Weirdthing Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -37, D:1) a ball python corpse (skeletalised by now) (17, -16, D:1) a +0 mace a kobold corpse (skeletalised by now) (19, -28, D:1) 5 stones a hobgoblin corpse (skeletalised by now) (20, -28, D:1) 2 stones a hobgoblin corpse (skeletalised by now) (22, -34, D:1) a bat corpse (skeletalised by now) (22, -19, D:1) a +0 dagger (25, -1, D:1) a +0 club (27, -6, D:1) a +0 short sword a kobold skeleton (28, -20, D:1) 5 stones (29, -39, D:1) a +0 whip 5 stones (29, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -22, D:1) 4 stones a goblin corpse (skeletalised by now) (34, -3, D:1) a hobgoblin skeleton (35, -38, D:1) a quokka corpse (skeletalised by now) (37, -15, D:1) a ball python corpse (skeletalised by now) (42, -9, D:1) a hobgoblin corpse (skeletalised by now) (46, -10, D:1) a +0 hand axe Level 2 of the Dungeon (1, 3, D:2) a bat corpse (skeletalised by now) (12, 0, D:2) a +0 club (17, -9, D:2) an adder skeleton (17, 14, D:2) a quokka corpse (skeletalised by now) (36, -8, D:2) an adder skeleton (37, 9, D:2) a +0 leather armour (46, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a javelin (1, 0, D:3) a poisoned dart (17, -8, D:3) a +0 long sword