WhiteBreeze the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 7, D) a +0 robe (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 4, D) a +5 lajatang (8, 3, D) 8 boomerangs (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 2, D) a +0 quarterstaff the +9 sword of Power {lifebolt} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} (49, 36, D) a +0 shortbow of flaming (unseen) (49, 37, D) a book of Metalworking (50, 36, D) a ring of positive energy (50, 37, D) a +4 whip of freezing (unseen) (51, 36, D) the +6 triple crossbow "Losiwel" {drain, rPois rN+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (51, 37, D) a +0 long sword of electrocution (unseen) (52, 36, D) a +3 leather armour of cold resistance (unseen) (52, 37, D) the +4 glaive of the Spider Nest {heavy, rElec} rElec: It insulates you from electricity. (unseen) (53, 36, D) the +1 leather armour "Lel Nettatt" {rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). (unseen) (53, 37, D) a book of Armaments (54, 36, D) a +0 heavy shortbow (unseen) (59, 37, D) a +3 scale mail of cold resistance (60, 36, D) a +4 orcbow (61, 0, D) a +2 robe (61, 3, D) a jackal corpse (skeletalised by now) (61, 12, D) a yak corpse (skeletalised by now) (61, 26, D) a +1 shortbow of freezing (unseen) (62, 0, D) a staff of death (62, 1, D) a +0 heavy orcbow (62, 3, D) a yak corpse (skeletalised by now) a river rat corpse (skeletalised by now) (62, 8, D) a +3 kite shield a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +3 buckler (62, 12, D) a bullfrog corpse (skeletalised by now) (62, 17, D) a +3 scimitar of electrocution (62, 21, D) a +0 hand axe a +0 dagger a +0 robe (62, 37, D) a staff of death (62, 43, D) a black mamba corpse (63, 3, D) a river rat corpse (skeletalised by now) (63, 8, D) 6 potions of haste (63, 20, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dire flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 26, D) a +0 scale mail of poison resistance (63, 27, D) a +2 sling of freezing (63, 36, D) a staff of earth (63, 44, D) a water moccasin corpse (64, 16, D) a +1 longbow of freezing (64, 17, D) a +1 ring mail of willpower (64, 20, D) a +0 hand axe (64, 21, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 26, D) a +4 orcbow of freezing (64, 27, D) the +0 leather armour of Negligence {rPois rCorr Dex-2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (67, 0, D) a +1 robe of resistance (68, 0, D) an orb of light (70, 9, D) a +2 scale mail of cold resistance (70, 26, D) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (70, 36, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. Cheibriados disapproves of the use of such an item. (70, 37, D) a +0 long sword of draining (70, 40, D) the +3 glaive of Gairuesh {venom, Int+4 SInv Stlth+} Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (71, 16, D) a +1 great sword of draining (71, 17, D) a staff of air (71, 26, D) a +2 demon trident of flaming (71, 32, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (71, 37, D) a +2 scale mail of fire resistance (unseen) (72, 27, D) the +4 orcbow of Cocytus {flame, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (72, 30, D) a +2 dagger of protection a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (72, 31, D) a +0 dagger a +0 scale mail a +5 heavy battleaxe an elf corpse (skeletalised by now) (72, 36, D) a staff of fire (72, 37, D) the +1 crystal plate armour of Epokit {rF+ rC+ Will- Stlth+} rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. a book of Geomancy (73, 3, D) a +0 giant spiked club a +0 giant club (73, 16, D) a +5 trident of venom (73, 27, D) a +3 flail of protection (73, 37, D) a staff of air (unseen) (74, 3, D) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (skeletalised by now)