Dungeon Crawl Stone Soup version 0.35-a0-353-g84272383f9 (webtiles) character file. Game seed: 10864780128786243912 23 WSnake the Grave Robber (level 2, -3/15 HPs) Began as a Tengu Necromancer on May 9, 2026. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1415 turns). WSnake the Grave Robber (Tengu Necromancer) Turns: 1415, Time: 00:02:28 Health: -3/15 AC: 2 Str: 14 XL: 2 Next: 95% Magic: 0/6 EV: 12 Int: 15 God: Gold: 124 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) h - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) f - +0 hat {Ice} rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... d - +6 ring of strength Stlth ++ a - ring of resist corrosion HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons h - a +2 dagger of speed (weapon) Missiles c - 3 darts of disjunction e - 3 poisoned darts Armour b - a +0 robe (worn) f - a +0 hat of ice (worn) g - the +1 robe of Undesirable Species {Rampage *Corrode SInv Archmagi} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Jewellery a - a ring of resist corrosion (worn) d - a +6 ring of strength (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - 2 potions of curing {unknown} Skills: + Level 0.2 Fighting - Level 3.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 63% 5 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (not susceptible) The rat struggles to resist. The rat barely misses you. You barely miss the rat. You claw the rat. You kill the rat! You have harvested as much death for Grave Claw as you can hold at once. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, chance to affect: 56%) Terence resists with significant effort. Terence closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, chance to affect: 56%) Terence resists with significant effort. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, chance to affect: 56%) Terence resists with significant effort. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." .#.# #.# #.# #.##.###.. .#.# #.# #.# #.#.## ##. .#.# #.. #.# #.##.###.. .#.# ##. #.# #.###.#..# ...# #.# ##<####..<. .. ### #.# ###...†...... ....# #.###....#####..# ....).###.##.....#####... #....@@..............## ###.######.....######## # #....## .......# ###.#.## #.#.# ..#.# ####.# You could see Terence. Vanquished Creatures A hobgoblin (D:1) A bat (D:2) A goblin (D:2) 2 rats 5 creatures vanquished. Vanquished Creatures (collateral kills) 4 endoplasms 3 hobgoblins (D:2) 2 quokkas (D:1) 4 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) A kobold (D:1) 3 rats 20 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WSnake the Tengu Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 276 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/6 420 | D:1 | Learned a level 2 spell: Grave Claw 1114 | D:2 | Identified the +1 robe of Undesirable Species {Rampage | *Corrode SInv Archmagi} 1323 | D:2 | Found a faded altar of an unknown god. 1396 | D:2 | Encountered Terence 1415 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, minmay_surrounded D:2: layout_loops_ring, hellmonk_ecumenical_altar_run_dry, hangedman_decor_clover_reticule, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.2 Stealth | | 2.0 Spellcasting | | 2.0 Necromancy | | 4.9 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Kick || 4 Cast: Soul Splinter || 32 Grave Claw || 1 Armour: Robe || 18 Dodge: Dodged || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1413 | 1386 | 27 | 0 | 1116 | 2 | 706.5 | Dungeon | 1413 | 1386 | 27 | 0 | 1116 | 2 | 706.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 560 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+