Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 2496892163974316181 102 WhiteBreeze the Vexing (level 4, 13/27 HPs) Began as a Poltergeist Enchanter on Feb 19, 2025. Quit the game on level 3 of the Dungeon on Feb 21, 2025. The game lasted 00:02:54 (1686 turns). WhiteBreeze the Vexing (Poltergeist Enchanter) Turns: 1686, Time: 00:02:54 Health: 13/27 AC: 3 Str: 4 XL: 4 Next: 50% Magic: 5/7 EV: 11 Int: 17 God: Gold: 115 SH: 0 Dex: 16 Spells: 5/7 levels left rFire + . . a - +1 dagger rCold + + + (no offhand) rNeg + + + b - +0 cloak rPois ∞ e - scarf {rC+ rF+} rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.24/turn n - ring of protection from cold MPRegen 0.10/turn (no ring) %: no passive effects @: flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) e - a scarf of resistance (haunted) Jewellery n - a ring of protection from cold (worn) Scrolls d - 4 scrolls of identify {unknown} f - 2 scrolls of torment {unknown} g - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} l - a scroll of brand weapon {unknown} o - a scroll of fog {unknown} Potions c - 2 potions of invisibility i - a potion of lignification {unknown} j - a potion of attraction {unknown} m - 2 potions of curing {unknown} Skills: + Level 3.4 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 6.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 23% N/A 4% 3 Tukima's Dance Hex 23% N/A 4% 3 Dazzling Flash Hex/Fire 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The bat closely misses you. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The bat barely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The bat hits you. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! The bat hits you. The bat misses you. You see here a hobgoblin corpse. You hit the bat. The bat is severely wounded. The bat hits you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, chance to affect: 63%) The bat looks drowsy... You feel bolstered by spreading misfortune. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Found a ring mail. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! You see here a bat corpse. Saving game... please wait. Welcome back, WhiteBreeze the Poltergeist Enchanter. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...........# #....... #...........###....... +...........+...###### #.....†....$###.# ###+#...........###'## .......†..##.........# ..........##.........# ..........##.........## .........@####.##.....# .[........# #.".......#... ..........###............. ###........).............. ###########............. #............. #............. #....###...### ####.......# There were no monsters in sight! Vanquished Creatures An iguana (D:3) 2 adders (D:3) A dart slug (D:3) A ribbon worm (D:2) 5 endoplasms 5 giant cockroaches 4 goblins 6 hobgoblins 6 kobolds A quokka (D:1) 7 ball pythons 5 bats 3 frilled lizards (D:1) 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 270 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 379 | D:1 | Reached skill level 5 in Hexes 466 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 806 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 826 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 1434 | D:3 | Reached skill level 6 in Hexes 1434 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 1686 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_cross, hangedman_decor_push, chequers_garden, chequers_serial_rivers_micro_c, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_ring, basic_altar, kennysheep_crisscross D:3: layout_basic, yredelemnul_altar_generic Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 3 | 3.4 Hexes | 5 6 | 6.2 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 127 | 32 || 159 Cast: Ensorcelled Hiber | | 2 || 2 Stab: Sleeping | 14 | 2 || 16 Distracted | 1 | || 1 Armour: Skin | 41 | 16 || 57 Dodge: Dodged | 53 | 21 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1665 | 1614 | 51 | 24 | 1169 | 3 | 555.0 | Dungeon | 1665 | 1614 | 51 | 24 | 1169 | 3 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts D:2: 601 daAuts D:3: 311 daAuts