Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 1874098743125398956 4 Wayfarer the Shooter (level 1, -4/16 HPs) Began as a Coglin Hunter on Jan 1, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (145 turns). Wayfarer the Shooter (Coglin Hunter) Turns: 145, Time: 00:01:21 Health: -4/16 AC: 3 Str: 11 XL: 1 Next: 70% Magic: 1/1 EV: 11 Int: 8 God: Gold: 11 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . (100%) a - +2 sling {Yongsun} rCold . . . (100%) c - +0 sling {Hrodulf} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yongsun} c - a +0 sling (offhand) {Hrodulf} Armour b - a +0 leather armour (worn) d - a +0 ring mail Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} Skills: + Level 2.0 Fighting + Level 3.9 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is moderately wounded. The adder bites you but does no damage. Terence barely misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. The adder bites you. Terence closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. The adder bites you but does no damage. The adder bites you. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." .#.†##.#.......####.##.####### .#..##.#....... ###'##.# ............... #......# .#..##.#....... #......# ....##.#.......##......# ..<.##†#.#######...(...# ....##.#.# #...<...... .#..##.# #....###### .#..##.# #@....... .#..##.# #.....@S....... .#..# #............... ..... +............... .#.### #............... #.............. ##########..... ..... You could see Terence and an adder. Vanquished Creatures A ribbon worm (D:2) A hobgoblin (D:2) A quokka (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wayfarer the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 139 | D:2 | Encountered Terence 145 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_cross, shapermc_ecumenical_altar_flowoftime, minmay_tree_intersection, minmay_splitting_lines, chequers_garden, minmay_misc_feat_rugged D:2: layout_basic, basic_altar, uniq_terence Action || total ---------------------------++------- Fire: Sling || 32 Armour: Leather armour || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 130 | 19 | 0 | 93 | 2 | 74.5 | Dungeon | 149 | 130 | 19 | 0 | 93 | 2 | 74.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 79 daAuts D:1: 69 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+