WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (4, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, 32, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a +0 ring mail (22, -11, D:1) a bat skeleton (27, 19, D:1) a goblin skeleton (32, 1, D:1) 3 boomerangs (33, 18, D:1) a bat skeleton (35, -11, D:1) 6 stones (37, 35, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (3, 0, D:2) a +0 club (9, 24, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (10, 24, D:2) a +0 dagger (12, 1, D:2) a +0 mace (14, 23, D:2) a quokka corpse (skeletalised by now) (17, 24, D:2) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (22, 8, D:2) a +0 club a goblin skeleton (27, 26, D:2) a +0 club (28, 19, D:2) a +0 club a goblin skeleton (29, 2, D:2) 2 stones (29, 5, D:2) a rat skeleton (34, 12, D:2) a stone (57, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 stones (4, 14, D:3) a bat corpse (skeletalised by now) (6, 29, D:3) 9 stones (7, 5, D:3) a rat corpse (skeletalised by now) (8, 5, D:3) a quokka corpse (skeletalised by now) (19, 32, D:3) a +2 heavy quarterstaff (20, 11, D:3) a frilled lizard corpse (skeletalised by now) (22, 35, D:3) a rat corpse (skeletalised by now) (28, 2, D:3) a +0 falchion a +0 chain mail the human skeleton of Terence (30, 0, D:3) 3 boomerangs (45, 26, D:3) a +0 club (49, 14, D:3) a quokka corpse (skeletalised by now) (56, 3, D:3) a +0 war axe a +0 chain mail a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (57, -2, D:3) a +0 falchion a +0 leather armour (57, 3, D:3) a +0 dagger a +0 robe (59, 36, D:3) a +0 dagger (61, 31, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, -4, D:4) a +0 dagger (5, -20, D:4) 6 stones (8, 3, D:4) an amulet of guardian spirit (15, -11, D:4) a +0 dagger 3 poisoned darts a kobold skeleton (15, -7, D:4) a +0 trident (19, -9, D:4) a jackal skeleton (19, -1, D:4) a ball python corpse (skeletalised by now) (20, -9, D:4) a jackal skeleton (28, -18, D:4) a +0 scale mail (35, -11, D:4) a +0 dagger a goblin skeleton (37, -4, D:4) a hobgoblin skeleton (40, -19, D:4) a blade talisman (41, 6, D:4) a +0 dagger (43, 10, D:4) a +0 short sword a +0 leather armour a +0 mace an orc corpse (skeletalised by now) (44, -9, D:4) a +0 dagger (44, 3, D:4) 2 stones (44, 12, D:4) a +0 ring mail (45, -7, D:4) a howler monkey skeleton (45, 7, D:4) a +0 dagger (47, 6, D:4) a +0 dagger (47, 7, D:4) a +4 dire flail of venom a +0 scale mail (48, 9, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a +0 robe (3, -23, D:5) a +0 short sword (4, -56, D:5) 5 stones (22, -21, D:5) a +0 giant club an ogre corpse (skeletalised by now) (25, -59, D:5) 3 poisoned darts (25, -48, D:5) a +0 ring mail (43, -59, D:5) a +0 falchion (44, -28, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ones's Armour Emporium a +0 buckler (63 gold) a +0 robe (9 gold) an orb of guile (182 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. +0 ice dragon scales (840 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) (0, 0, D:6) 6 stones (2, 13, D:6) a staff of death (7, -10, D:6) a +0 mace (8, -12, D:6) a +0 short sword an orc skeleton (8, -10, D:6) a +0 dagger (8, -1, D:6) a +0 club (11, -9, D:6) a +0 whip (17, -10, D:6) a ring of poison resistance (18, -13, D:6) 5 stones (18, -4, D:6) a +0 robe a +0 dire flail (19, -4, D:6) a +0 shortbow a centaur skeleton (20, -4, D:6) a +0 giant club an ogre skeleton (21, 5, D:6) a +0 whip a kobold corpse (skeletalised by now) (22, -26, D:6) a hound skeleton (24, 12, D:6) a +5 great sword a +0 robe (27, 6, D:6) a +0 dagger (27, 9, D:6) a +0 scimitar a +0 robe (27, 10, D:6) a +0 hand axe a +0 robe (29, -10, D:6) a +0 ring mail (29, 3, D:6) a howler monkey skeleton (29, 4, D:6) a +0 club (30, -26, D:6) an iguana skeleton (31, -16, D:6) a +0 robe (31, 4, D:6) a +0 dagger 3 poisoned darts (32, -5, D:6) a +0 robe a +0 dagger (32, 3, D:6) a +0 short sword 5 stones (32, 4, D:6) a +0 dagger 4 stones (37, -9, D:6) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (38, 12, D:6) the +2 ring mail of Xiculutel {*Corrode rElec rC++ SInv} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. SInv: It lets you see invisible. (42, 3, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (6, -6, D:7) a +0 long sword (10, -18, D:7) 3 stones (13, 2, D:7) a +0 ring mail (17, -23, D:7) a +0 robe (18, 7, D:7) 2 poisoned darts (27, 6, D:7) a bullfrog corpse (skeletalised by now) (29, 3, D:7) a water moccasin corpse (skeletalised by now) (32, -25, D:7) a +0 war axe a +0 plate armour (33, -25, D:7) a +0 dagger of flaming a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 robe (33, 6, D:7) a +0 rapier (37, -26, D:7) a +0 flail a +0 leather armour a +0 trident a +0 ring mail (38, -26, D:7) a +0 short sword 3 boomerangs a +0 morningstar (42, -19, D:7) a +0 short sword (44, -23, D:7) a +0 hand axe a +0 leather armour (46, -11, D:7) a +0 scale mail (46, -7, D:7) a +0 falchion (46, -1, D:7) 5 stones a +0 short sword a kobold skeleton (46, 2, D:7) 5 poisoned darts a +0 dagger (47, 0, D:7) a +0 leather armour a +0 flail (47, 1, D:7) 2 boomerangs a +0 falchion an orc skeleton (48, -1, D:7) a +0 chain mail a +0 orcbow a +0 battleaxe (48, 0, D:7) a steam dragon skeleton (49, -6, D:7) 2 poisoned darts a +0 dagger (49, -4, D:7) a stone a +0 dagger (49, -3, D:7) a +0 club a +0 dagger 7 poisoned darts a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (49, 0, D:7) 3 stones a +0 shortbow a +0 ring mail a +0 hand axe (49, 1, D:7) a +0 scale mail a +2 mace of protection a +0 leather armour a +0 short sword an orc skeleton (52, 6, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 19 gold pieces (5, -2, D:8) a +0 trident a +0 scale mail a boomerang a +0 whip an orc corpse (9, -2, D:8) a +0 whip (9, -1, D:8) a +0 leather armour (still there?) a +2 spectral quarterstaff (still there?) a +0 sling (still there?) the human skeleton of Joseph (still there?) (9, 0, D:8) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton a yak skeleton (10, 0, D:8) a +0 orcbow a centaur skeleton (15, 6, D:8) the blade talisman of Integrity {rPois Will++ Dex-2 SInv} [blade talisman] rPois: It protects you from poison. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (unseen) the Ecumenical Temple