Wander1 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -26, D:1) a jackal corpse (skeletalised by now) (2, -25, D:1) a jackal corpse (skeletalised by now) (10, 2, D:1) a +0 club a goblin skeleton (21, -29, D:1) a frilled lizard skeleton a bat skeleton (21, -28, D:1) a +0 club (22, -16, D:1) a +0 falchion (23, -34, D:1) a +0 dagger (27, 11, D:1) 4 gold pieces (27, 12, D:1) 18 gold pieces (27, 13, D:1) 14 gold pieces (28, -37, D:1) a +0 dagger (28, 13, D:1) 10 gold pieces (28, 17, D:1) a +3 dagger (unseen) (33, -22, D:1) a +0 dagger a kobold skeleton (35, -16, D:1) a +0 dagger a kobold skeleton (35, 0, D:1) a scarf of harm (51, -26, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 kite shield (3, -1, D:2) a +0 club a kobold corpse (skeletalised by now) (10, -12, D:2) a +0 robe (11, 10, D:2) a +0 ring mail (12, -12, D:2) a rat corpse (skeletalised by now) (13, -11, D:2) a bat corpse (skeletalised by now) (16, 22, D:2) a +0 chain mail (26, 3, D:2) a +0 club a goblin skeleton (30, -10, D:2) 2 poisoned darts Level 3 of the Dungeon (1, -1, D:3) a +0 ring mail (8, 17, D:3) a staff of earth (18, 30, D:3) a +0 sling (22, 22, D:3) a +0 leather armour a +0 short sword an orc skeleton a hobgoblin skeleton (27, 25, D:3) 3 stones a +1 short sword of draining (32, 13, D:3) a quokka skeleton (32, 16, D:3) a +0 club 4 stones (34, 19, D:3) a +0 dagger (35, 0, D:3) a +0 short sword (35, 15, D:3) a +0 war axe a +0 mace (36, 13, D:3) a +0 robe (39, 19, D:3) a rat skeleton (42, 13, D:3) a +0 ring mail (44, 16, D:3) a quokka skeleton (46, -5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (0, 2, D:4) an adder skeleton (1, 48, D:4) a +0 whip (5, 45, D:4) a +0 leather armour (16, 33, D:4) the +0 hand axe of Raumn {sunder, Str+2 Int+3 Stlth+} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (17, 21, D:4) a +0 buckler (22, 33, D:4) a hobgoblin skeleton (25, 6, D:4) a +0 short sword an orc skeleton (26, 34, D:4) a +0 glaive (34, 11, D:4) a +0 leather armour (39, 49, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Giniudd's Weapon Boutique 2 atropa-tipped darts (23 gold) a +0 battleaxe (130 gold) 5 poisoned darts (39 gold) 3 poisoned darts (23 gold) a +0 spear (39 gold) a +0 club (6 gold) a +1 mace of venom (137 gold) a +0 war axe (45 gold) the +7 morningstar of Valiance {holy, *Noise Will++ Dex+6} (986 gold) *Noise: It may make a loud noise when swung. Will++: It greatly increases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 short sword (39 gold) (10, 32, D:5) a +0 ring mail (12, 32, D:5) a +0 quarterstaff (13, 17, D:5) a +0 flail (14, -7, D:5) a +0 short sword an orc corpse (14, -4, D:5) the +3 ring mail of Fossig {rPois rN+ Int-3 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (15, 15, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (16, 14, D:5) a +0 club a +0 ring mail a gnoll corpse (skeletalised by now) (17, 15, D:5) a +0 flail a gnoll corpse (skeletalised by now) (23, 8, D:5) a black bear skeleton (35, 28, D:5) a +0 short sword (36, 21, D:5) a +0 dagger (42, 21, D:5) a +0 rapier (48, 25, D:5) a +1 whip of electrocution a +0 whip a gnoll skeleton a gnoll skeleton (49, 19, D:5) an amulet of faith (49, 25, D:5) a +0 halberd (51, 3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip a gnoll corpse (0, 1, D:6) a +0 club (2, 0, D:6) a +0 whip (3, 0, D:6) a +0 whip (19, -16, D:6) a +0 giant club (22, -20, D:6) a clockroach corpse