WhiteBreeze Level 1 of the Dungeon [Shop] Koxtif's Armour Shoppe a +0 ring mail (48 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 chain mail (72 gold) a +0 ring mail (48 gold) a +2 plate armour of willpower (420 gold) a scarf of harm (108 gold) a +0 robe (10 gold) the +0 chain mail of Caschir {Harm rElec rF+ rCorr} (391 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. [Shop] Zair's Jewellery Boutique a ring of flight (unknown) (192 gold) an amulet of the acrobat (unknown) (330 gold) a rimehorn talisman (275 gold) a ring of flight (unknown) (192 gold) a ring of poison resistance (unknown) (220 gold) a ring of poison resistance (unknown) (220 gold) the ring "Ushrutogh" {rElec rPois rC+ rN+} (497 gold) [ring of positive energy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. the ring "Suar" {Fly rPois rC- Will+++ Dex+2} (592 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). [Shop] Woevo's Antique Weapon Emporium a +0 mace (72 gold) a +0 mace (72 gold) a +0 sling (36 gold) a +5 giant club (698 gold) a +0 short sword (72 gold) the +1 whip of Itsod {heavy, rPois rC+ rN+ Dex+7} (1118 gold) rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). (0, 0, D:1) a rat corpse (skeletalised by now) (1, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 20, D:1) a +0 hand axe (3, -15, D:1) 2 poisoned darts (3, -13, D:1) a frilled lizard corpse (skeletalised by now) (4, 23, D:1) 4 poisoned darts (6, 22, D:1) an inkwell talisman (8, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -7, D:1) a +0 short sword (12, -21, D:1) a +0 pair of gloves (12, 1, D:1) a rat corpse (skeletalised by now) (13, 0, D:1) a +0 club (14, -27, D:1) a +0 flail (14, 18, D:1) a +0 dagger (31, 22, D:1) a +0 sling (32, 11, D:1) a +0 ring mail (35, 18, D:1) a +0 club 5 stones a kobold skeleton (37, -22, D:1) 2 boomerangs (39, -38, D:1) a quokka corpse (skeletalised by now) (45, 10, D:1) a +0 dagger (46, 10, D:1) a quokka corpse (skeletalised by now) (48, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (50, -12, D:1) a frilled lizard corpse (skeletalised by now) (61, -16, D:1) a bat skeleton (61, 9, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a ribbon worm corpse