WSnake Level 1 of the Dungeon (3, 12, D:1) a bat corpse (skeletalised by now) (5, 10, D:1) a +0 dagger 3 stones (7, -1, D:1) a bat corpse (skeletalised by now) (7, 3, D:1) a +0 dagger (8, 2, D:1) a ball python corpse (skeletalised by now) (8, 19, D:1) a +0 dagger (11, -14, D:1) a +0 dagger a goblin skeleton (12, 11, D:1) a +0 spear 4 boomerangs (23, -20, D:1) a +0 club a goblin skeleton (25, -17, D:1) a +0 dagger a goblin skeleton (25, 13, D:1) a hobgoblin skeleton (27, -17, D:1) a +0 club 3 stones a kobold skeleton (31, 1, D:1) a ball python skeleton (32, -15, D:1) a +0 ring mail (34, -7, D:1) a frilled lizard skeleton (36, -1, D:1) a +0 robe (36, 14, D:1) a +0 dagger (39, -9, D:1) a rat skeleton (39, 0, D:1) a +0 short sword (41, -17, D:1) a +0 dagger (41, 10, D:1) a +0 ring mail (42, 7, D:1) a +0 short sword 2 stones a kobold skeleton a hobgoblin skeleton (43, 7, D:1) a +0 dagger a stone a ball python skeleton a kobold skeleton (53, 12, D:1) a +0 robe Level 2 of the Dungeon (7, -15, D:2) a +0 robe (10, 7, D:2) the spore talisman "Kerad" {*Corrode Will++ Int+3} [spore talisman] *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). (17, 8, D:2) a +0 club (18, 15, D:2) a +2 hammer of protection (19, 16, D:2) a +4 quarterstaff of chaos (25, 6, D:2) a quokka skeleton (26, -1, D:2) a hobgoblin skeleton (27, 5, D:2) a +0 club a +0 sling a goblin skeleton (30, 2, D:2) a hobgoblin skeleton (30, 15, D:2) a quill talisman (36, -4, D:2) a +0 club (38, 8, D:2) a jackal skeleton a jackal skeleton (39, 7, D:2) a hobgoblin skeleton (40, 16, D:2) a +0 club a goblin skeleton (41, -9, D:2) a +0 scythe a +0 robe (41, 5, D:2) a jackal skeleton (42, 18, D:2) a +0 club a +0 robe a +0 dagger a +0 robe a +0 mace a +1 animal skin the +1 helmet of the Kangaroo {Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. a goblin skeleton (43, 18, D:2) a +0 club a goblin skeleton (44, 18, D:2) a frilled lizard skeleton (45, -18, D:2) a hobgoblin corpse (skeletalised by now) (45, -12, D:2) a bat corpse (skeletalised by now) (47, 18, D:2) a +0 club a +0 sling (48, 19, D:2) a +0 dagger (56, -4, D:2) a +0 dagger (60, 3, D:2) a +0 ring mail Level 3 of the Dungeon (9, 15, D:3) a +0 dagger a +0 leather armour (9, 16, D:3) a +0 dagger an orc corpse (skeletalised by now) (11, 16, D:3) a +2 hand axe of distortion 3 boomerangs a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 12, D:3) a +0 ring mail a frilled lizard corpse (skeletalised by now) (12, 13, D:3) a +0 flail an orc corpse (skeletalised by now) (14, 15, D:3) an adder corpse (skeletalised by now) (19, 3, D:3) a bat corpse (skeletalised by now) (27, -5, D:3) a +0 club a +0 ring mail (29, -7, D:3) a +0 hand axe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -7, D:3) a +0 falchion a +0 scale mail (34, -1, D:3) a +0 dagger (34, 10, D:3) a potion of might (36, -7, D:3) a ball python corpse (skeletalised by now) (36, 5, D:3) a scroll of amnesia (37, -7, D:3) a frilled lizard corpse (skeletalised by now) (39, 5, D:3) a +0 chain mail (43, -2, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (19, 13, D:4) a +1 antimagic quarterstaff (21, 29, D:4) a +0 leather armour (24, 28, D:4) 3 silver javelins (25, -30, D:4) a +0 club (27, 10, D:4) a +0 scale mail (34, 17, D:4) a quokka corpse (skeletalised by now) (35, 13, D:4) a +0 club (37, 16, D:4) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (43, 5, D:4) a +0 dagger (46, -10, D:4) a quokka corpse (skeletalised by now) (53, -2, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Yqufeg's Weapon Shop a +4 mace (350 gold) a +4 giant club (337 gold) a +1 heavy mace (173 gold) the +8 mace "Bunaphak" {pain, rPois SInv} (880 gold) rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +0 falchion of holy wrath (103 gold) 6 poisoned darts (50 gold) the +7 hand cannon of Past Mistakes {penet, *Corrode rElec rF+++ Str-3} (1764 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). It cannot be enchanted further. 4 boomerangs (112 gold) 3 poisoned darts (25 gold) (2, -27, D:5) a +0 hand axe (8, -16, D:5) a +0 falchion (20, -28, D:5) a +0 rapier (25, -34, D:5) an adder corpse (skeletalised by now) (25, -17, D:5) a parchment of Foxfire (26, 1, D:5) a hound corpse (skeletalised by now) (29, 18, D:5) a +0 ring mail (30, 6, D:5) a +0 pair of gloves (30, 23, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (39, -28, D:5) an adder corpse (skeletalised by now) (40, -26, D:5) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (43, -13, D:5) a +1 war axe of flaming