WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (0, 19, D:1) a bat skeleton (0, 30, D:1) a +0 buckler (4, 35, D:1) a +0 club (21, -22, D:1) a ball python corpse (skeletalised by now) (25, -17, D:1) 6 large rocks (39, -5, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 25, D:1) a +0 short sword (49, 22, D:1) a rat skeleton (50, 4, D:1) a quokka corpse (skeletalised by now) (54, 20, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Ommiarua's Antique Weapon Shoppe a +4 mace of protection (409 gold) a +0 dagger (32 gold) a +0 club (8 gold) a +1 heavy hand axe (198 gold) a +0 spear (48 gold) the +8 dagger "Trog's Righteous Fury" {freeze, MP+6 Int-5 Dex+4} (977 gold) MP+6: It affects your magic capacity (+6). Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). a +0 war axe (56 gold) a +2 spectral giant club (275 gold) a +0 mace (48 gold) a +0 short sword (48 gold) [Shop] Gapt's Distillery a potion of mutation (104 gold) a potion of resistance (unknown) (130 gold) a potion of enlightenment (65 gold) a potion of haste (unknown) (130 gold) a potion of haste (unknown) (130 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) 2 potions of heal wounds (208 gold) a potion of lignification (39 gold) [Shop] Pogirel's Antique Weapon Shop a +0 hand axe (63 gold) a +0 flail (73 gold) a +0 sling (31 gold) a +2 rapier of venom (390 gold) a +0 sling (31 gold) a +0 dagger (42 gold) a +0 long sword (73 gold) the +8 spear of WhiteBreeze's Woe {freeze, Stlth+} (1159 gold) Stlth+: It makes you more stealthy. (0, 0, D:2) a frilled lizard skeleton (2, -1, D:2) the felid skeleton of Natasha (4, -1, D:2) a +0 sling {Myungok} (4, 25, D:2) a +0 dagger a goblin skeleton (5, -2, D:2) a +0 club a goblin skeleton a frilled lizard skeleton (5, 24, D:2) 3 large rocks (7, 21, D:2) a +0 dagger (8, 36, D:2) a +0 kite shield (10, 22, D:2) a +0 club a +0 animal skin a +0 club a goblin skeleton a goblin skeleton (10, 23, D:2) a +0 dagger a goblin skeleton (10, 26, D:2) a +0 dagger a +0 whip a +0 leather armour a +0 dagger of flaming a +0 club a +0 club an adder skeleton a goblin skeleton a goblin skeleton (10, 28, D:2) a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (11, -7, D:2) a +0 robe (17, 0, D:2) a +0 dagger (17, 1, D:2) a hobgoblin skeleton (17, 2, D:2) a +0 club (19, 24, D:2) a +6 ring of dexterity (20, 8, D:2) a rat corpse (skeletalised by now) (20, 29, D:2) a bat corpse (skeletalised by now) (21, -5, D:2) a +0 club (23, -13, D:2) an adder skeleton (24, -15, D:2) a +0 dagger a +0 sling (28, -2, D:2) a rat skeleton (28, 38, D:2) a quokka corpse (skeletalised by now) (29, 7, D:2) a +0 club (29, 26, D:2) a ball python corpse (skeletalised by now) (30, 7, D:2) the felid skeleton of Natasha (39, 9, D:2) a +0 short sword (40, 9, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 18, D:2) a +0 dagger a kobold skeleton (43, 1, D:2) the felid corpse of Natasha (skeletalised by now) (45, 0, D:2) a +0 ring mail (45, 22, D:2) a +0 whip (46, 17, D:2) a +0 short sword of speed 5 stones a kobold skeleton Level 3 of the Dungeon [Shop] Itiud's Jewellery Emporium the scarab talisman of Sif Muna's Benevolence {Rampage rElec rCorr Int-5} (747 gold) [scarab talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). an