WhiteBreeze Level 1 of the Dungeon (2, -5, D:1) a +0 mace (6, 5, D:1) a stone (7, -10, D:1) a rat skeleton (14, -21, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (15, -8, D:1) a frilled lizard skeleton (21, 29, D:1) 6 stones (28, -9, D:1) 5 stones (33, -23, D:1) a +0 dagger 5 stones (36, 11, D:1) a bat skeleton (36, 13, D:1) a +0 short sword a kobold skeleton (37, 12, D:1) a +0 dagger (40, -18, D:1) a bat corpse (skeletalised by now) (40, 9, D:1) a +0 mace (42, 19, D:1) an orb of light (44, 0, D:1) a +0 spear (47, 8, D:1) 3 darts of disjunction 9 poisoned darts (61, -12, D:1) a frilled lizard corpse (skeletalised by now) (61, -10, D:1) a bat corpse (skeletalised by now) (62, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (63, -10, D:1) a wellspring talisman Level 2 of the Dungeon (0, 0, D:2) a +0 whip (11, 7, D:2) an adder corpse (skeletalised by now) (22, 16, D:2) 5 poisoned darts (24, -5, D:2) a +0 dagger 5 stones a goblin corpse (skeletalised by now) (30, 7, D:2) an adder skeleton (31, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (34, -7, D:2) a +0 dagger (44, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 1, D:2) an adder corpse (skeletalised by now) (44, 5, D:2) a quokka corpse (54, 0, D:2) a +0 short sword (54, 9, D:2) the +1 whip of Judgement {pain, *Noise Fly rElec Int+2} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (60, -10, D:2) a +0 dagger Level 3 of the Dungeon (7, 11, D:3) a wand of light (9) (14, 7, D:3) a +0 ring mail (21, 1, D:3) a +0 dagger