Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6071156643619933632 2 WhiteBreeze the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Feb 27, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (34 turns). WhiteBreeze the Ducker (Merfolk Gladiator) Turns: 34, Time: 00:00:09 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting + Level 3.9 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The goblin hits you but does no damage. The goblin hits you with a +0 club. The hobgoblin hits you. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A frilled lizard comes into view. The hobgoblin attacks as it pursues you! The hobgoblin misses you. You see here 4 gold pieces. The kobold attacks as it pursues you! The kobold completely misses you. The goblin attacks as it pursues you! The goblin barely misses you. You slash the goblin! You kill the goblin! You barely miss the hobgoblin. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. The kobold hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.....†...# #.........## ###......(.# #...#.....# #..$#.....# #...#.....# #..g#....... #.#g#.....#.# #.#@#....##.. #.K.#..... #.g.# #...# #.#.# #.#.# #...# #...# #...# You could see 2 hobgoblins, a goblin and a kobold. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 34 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms, minmay_indecisive_spiral Action || total ---------------------------++------- Melee: Long sword || 11 Armour: Leather armour || 14 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 12 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 12 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts