WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 38, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (2, 38, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 35, D:1) a rat corpse (skeletalised by now) (5, 31, D:1) a +0 spear (13, 4, D:1) a jackal corpse (skeletalised by now) (19, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 36, D:1) a +0 dagger (26, 40, D:1) a jackal skeleton (28, -2, D:1) a +0 chain mail (30, -3, D:1) a hobgoblin corpse (skeletalised by now) (35, 39, D:1) a +0 whip (39, 17, D:1) a frilled lizard corpse (skeletalised by now) (48, 8, D:1) a +0 whip a kobold skeleton (52, 30, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -11, D:2) a +1 dagger of draining a goblin corpse (skeletalised by now) (8, 6, D:2) a +0 falchion (13, 19, D:2) a +0 hand axe (23, -3, D:2) a +0 mace (27, 27, D:2) a quill talisman (29, -21, D:2) a rat corpse (skeletalised by now) (40, 5, D:2) a +0 helmet (41, 16, D:2) a bat skeleton (41, 26, D:2) a +0 hammer (44, -16, D:2) a +0 flail a +1 scale mail of positive energy (46, -16, D:2) a ring of flight (47, 29, D:2) the +5 falchion "Qonk" {heavy, *Noise rCorr Int+3} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (59, 3, D:2) a +0 dagger