Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.33.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9325349466009877022, deterministic pregen: 1 Command line: /usr/games/crawl-0.33 -name Warti -rc /dgldir/rcfiles/crawl-0.33/Warti.rc -macro /dgldir/rcfiles/crawl-0.33/Warti.macro -morgue /dgldir/morgue/Warti/ -webtiles-socket /crawl-master/webserver/sockets/Warti:2025-06-21.17:37:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.33(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x62d671aef7be]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.33(_Z13do_crash_dumpv+0x43a) [0x62d671afd83a]: do_crash_dump() /usr/games/crawl-0.33(_Z20crash_signal_handleri+0x1fa) [0x62d671aefc9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x74e47a0e2330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x74e47a0d86a2]: /usr/games/crawl-0.33(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x62d671d04185]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.33(_Z19fire_item_no_quiverP4dist+0x237) [0x62d67218b117]: fire_item_no_quiver(dist*) /usr/games/crawl-0.33(+0xc694f6) [0x62d67228d4f6]: /usr/games/crawl-0.33(+0xc6a085) [0x62d67228e085]: /usr/games/crawl-0.33(main+0x1f7) [0x62d671a254a7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x74e47a0c71ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x74e47a0c728b]: /usr/games/crawl-0.33(_start+0x25) [0x62d671a25ed5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000074e47a1ad7a7 in __GI___wait4 (pid=504599, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000074e47a1ad7a7 in __GI___wait4 (pid=504599, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000062d671aefe6c in call_gdb (file=0x74e47a2a14e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 503301\000\000\000\000\000\000" #2 0x000062d671afd858 in do_crash_dump () at dbg-asrt.cc:673 t = 1750528339 dir = "/dgldir/morgue/Warti/" name = "/dgldir/morgue/Warti/crash-Warti-20250621-175219.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x74e47a2a14e0 <_IO_2_1_stderr_> #3 0x000062d671aefc9a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000074e47a0d86a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.33/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.33/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.33/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic ebering_ecumenical_altar_petrified Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Warti the Deep Elf Conjurer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a scroll labelled QON UP OSUMO. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. c - a scroll labelled QON UP OSUMO As you read the scroll labelled QON UP OSUMO, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. A rat comes into view. The helpless rat fails to defend itself. You hit the rat but do no damage. The rat bites you. You hit the rat but do no damage. The rat barely misses you. You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you but does no damage. You closely miss the rat. The rat barely misses you. You barely miss the rat. The rat closely misses you. You barely miss the rat. The rat closely misses you. You barely miss the rat. The rat completely misses you. You hit the rat but do no damage. The rat twitches its whiskers. The rat bites you. You hit the rat. The rat is heavily wounded. The rat bites you but does no damage. Found a potion of magic. You barely miss the rat. The rat is heavily wounded. The rat barely misses you. You closely miss the rat. The rat is heavily wounded. The rat misses you. You barely miss the rat. The rat is heavily wounded. The rat barely misses you. You hit the rat. You kill the rat! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Magic restored. b - 2 potions of magic (gained 1) You see here a hobgoblin corpse. HP restored. A ball python comes into view. The ball python hisses angrily. There are no items here. There are no items here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You closely miss the ball python. The ball python barely misses you. The ball python misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python! You kill the ball python! An endoplasm comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A frilled lizard comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Found a book of Debilitation. You pick up a book of Debilitation and begin reading... You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your library. An endoplasm comes into view. The endoplasm quivers. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm jiggles. The endoplasm misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm completely misses you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Found a stone staircase leading down. Found Tick's Magic Scroll Emporium. There is an entrance to Tick's Magic Scroll Emporium here. Welcome back, Warti the Deep Elf Conjurer. Press ? for a list of commands and other information. There is an entrance to Tick's Magic Scroll Emporium here. A ball python comes into view. The ball python hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. The ball python is severely wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Okay, then. Found a leather armour. Found 14 gold pieces. You now have 14 gold pieces. You see here a +0 leather armour. You see here a +0 leather armour. Okay, then. You see here a +0 leather armour. Okay, then. You see here a +0 leather armour. Okay, then. You see here a +0 leather armour. You see here a +0 leather armour. