WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 22, D:1) a +0 whip 5 stones (13, -10, D:1) a rat corpse (skeletalised by now) (14, -9, D:1) a hobgoblin corpse (skeletalised by now) (15, -10, D:1) a rat corpse (skeletalised by now) (18, 11, D:1) a +0 club (28, 29, D:1) a ring of ice (29, -3, D:1) a +0 club (30, 2, D:1) a +0 short sword (32, 13, D:1) a frilled lizard skeleton (40, 10, D:1) a frilled lizard corpse (skeletalised by now) (41, 11, D:1) a bat corpse (skeletalised by now) (44, 6, D:1) a hobgoblin corpse (skeletalised by now) (44, 10, D:1) a ball python corpse (skeletalised by now) (45, 14, D:1) a +0 short sword (45, 16, D:1) a ring of protection from fire (48, -15, D:1) a ball python corpse (skeletalised by now) (50, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -9, D:2) a +0 dagger (4, 1, D:2) a parchment of Fugue of the Fallen (5, -19, D:2) a +0 short sword (5, -12, D:2) an adder skeleton (11, -21, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (14, 1, D:2) a bat corpse (skeletalised by now) (15, -3, D:2) an adder corpse (skeletalised by now) (15, -2, D:2) a quokka corpse (skeletalised by now) (17, -20, D:2) a +0 dagger a +0 leather armour a kobold corpse (skeletalised by now) (19, 10, D:2) a staff of conjuration (26, 22, D:2) a bat corpse (skeletalised by now) (27, 21, D:2) an adder corpse (skeletalised by now) (37, 1, D:2) a +0 club (45, -11, D:2) a hobgoblin corpse (skeletalised by now) (47, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -1, D:2) an adder corpse (skeletalised by now) (55, 13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gefarism's One-of-a-Kind Rings a +8 ring of slaying (unknown) (1733 gold) a +4 ring of intelligence (unknown) (210 gold) a +3 ring of evasion (unknown) (140 gold) a +8 ring of evasion (unknown) (1092 gold) a +8 ring of intelligence (unknown) (770 gold) a +10 ring of dexterity (unknown) (1274 gold) the ring "Dawyaf" {rElec rN+ Wiz Clar} (870 gold) [ring of wizardry] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 13, D:3) a jackal corpse (skeletalised by now) (0, 14, D:3) a quokka corpse (skeletalised by now) (0, 15, D:3) a jackal corpse (skeletalised by now) (14, 12, D:3) a +0 falchion a +0 ring mail (15, 13, D:3) a +0 ring mail (17, 10, D:3) a ball python skeleton (18, 8, D:3) a rat skeleton (19, 5, D:3) a +0 club 6 poisoned darts a +0 robe (22, 11, D:3) a bat corpse (skeletalised by now) (23, 9, D:3) a +0 club 6 poisoned darts a kobold corpse (skeletalised by now) (24, 7, D:3) a jackal corpse (skeletalised by now) (25, 5, D:3) a jackal corpse (skeletalised by now) (28, 29, D:3) a +0 flail (33, 22, D:3) a +6 ring of dexterity (40, -2, D:3) a +0 short sword a kobold corpse (40, 22, D:3) a hobgoblin skeleton (42, 33, D:3) a +0 halberd (42, 34, D:3) a +0 spear (44, -2, D:3) a quokka corpse (44, 35, D:3) a +0 spear (46, 24, D:3) a parchment of Fugue of the Fallen (51, -5, D:3) a +0 sling (52, 2, D:3) a +0 ring mail (52, 29, D:3) a +0 hammer of venom (unseen) (61, 39, D:3) a +0 whip 3 stones a kobold skeleton (64, 37, D:3) a +0 leather armour