Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file.

Game seed: 4730899196848597746

105 WhiteBreeze the Conjurer (level 4, -3/33 HPs)
             Began as a Draconian Conjurer on Mar 21, 2025.
             Slain by a gnoll
             ... wielding a +0 flail
              (4 damage)
             ... on level 3 of the Dungeon.
             The game lasted 00:03:25 (1704 turns).

WhiteBreeze the Conjurer (Draconian Conjurer)       Turns: 1704, Time: 00:03:25

Health: -3/33      AC:  5    Str:  9    XL:     4   Next: 54%
Magic:  0/7        EV: 11    Int: 20    God:    
Gold:   180        SH:  0    Dex: 10    Spells: 4/7 levels left

rFire   . . .        a - +2 whip (venom)
rCold   . . .        (no offhand)
rNeg    . . .        (no helmet)
rPois   +            (no cloak)
rElec   .            (no gloves)
rCorr   .            (no boots)
SInv    .            (no amulet)
Will    .....        f - ring of poison resistance
Stlth   ++           (no ring)
HPRegen 0.25/turn
MPRegen 0.10/turn

%: no passive effects
@: no status effects
A: AC +5, unfitting armour, cold-blooded
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 180 gold pieces.

Inventory:

Hand Weapons
 a - a +2 whip of venom (weapon)
Jewellery
 f - a ring of poison resistance (worn)
Wands
 m - a wand of paralysis (9)
Scrolls
 b - a scroll of torment {unknown}
 d - 2 scrolls of identify {unknown}
 g - 2 scrolls of blinking {unknown}
 i - a scroll of teleportation {unknown}
 l - a scroll of enchant weapon {unknown}
Potions
 c - a potion of mutation {unknown}
 e - a potion of magic
 h - 2 potions of heal wounds {unknown}
 j - a potion of brilliance {unknown}
 k - a potion of curing {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 - Level 2.0 Spellcasting
 + Level 6.0 Conjurations


You had 4 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           52%        2d6       1%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      7%         3d7       41%         4
 Iskenderun's Mystic Bla  Conj/Tloc      14%        2d5 (+2d2 41%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:

Shops:
D:2 :


Innate Abilities, Weirdness & Mutations

Your plain brown scales are hard. (AC +5)
You cannot fit into any form of body armour.
You are cold-blooded and may be slowed by cold attacks.

Message History

The gnoll hits you with a +0 club.
* * * LOW HITPOINT WARNING * * *
A goblin comes into view. It is wielding a +0 club.
The gnoll attacks as it pursues you! The gnoll closely misses you.
There is a stone staircase leading up here.
The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.
* * * LOW HITPOINT WARNING * * *
The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.
* * * LOW HITPOINT WARNING * * *
Casting: Searing Ray (safe; 2% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Searing Ray (safe; 2% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit)
You focus your ray upon the gnoll. The searing ray hits the gnoll.
The gnoll is almost dead.
The searing ray hits the gnoll.
The gnoll is heavily wounded.
The searing ray hits the gnoll.
The gnoll is moderately wounded.
(Press . to maintain the ray.)
The gnoll closely misses you.
The searing ray hits the gnoll.
You kill the gnoll!
The searing ray hits the gnoll.
The gnoll is heavily wounded.
The searing ray hits the gnoll.
The gnoll is heavily wounded.
The searing ray hits the gnoll.
The gnoll is almost dead.
The searing ray hits the gnoll!
You kill the gnoll!
The gnoll hits you with a +0 flail.
* * * LOW HITPOINT WARNING * * *
Your Conjurations skill increases to level 6!
You hit the gnoll. The gnoll is poisoned.
The gnoll is almost dead.
You stop channelling your searing ray. The gnoll barely misses you.
The gnoll hits you with a +0 flail.
You die...

#######
#.....###############..
#.......@g).<..........
#.....####.......).....
#.....#  #####.........
#######     ...######g.
           #####


You could see a gnoll (very poisoned).

Vanquished Creatures
  3 gnolls (D:3)
  4 adders (D:2)
  A ribbon worm (D:2)
  An endoplasm (D:2)
  3 giant cockroaches (D:1)
  5 goblins
  3 hobgoblins
  3 jackals (D:1)
  2 quokkas
  2 ball pythons
  2 bats (D:1)
  2 frilled lizards
  6 kobolds
  A rat (D:2)
38 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | WhiteBreeze the Draconian Conjurer began the quest for the
                  | Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 3/3
   331 | D:1      | Reached XP level 2. HP: 16/20 MP: 0/5
   338 | D:1      | Learned a level 2 spell: Searing Ray
  1042 | D:2      | Reached skill level 5 in Conjurations
  1073 | D:2      | Reached XP level 3. HP: 21/26 MP: 4/6
  1294 | D:2      | Identified the +0 robe "Otahiud" {*Slow rF+ Str+3}
  1367 | D:2      | Found Hiecuq's Book Shop.
  1488 | D:2      | Reached XP level 4. HP: 33/33 MP: 2/7
  1703 | D:3      | HP: 1/33 [gnoll/+0 flail (3)]
  1704 | D:3      | Reached skill level 6 in Conjurations
  1704 | D:3      | Slain by a gnoll

Illustrated notes

Levels and vault maps discovered:
D:1:      tarquinn_simple_flora_water_c, layout_basic, minmay_tree_intersection
D:2:      layout_rooms, serial_shops, nicolae_shop's_first_dollar
D:3:      layout_rooms, serial_shops, shop_statue, minmay_misc_feat_nine_boxes,
          chequers_serial_rivers_micro_d

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Conjurations   |     5     6 |  6.0
Dodging        |             |  1.7
Stealth        |             |  1.7
Spellcasting   |             |  2.0

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Whip              |    47 |     1 ||    48
         Unarmed           |     6 |       ||     6
         Club              |     3 |       ||     3
         Tailslap          |    10 |       ||    10
         Dagger            |    85 |       ||    85
   Cast: Magic Dart        |    32 |       ||    32
         Searing Ray       |     6 |     2 ||     8
 Armour: Skin              |    95 |    10 ||   105
  Dodge: Dodged            |   100 |     3 ||   103

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1708 |   1690 |     18 |    259 |   1066 |   3 |  569.3 |
       Dungeon |   1708 |   1690 |     18 |    259 |   1066 |   3 |  569.3 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 991 daAuts
     D:2: 682 daAuts
     D:3: 34 daAuts