Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file.

Game seed: 11478847156848231907

0 Warti the Conjurer (level 1, 10/10 HPs)
             Began as a Deep Elf Conjurer on June 23, 2025.
             Got out of the dungeon alive.
             The game lasted 00:00:51 (85 turns).

Warti the Conjurer (Deep Elf Conjurer)                Turns: 85, Time: 00:00:51

Health: 10/10      AC:  4    Str:  4    XL:     1   Next: 0%
Magic:  6/6        EV: 11    Int: 22    God:    
Gold:   15         SH:  0    Dex: 13    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            c - +2 hat
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.21/turn    (no ring)
MPRegen 0.20/turn

%: no passive effects
@: no status effects
A: magic regeneration
a: no special abilities


You escaped.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 15 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 c - a +2 hat (worn)
Potions
 b - a potion of magic


   Skills:
 + Level 2.4 Dodging
 + Level 2.4 Stealth
 + Level 3.0 Spellcasting
 + Level 4.3 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           88%        1d7       1%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           44%        2d6       3%          2
 Fulminant Prism          Conj/Alch      6%         3d7       45%         4
 Iskenderun's Mystic Bla  Conj/Tloc      12%        2d5 (+2d2 45%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Welcome, Warti the Deep Elf Conjurer.
If you return without finding the Orb of Zot, so far below, it's all over!
Press ? for a list of commands and other information.
Found 15 gold pieces and a glowing hat.
Found a staircase leading out of the dungeon.
You now have 15 gold pieces.
You see here a +2 hat.
c - a +2 hat
You start putting on your armour. You continue putting on your +2 hat. x5
You finish putting on your +2 hat.
Found 9 gold pieces.
There is a staircase leading out of the dungeon here.
Found a scroll labelled FARUWIPEYRGH.
You enter a teleport trap! The teleport trap disappears.
Your surroundings seem slightly different.
There is a staircase leading out of the dungeon here.
There is a staircase leading out of the dungeon here.
You have escaped!

   #.#
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 ##...##
 #.....#
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#...@...#
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 #.....#
 ##...##
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There were no monsters in sight!


Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Warti the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
    85 | D:$      | Got out of the dungeon alive.

Illustrated notes

Levels and vault maps discovered:
D:1:      angelslayer_arrival_single_sparkle, layout_loops_ring