Weirdthing Level 1 of the Dungeon (1, -4, D:1) a frilled lizard skeleton (2, -12, D:1) a frilled lizard skeleton (3, 30, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -8, D:1) a +0 leather armour (5, 19, D:1) a frilled lizard corpse (skeletalised by now) (7, 7, D:1) a +0 hand axe (10, 4, D:1) a rat corpse (skeletalised by now) (24, -11, D:1) a +0 whip (26, -2, D:1) a +0 short sword (36, -2, D:1) a hobgoblin skeleton (42, 9, D:1) 4 poisoned darts (43, -4, D:1) a bat skeleton Level 2 of the Dungeon (1, 8, D:2) a rat skeleton (2, -10, D:2) a hobgoblin corpse (skeletalised by now) (7, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 11, D:2) a staff of conjuration (12, -16, D:2) a ball python skeleton an adder skeleton (18, -5, D:2) a hobgoblin corpse (skeletalised by now) (18, -2, D:2) a parchment of Jinxbite (19, -7, D:2) a +0 leather armour (29, -16, D:2) an adder skeleton (29, -2, D:2) a +0 dagger (31, 5, D:2) a +0 dagger a kobold skeleton (34, 7, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) an amulet of guardian spirit (1, 5, D:3) 6 poisoned darts (8, -18, D:3) a ring of see invisible (21, -24, D:3) a +0 robe (21, -18, D:3) a +0 trident (21, -4, D:3) an adder corpse (26, -4, D:3) a +0 club