WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -4, D:1) a bat corpse (skeletalised by now) (3, 9, D:1) a +0 club (4, -25, D:1) a +0 short sword a kobold skeleton (6, -34, D:1) a +0 club a goblin skeleton (13, 1, D:1) a rat corpse (skeletalised by now) (18, 7, D:1) a +0 short sword (24, 7, D:1) a +0 club (46, 4, D:1) a +0 short sword (48, -37, D:1) a +4 ring of slaying (54, -31, D:1) a rat skeleton (54, -30, D:1) a +0 sling (54, -27, D:1) a bat skeleton (55, -37, D:1) a +0 spear (58, -28, D:1) a bat skeleton (59, -1, D:1) a +0 whip (60, -1, D:1) a rat corpse (skeletalised by now) (61, -34, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, -20, D:2) a +0 club a +0 club (8, 15, D:2) a +0 dagger (9, -20, D:2) a +0 club (9, 11, D:2) an adder skeleton (10, 13, D:2) a parchment of Iskenderun's Mystic Blast (14, 11, D:2) a bat skeleton (16, -4, D:2) a +0 dagger (18, -4, D:2) a +0 club a kobold skeleton (29, 1, D:2) a +3 quarterstaff of chaos (32, 0, D:2) the +4 hammer of Desertification {spect, ^Fragile rF+ Int+3 Dex+3} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (37, -4, D:2) a quokka corpse (skeletalised by now) (37, 10, D:2) a ball python skeleton (40, -7, D:2) a +0 trident (42, 7, D:2) a +0 leather armour (45, -5, D:2) a +0 short sword 3 stones (46, -8, D:2) a +0 antimagic dagger (46, -7, D:2) a +0 short sword a +0 ring mail (46, -6, D:2) a +0 leather armour (47, 5, D:2) a jackal skeleton (49, -15, D:2) a ring of protection from fire (49, -9, D:2) a +0 short sword (51, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 32, D:2) a +0 buckler (57, -11, D:2) a +2 heavy war axe Level 3 of the Dungeon (7, 24, D:3) a +0 spear (8, 26, D:3) an adder corpse (skeletalised by now) (11, -2, D:3) a +0 dagger an orc corpse (skeletalised by now) (11, 24, D:3) a +0 spear a goblin corpse (skeletalised by now) (12, -2, D:3) a frilled lizard corpse (skeletalised by now) (14, 35, D:3) a +0 ring mail (17, -2, D:3) a +0 whip a +3 leather armour a +0 spear a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -2, D:3) a +0 hand axe (23, 25, D:3) a +0 dagger (27, 24, D:3) a jackal corpse (skeletalised by now) (35, 19, D:3) a +0 short sword (35, 31, D:3) a hobgoblin skeleton (38, 27, D:3) a +0 falchion a +0 leather armour an orc skeleton (39, 32, D:3) a +0 short sword a ball python skeleton (40, 27, D:3) a +0 dagger an orc skeleton (43, 27, D:3) a +0 hand axe an orc skeleton (44, 27, D:3) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 mace an orc corpse (skeletalised by now) (44, 48, D:3) a +0 helmet (46, 2, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (3, -7, D:4) a +0 long sword (4, 4, D:4) a +0 war axe (6, -7, D:4) a ball python corpse (skeletalised by now) (7, -6, D:4) a ball python corpse (skeletalised by now) (7, -5, D:4) a ball python corpse (skeletalised by now) (7, -4, D:4) a rat corpse (skeletalised by now) (25, -37, D:4) a hobgoblin skeleton (28, 1, D:4) a +0 hand axe an orc skeleton (29, 0, D:4) a +0 leather armour a +0 club an orc skeleton (30, -1, D:4) a +0 ring mail a +0 short sword a +0 war axe an orc skeleton an orc skeleton (35, -13, D:4) a quokka skeleton (35, -12, D:4) a quokka skeleton (39, 0, D:4) a quokka skeleton (43, -4, D:4) a +0 flail (49, -25, D:4) a ball python skeleton (51, 6, D:4) an adder corpse (skeletalised by now) (53, 4, D:4) a +2 whip of distortion a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (54, -9, D:4) a +0 leather armour (56, 1, D:4) a +0 whip a +0 flail a +0 robe an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (57, -31, D:4) a water moccasin corpse (skeletalised by now) (59, -1, D:4) a +0 ring mail (63, -8, D:4) a +3 flail a +0 robe a +0 scimitar a +0 robe (64, -6, D:4) a +2 battleaxe a +0 robe Level 5 of the Dungeon (11, 15, D:5) a +0 leather armour (12, 18, D:5) 3 flux baubles (14, -8, D:5) a +1 robe of willpower a +2 whip of freezing (16, 8, D:5) a parchment of Summon Small Mammal (18, 2, D:5) a howler monkey corpse (skeletalised by now) (19, -29, D:5) a +0 short sword (19, 17, D:5) a +0 whip a +0 morningstar a +2 dagger of draining a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -26, D:5) a +0 flail (20, -13, D:5) a +0 giant spiked club an ogre skeleton (21, -25, D:5) a +0 dagger a +0 chain mail of cold resistance (22, 3, D:5) a +0 scale mail (32, -3, D:5) an adder corpse (skeletalised by now) (37, -24, D:5) a stone (37, -23, D:5) a stone (37, -22, D:5) a stone (38, -24, D:5) a stone (38, -23, D:5) a stone (38, -21, D:5) a +0 club (39, -24, D:5) a stone (39, -22, D:5) a +0 club (39, -21, D:5) a stone (40, -23, D:5) a +0 club (40, -22, D:5) a stone (40, -5, D:5) a +6 ring of strength (43, -15, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (4, 12, D:6) a bullfrog corpse (skeletalised by now) (7, -8, D:6) a +0 scale mail (40, 6, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 20, D:7) 4 boomerangs (3, 3, D:7) a bullfrog corpse (skeletalised by now) (9, 12, D:7) a +0 spear (9, 28, D:7) the staff "Uvvad" {^Drain rElec Will+ Str+4 Conj} [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. a +0 cloak (13, 10, D:7) a black bear corpse (skeletalised by now) (19, 14, D:7) a +0 halberd of draining the human skeleton of Maggie (19, 16, D:7) a +2 robe of willpower (22, 8, D:7) an amulet of the acrobat (29, 15, D:7) a bullfrog skeleton (29, 20, D:7) a +0 flail (31, 0, D:7) a +0 heavy flail (32, 0, D:7) a +0 club a +0 spear (33, 0, D:7) a +0 club a +0 club a +0 leather armour a gnoll skeleton (34, -18, D:7) the +3 war axe of Propriety {flame, rPois Str+3 Int+4} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (34, 25, D:7) a +0 ring mail (36, 8, D:7) a parchment of Jinxbite (38, -16, D:7) a +0 shortbow (39, 15, D:7) a +0 quarterstaff (40, 15, D:7) a +0 mace (41, 9, D:7) a water moccasin skeleton (42, 9, D:7) a black bear skeleton (47, 12, D:7) a +0 leather armour Level 8 of the Dungeon (6, -2, D:8) a +0 robe (6, 1, D:8) a +0 spear a +0 cloak of air (11, -12, D:8) a +0 long sword (13, -4, D:8) a +0 short sword (13, -3, D:8) a +0 robe a +0 whip (14, -2, D:8) a +0 spear (16, 4, D:8) a +0 sling a +0 quarterstaff a +0 leather armour (19, 14, D:8) a +0 spear a +0 dagger a +0 robe (19, 15, D:8) a +0 whip (19, 20, D:8) a +0 club (20, 11, D:8) a +0 whip (20, 12, D:8) a +0 short sword a +0 ring mail (20, 13, D:8) a +0 club a +0 spear a +0 dagger a +0 robe (23, -10, D:8) a parchment of Summon Seismosaurus Egg (29, -11, D:8) a +0 dagger (32, -5, D:8) a +0 shortbow (36, 6, D:8) an amulet of alchemy Level 9 of the Dungeon (1, -14, D:9) a +0 flail (4, -14, D:9) a +0 halberd a +0 whip a +0 kite shield a +0 scale mail a +0 spear (4, -13, D:9) a +0 club (4, -11, D:9) a +0 helmet (11, -12, D:9) a +1 spear a +1 animal skin (16, -12, D:9) a +0 club (17, -11, D:9) a +0 dire flail a +0 giant club a +0 glaive a boomerang a +0 plate armour (19, -9, D:9) a +1 whip of electrocution a +0 chain mail (20, -8, D:9) a +0 hand axe a +0 ring mail a +0 whip (24, -5, D:9) a +0 club a +0 robe (25, -3, D:9) the +5 ring mail of the Tick {Harm Int+4} Harm: It increases damage dealt and taken. Int+4: It affects your intelligence (+4). a +0 sling {Kanchana} a +2 sling {Imgur-Sin} (26, 7, D:9) 6 gold pieces a +0 dagger a +0 robe an amulet of wildshape (27, 8, D:9) 19 gold pieces a +0 orcbow (28, -3, D:9) a +2 heavy spear a +0 ring mail (31, -6, D:9) a +0 hand axe (32, -3, D:9) a +0 dagger the Ecumenical Temple