Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 3351908240837502604 425 WhiteBreeze the Conjurer (level 6, 0/45 HPs) Began as a Draconian Conjurer on May 22, 2025. Killed from afar by an orc wizard (10 damage) ... with a magic dart ... on level 5 of the Dungeon. The game lasted 00:05:05 (3529 turns). WhiteBreeze the Conjurer (Draconian Conjurer) Turns: 3529, Time: 00:05:06 Health: 0/45 AC: -5 Str: 9 XL: 6 Next: 64% Magic: 1/9 EV: 10 Int: 20 God: Gold: 79 SH: 9 Dex: 13 Spells: 6/9 levels left rFire + + . a - +2 dagger of Vaijudgh {venom, *Corrode rF++ Will+ Dex+3} rCold . . . g - +0 buckler rNeg . . . (no helmet) rPois . k - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . y - amulet of reflection Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.11/turn %: corrode self (3%), reflection @: corroded A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 79 gold pieces. Inventory: Hand Weapons a - the +2 dagger of Vaijudgh (weapon) {venom, *Corrode rF++ Will+ Dex+3} (You found it on level 4 of the Dungeon) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Missiles r - a throwing net Armour g - a +0 buckler (worn) k - a +0 cloak (worn) Jewellery y - an amulet of reflection (worn) A - a ring of positive energy Scrolls f - 9 scrolls of identify {unknown} h - 3 scrolls of immolation {unknown} m - a scroll of noise {unknown} o - 2 scrolls of fear {unknown} p - 2 scrolls of poison {unknown} q - 2 scrolls of fog {unknown} u - 2 scrolls of amnesia {unknown} v - a scroll of enchant armour {unknown} w - 2 scrolls of enchant weapon {unknown} Potions b - a potion of lignification {unknown} c - a potion of mutation {unknown} d - 3 potions of magic e - 3 potions of might {unknown} i - a potion of haste {unknown} j - 3 potions of curing {unknown} l - a potion of attraction {unknown} n - a potion of enlightenment {unknown} s - a potion of moonshine {unknown} t - a potion of heal wounds {unknown} x - 2 potions of invisibility {unknown} z - 4 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Shields - Level 2.0 Spellcasting * Level 6.6 Conjurations + Level 2.6 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 60% 2x1d7 6% 1 Soul Splinter Necr 8% N/A 22% 1 Fulminant Prism Conj/Alch 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 52% 4 Frozen Ramparts Ice 4% 1d1 56% 3 Ozocubu's Armour Ice 2% N/A 56% 3 Martyr's Knell Necr/Summ 2% N/A 92% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 7% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Wu Jian Shops: D:3 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Reactivating autopickup. There is a stone staircase leading up here. Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. You hit the orc but do no damage. Something hits you. Your corrosive artefact corrodes you! You hit the orc but do no damage. The orc is poisoned. You tail-slap the orc, but do no damage. Something hits you. You block the orc's attack. You closely miss something. Something hits you. The orc hits you with a +0 whip. You hit something but do no damage. You tail-slap something. Something hits you. The orc hits you with a +0 whip. You hit something but do no damage. Something hits you. The orc barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip (severely wounded, very poisoned, 79% to hit) You focus your ray upon the orc. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Your corrosive artefact corrodes you! The searing ray hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #####..# ....#..# #.#.#..# #.#.#..# #. #.#.#..# #. #.#.#..# #. #.#.#..# ###.#####.#.#..### ...........#...{@# #......[รท....###)######### #~~...###....# #)......... #~~~..# ###..###.#.###.... #~#...# #......#.##...## #~~~..# #..#####.#.....# #~#~..# #..............# #~~~~.### ##.#####..>....# #~#~....# #.# ###....## There were no monsters in sight! Vanquished Creatures Pargi (Sewer) A kobold brigand (Sewer) A brain worm (Sewer) 2 hounds 4 gnolls (D:2) 5 adders A river rat (D:5) 4 orcs A ribbon worm (D:5) 5 endoplasms 2 giant cockroaches 5 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats 2 frilled lizards 7 goblins 7 kobolds 11 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 508 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:2 | Reached XP level 3. HP: 7/26 MP: 2/6 1294 | D:2 | Reached skill level 5 in Conjurations 1696 | D:2 | Reached skill level 1 in Shields 1696 | D:2 | Reached skill level 1 in Shapeshifting 1697 | D:2 | Reached XP level 4. HP: 17/33 MP: 1/7 2012 | D:3 | Found Ujefep's Antique Weapon Shoppe. 2018 | D:3 | You fall into a shaft and drop 2 floors! 2018 | D:5 | Entered Level 5 of the Dungeon 2114 | D:5 | Found a glowing drain. 2122 | Sewer | Entered a sewer 2175 | Sewer | Noticed a kobold brigand 2188 | Sewer | Killed a kobold brigand 2189 | Sewer | Reached XP level 5. HP: 22/38 MP: 1/8 2259 | Sewer | Reached skill level 6 in Conjurations 2259 | Sewer | Noticed Pargi 2330 | Sewer | Killed Pargi 2331 | Sewer | Reached XP level 6. HP: 30/45 MP: 1/9 2598 | D:4 | Identified the +2 dagger of Vaijudgh {venom, *Corrode rF++ | Will+ Dex+3} 2743 | D:3 | Found an ornate altar of the Wu Jian Council. 3529 | D:5 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, st_stairs_1 D:2: layout_loops_corners D:3: layout_basic, mainiacjoe_overflow_paths, serial_shops, nicolae_shop_statue_plus D:4: layout_basic, nemelex_spade_bored_becter, nrook_mini_backslash, kennysheep_generic_room_6 D:5: layout_loops_ring, minmay_temple_entry_trees, lightli_sewer_entry_pipes, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, chequers_mini_garden, chequers_big_river Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.6 Shields | 1 2 | 2.9 Shapeshifting | 1 2 | 2.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 39 || 39 Tailslap | | 5 || 5 Fire: Sling | 91 | || 91 Throw: Dart | | 2 || 2 Cast: Magic Dart | 30 | 14 || 44 Searing Ray | 4 | 16 || 20 Armour: Skin | 60 | 40 || 100 Dodge: Dodged | 68 | 27 || 95 Block: Buckler | 4 | 14 || 18 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3604 | 3501 | 103 | 564 | 2276 | 6 | 600.7 | Dungeon | 3215 | 3112 | 103 | 387 | 2168 | 5 | 643.0 | Sewer | 388 | 388 | 0 | 177 | 108 | 1 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1097 daAuts D:1: 933 daAuts D:3: 849 daAuts Sewer: 388 daAuts D:5: 222 daAuts D:4: 113 daAuts