inkwell talisman (260 gold) the blade talisman of Bymebroa {Harm Str+4 Int-2} (1014 gold) [blade talisman] Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). an amulet of the acrobat (unknown) (390 gold) a quill talisman (260 gold) a ring of protection from fire (unknown) (325 gold) a scarab talisman (325 gold) a ring of willpower (unknown) (325 gold) (0, 0, D:3) a +0 quarterstaff (8, -3, D:3) a frilled lizard skeleton (8, 18, D:3) a frilled lizard skeleton (13, 20, D:3) a bat skeleton (14, -7, D:3) a frilled lizard skeleton (16, -7, D:3) a +0 war axe a +0 ring mail (30, 34, D:3) a rat corpse (skeletalised by now) (32, 8, D:3) a +0 dagger (33, 34, D:3) a +2 short sword of protection (37, 16, D:3) 3 javelins (40, -5, D:3) a +1 flail of protection a +0 ring mail an orc skeleton (40, -4, D:3) a +0 morningstar (41, -4, D:3) a +0 club 2 boomerangs a +0 scale mail (43, -2, D:3) a +0 dagger (43, -1, D:3) a +0 sling (53, 16, D:3) a +0 ring mail (55, -12, D:3) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (55, 28, D:3) the +1 hammer of the Undead {heavy, rF+ Str+3 Dex+4 Stlth+} rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (56, -11, D:3) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (56, 0, D:3) a +0 dagger a kobold skeleton (57, 27, D:3) a +0 cloak a +2 quarterstaff of chaos (62, 12, D:3) an adder skeleton Level 4 of the Dungeon (2, -2, D:4) a +0 dagger (7, -5, D:4) a +0 flail a +0 leather armour (7, -4, D:4) a +0 short sword (8, -4, D:4) a +0 falchion a +0 short sword a +0 leather armour of willpower (11, 1, D:4) a black bear corpse (skeletalised by now) (24, 1, D:4) a +0 short sword 4 stones a kobold skeleton (25, -2, D:4) a +0 short sword (31, 33, D:4) a +0 ring mail (39, 25, D:4) a hound skeleton (41, 32, D:4) a +0 lajatang (44, 13, D:4) a +1 scythe of holy wrath a +0 robe (46, 43, D:4) a +0 quarterstaff (48, 35, D:4) an adder skeleton (53, 26, D:4) a +0 club (55, 21, D:4) a +0 mace an orc skeleton (57, 13, D:4) a jackal corpse (skeletalised by now) (60, 31, D:4) a +4 flail of protection a +0 leather armour the human skeleton of Edmund Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, 12, D:5) a +0 mace (1, 15, D:5) a +2 dagger of protection an orc skeleton (6, 0, D:5) a ring of fire (10, 19, D:5) a quokka skeleton (12, 10, D:5) a +0 ring mail a +0 club the goblin skeleton of Ijyb (12, 17, D:5) a +0 robe a +0 flail (13, 15, D:5) a +0 robe a +3 long sword (13, 16, D:5) a +0 robe a +3 falchion (14, 17, D:5) a +0 robe a +3 scimitar of freezing (20, -3, D:5) a parchment of Call Imp (21, 40, D:5) a +0 spear (25, 5, D:5) a +0 glaive (28, 11, D:5) a +0 giant club an adder corpse (skeletalised by now) (29, 9, D:5) a quokka corpse (skeletalised by now) (29, 13, D:5) an adder corpse (skeletalised by now) (31, 41, D:5) a +0 dagger (39, 57, D:5) a howler monkey corpse (skeletalised by now) Level 6 of the Dungeon (3, 18, D:6) a +0 robe (6, 7, D:6) a +0 chain mail (7, 10, D:6) a +0 whip a +0 leather armour a +0 short sword a +0 chain mail an orc corpse (7, 11, D:6) a +0 spear a gnoll corpse (7, 12, D:6) a +0 spear a gnoll corpse (9, 17, D:6) a wand of flame (15) (10, 21, D:6) a +0 dagger (12, 22, D:6) a +1 dagger of venom (unseen) (19, 2, D:6) a quill talisman the Ecumenical Temple