Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 15279793574137643298 19 Warti the Magician (level 2, -2/21 HPs) Began as a Djinni Conjurer on June 21, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:51 (419 turns). Warti the Magician (Djinni Conjurer) Turns: 419, Time: 00:04:52 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 95% Gold: 9 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +4 dagger Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A goblin comes into view. It is wielding a +0 club. Found 9 gold pieces. The goblin shouts! Your magical contamination has completely faded away. The goblin hits you with a +0 club. Okay, then. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You now have 9 gold pieces. Found a ring mail. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A quokka comes into view. The kobold closely misses you. The kobold barely misses you. The kobold hits you with a +0 whip. You barely miss the quokka. The quokka completely misses you. The kobold closely misses you. You barely miss the quokka. The quokka bites you. The kobold hits you with a +0 whip. The quokka misses you. The kobold hits you with a +0 whip. The quokka closely misses you. You hit the kobold but do no damage. The quokka barely misses you. The kobold hits you with a +0 whip. You barely miss the kobold. The quokka bites you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The quokka bites you. You die... #.# .# #.# ####.# ###.### #....# ##.#...# ###....## ###...##.#####.......### .......................+ ###...##.#####.......## ##.#..........r.....# ###...###.#K.@....## #.[## #.##.....## #..# #.###...## #..####.# ##.## #.......# .# ## ##.###### .# .. ...# .. ## ##### .. You could see a quokka and a kobold. Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warti the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Warti set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 184 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 194 | D:1 | HP: 1/21 [frozen (6)] 418 | D:1 | HP: 1/21 [quokka (3)] 419 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 35 Armour: Robe || 21 Dodge: Dodged || 12