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. You see here a +0 leather armour. c - a +0 leather armour A quokka comes into view. The quokka bites you but does no damage. Found a scroll labelled PIACZU PAUMAG. The quokka barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is lightly wounded. The quokka barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. There are no objects that can be picked up here. a quokka corpse A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold moves out of view. A kobold comes into view. It is wielding a +0 whip. The kobold closely misses you. The kobold shouts! The kobold hits you but does no damage. x2 Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. You kill the kobold! The kobold barely misses you. You have reached level 2! The kobold hits you but does no damage. The kobold attacks as it pursues you! The kobold hits you with a +0 short sword. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! Things that are here: a +0 short sword; 5 stones; a kobold corpse d - a +0 short sword e - 5 stones f - a scroll labelled PIACZU PAUMAG There are no items here. You see here a kobold corpse. There are no objects that can be picked up here. a kobold corpse You see here a +0 whip. g - a +0 whip Found 9 gold pieces. A kobold comes into view. It is wielding a +0 club. There are no items here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Found 3 stones. As you read the scroll labelled PIACZU PAUMAG, it dissolves into smoke. It was a scroll of fog. You now have 23 gold pieces (gained 9). e - 8 stones (gained 3) Things that are here: a +0 club; a kobold corpse There is a stone staircase leading down here. There is an entrance to Tick's Magic Scroll Emporium here. Unknown command. Okay, then. Unknown command. There is an entrance to Tick's Magic Scroll Emporium here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. You can't go down here! There is an entrance to Tick's Magic Scroll Emporium here. There is a stone staircase leading down here. Unknown command. You climb downwards. Found a metallic amethyst potion. There is a stone staircase leading up here. Found 13 gold pieces. f - a metallic amethyst potion A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard moves out of view. The frilled lizard barely misses you. You see here 13 gold pieces. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. There are no objects that can be picked up here. a frilled lizard corpse You now have 36 gold pieces (gained 13). There are no items here. You open the door. Found 10 gold pieces. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold but does no damage. The kobold shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (100% to hit) The magic dart hits the kobold. You kill the kobold! Found a stone staircase leading down. You now have 46 gold pieces (gained 10). You open the large door. There is a large open door here. There is a large open door here. Found a stone staircase leading down. Found 12 gold pieces. Found 2 stones. You now have 58 gold pieces (gained 12). e - 10 stones (gained 2) Found a large wooden ring. h - a ring of flight You fly up into the air. h - a ring of flight (worn) There is a stone staircase leading down here. You see here a +0 dagger. A frilled lizard comes into view. Found a stone staircase leading down. An endoplasm comes into view. The endoplasm quivers. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! There are no items here. Found 15 gold pieces. You now have 73 gold pieces (gained 15). Found a faded altar of an unknown god. An adder comes into view. Found a whip. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Okay, then. There are no items here. There are no items here. You can't go down here! You can't go up here! Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a petrified flower (100% to hit) The magic dart hits the petrified flower. The petrified flower is lightly damaged. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a petrified flower (lightly damaged, 100% to hit) The magic dart hits the petrified flower. The petrified flower is lightly damaged. Okay, then. A bat comes into view. Throw: 10 stones Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 98% to hit) You throw a stone. The stone hits the bat but does no damage. The bat hits you but does no damage. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Warti] Species: Deep Elf Job: Conjurer HP: 15/15; mods: 0/0 MP: 8/8; mod: 0 Stats: 4 22 13 Position: (30, 54), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 9 | 0 | 9 | 9/70 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/84 Polearms | X | 1 | 0 | 0 | 0 | 0/84 Staves | X | 1 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/29 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 34 | 3 | 216 | 4/141 Stealth | X | 1 | 32 | 3 | 178 | 0/119 Shields | X | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 1 | 25 | 0 | 43 | 43/70 Spellcasting | X | 0 | 0 | 3 | 179 | 1/119 Conjurations | X | 0 | 0 | 4 | 541 | 121/210 Hexes | X | 1 | 0 | 0 | 0 | 0/29 Summonings | X | 1 | 0 | 0 | 0 | 0/42 Necromancy | X | 1 | 0 | 0 | 0 | 0/35 Translocations | X | 1 | 0 | 0 | 0 | 0/42 Forgecraft | X | 1 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 0 | 0 | 0 | 0/42 Ice Magic | X | 1 | 0 | 0 | 0 | 0/42 Air Magic | X | 1 | 0 | 0 | 0 | 0/42 Earth Magic | X | 1 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 0 | 0 | 0 | 0/42 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 73 #22: 1 #49: 122 Mutations: magic regeneration: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #9, inv slot #7: ring of flight }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# # #.# #.# # ###############.#.# #...............PP. #.############.P♣.P #.# #P.PP. #.##### #P._P. #.@b..# #..♣.. #####.# #..... #.#..) #.#.## #.#.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>