mail of Sunlight {rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (10, 20, D:3) a +0 mace a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (10, 21, D:3) a +0 trident an orc skeleton (10, 32, D:3) a bat corpse (skeletalised by now) (12, 21, D:3) a +0 mace an orc corpse (skeletalised by now) (13, 23, D:3) a +0 short sword a +0 leather armour an orc skeleton (14, 8, D:3) a +0 club (16, -1, D:3) an adder skeleton (22, -15, D:3) a +0 whip (25, 32, D:3) a +0 robe (29, -2, D:3) a +0 spear a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (29, -1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (29, 30, D:3) a bat corpse (skeletalised by now) (36, 25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (42, 15, D:3) a +0 whip (50, 10, D:3) a +0 whip Level 4 of the Dungeon (0, 12, D:4) the +6 shillelagh "Devastator" {shatter} (2, -23, D:4) a +0 robe (2, -20, D:4) an amulet of magic regeneration (7, -13, D:4) a +0 club (9, -13, D:4) a +0 giant club (17, -3, D:4) a +0 club a +0 leather armour (19, -20, D:4) a +0 dagger (19, -4, D:4) a +0 hand axe (20, -3, D:4) a +0 club (21, -6, D:4) a +0 war axe of freezing (24, -7, D:4) a +0 short sword (27, -20, D:4) a +0 shortbow a +0 shortbow (28, -21, D:4) a staff of cold (44, -17, D:4) a staff of earth (56, -6, D:4) a +0 club 3 poisoned darts Level 5 of the Dungeon (5, 16, D:5) a ring of flight (6, -1, D:5) a +0 dagger a +0 scale mail (8, -19, D:5) a +0 helmet (10, 22, D:5) a parchment of Animate Dead (15, 33, D:5) a +0 trident (17, 32, D:5) a +0 hand axe a +0 leather armour (18, 32, D:5) a +0 club a +0 leather armour (19, 32, D:5) a +0 club (28, 2, D:5) 6 atropa-tipped darts (34, 17, D:5) a +0 hand axe (36, 16, D:5) a +0 mace a +0 ring mail a +0 club (39, 16, D:5) a +0 hand axe a +0 leather armour (39, 26, D:5) a +0 ring mail a +0 hand axe (45, 32, D:5) +0 ice dragon scales (46, 21, D:5) a +0 dagger (56, -21, D:5) a +0 leather armour a +1 whip of freezing (58, 32, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, 19, D:6) a +0 robe (6, -7, D:6) a +0 club (6, 11, D:6) a +0 whip a +0 robe (7, -25, D:6) a +0 chain mail (7, -7, D:6) a +0 flail (8, -3, D:6) a +0 heavy flail a +0 whip (9, -5, D:6) a +0 whip a +0 leather armour (9, 11, D:6) a +0 halberd (9, 13, D:6) a +0 club (13, -16, D:6) a +0 short sword a +0 ring mail (13, 13, D:6) a +0 spear of flaming (14, 12, D:6) a +0 robe (14, 13, D:6) a +0 club (16, -17, D:6) a +2 whip of venom a +0 leather armour a +0 dagger a +0 robe (17, -10, D:6) a +0 quarterstaff (18, -16, D:6) a +0 dagger a +0 robe (19, 12, D:6) a +0 halberd (23, -14, D:6) a +0 hand axe (38, -18, D:6) a +0 sling {Amala} (40, 14, D:6) a +2 helmet (52, -23, D:6) a +0 pair of boots (61, 7, D:6) a +0 giant club (68, 10, D:6) a +0 club Level 7 of the Dungeon (8, -5, D:7) a +0 club (9, -21, D:7) a parchment of Soul Splinter (13, -14, D:7) a +2 orcbow of freezing (29, -8, D:7) a +0 robe (30, -28, D:7) a +0 trident (33, -14, D:7) a +0 ring mail (36, -21, D:7) the +4 mace of Risk Management {heavy, rElec Int+3 SInv} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (38, 9, D:7) the +3 long sword of Ydghalor {spect, *Corrode Int+5} *Corrode: It may corrode you when you take damage. Int+5: It affects your intelligence (+5). (47, 1, D:7) a +0 orcbow Level 8 of the Dungeon (0, 0, D:8) a staff of necromancy (2, 30, D:8) a +0 long sword a +0 leather armour a +0 buckler (5, -2, D:8) a +0 flail (6, -4, D:8) a +0 mace a +0 chain mail (7, -1, D:8) a +0 dagger a +0 robe (7, 19, D:8) 6 poisoned darts (8, -3, D:8) a +0 falchion a +0 dagger (9, -2, D:8) a +1 dagger of flaming a stone (10, -1, D:8) a +0 flail a +0 plate armour (10, 1, D:8) a +0 flail a +0 robe (10, 12, D:8) a quill talisman (11, 0, D:8) a +0 trident (11, 1, D:8) a +0 club 6 poisoned darts (11, 7, D:8) a +0 shortbow (13, 2, D:8) a +0 whip a curare-tipped dart (19, -13, D:8) a +3 long sword a +0 robe (20, 2, D:8) a +0 whip (20, 3, D:8) a +0 whip (21, -13, D:8) a +0 hand axe a +0 robe a +0 spear a +0 robe (21, 5, D:8) a +0 spear (22, -14, D:8) a +3 hand axe of freezing a +0 robe (22, 2, D:8) a +0 halberd a +2 robe (22, 5, D:8) a +0 trident a +0 ring mail (23, 6, D:8) a +0 whip (24, 7, D:8) a +0 flail (26, 22, D:8) a +0 dagger (27, 21, D:8) a +0 giant club a +0 giant club (29, -5, D:8) a +0 halberd (29, -4, D:8) a +0 club (29, -3, D:8) a +0 spear (30, -5, D:8) a +0 whip a +0 leather armour (31, -6, D:8) a +0 sling a +1 spectral quarterstaff a +0 leather armour (32, -2, D:8) a +0 leather armour (33, -6, D:8) a +0 club (33, 30, D:8) a +0 leather armour (35, 22, D:8) a +0 hand axe Level 9 of the Dungeon (7, 1, D:9) 6 gold pieces (9, -13, D:9) a ring of wizardry (10, -32, D:9) a +0 club (21, -16, D:9) an amulet of regeneration (21, 3, D:9) a +0 dagger a +0 robe a +0 mace a +0 whip (24, -5, D:9) 14 gold pieces (25, -5, D:9) 18 gold pieces a +0 giant club (27, -13, D:9) a +0 giant club a +0 giant spiked club (27, -5, D:9) 5 gold pieces (32, -29, D:9) 6 poisoned darts (32, -23, D:9) 4 large rocks a +0 giant club (33, -23, D:9) a +0 giant spiked club a +0 giant spiked club (33, -7, D:9) the +6 long sword "Veaf" {drain, rElec Str+5} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). (unseen) (34, -22, D:9) a +0 dagger 3 poisoned darts a +0 buckler a +0 flail (36, -23, D:9) a +0 giant club a +0 dire flail (38, -25, D:9) a +0 short sword a curare-tipped dart (43, -35, D:9) a +0 ring mail (44, -24, D:9) a +0 ring mail (45, -35, D:9) a +0 great sword (49, -14, D:9) a +0 orcbow (50, -18, D:9) a +0 giant club (50, -15, D:9) a +0 club 3 poisoned darts (58, -16, D:9) a +0 whip (58, -15, D:9) a +0 hand axe a +0 chain mail a +0 falchion (58, -14, D:9) a +0 dagger a +0 robe (63, -19, D:9) a +0 shortbow the Ecumenical Temple