Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10394865352406670833 252 WEBZOOKMAN the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on July 29, 2025. Mangled by Terence ... wielding a +1 trident of venom (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:31 (1999 turns). WEBZOOKMAN the Conjurer (Deep Elf Conjurer) Turns: 1999, Time: 00:03:31 Health: -7/28 AC: 5 Str: 4 XL: 5 Next: 89% Magic: 7/14 EV: 11 Int: 28 God: Gold: 209 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . m - +1 helmet {Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-7 -> -18) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 209 gold pieces. Inventory: Missiles h - 2 throwing nets Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) m - a +1 helmet of intelligence (worn) Scrolls d - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} j - 2 scrolls of revelation {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} i - a potion of haste Talismans f - a wellspring talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting * Level 6.4 Conjurations * Level 2.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 11% 4 d - Mephitic Cloud Conj/Alch/Air 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d8 19% 4 Dazzling Flash Hex/Fire 14% N/A 21% 3 Curse of Agony Necr 7% N/A 88% 5 Silence Hex/Air 3% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) An adder comes into view. The searing ray hits Terence. Terence is moderately wounded. Terence hits you from afar with a +1 trident of venom! The searing ray hits Terence but does no damage. Terence is moderately wounded. The adder hisses angrily. Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +1 trident of venom. You are poisoned. You feel very sick. Terence attacks as he pursues you! Terence hits you from afar with a +1 trident of venom. You are lethally poisoned! There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 trident of venom and wearing a +0 chain mail (severely wounded, 87% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Terence closely misses you. The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you from afar with a +1 trident of venom! You die... Terence says, "Finally, peace and quiet." .####'####### #......##........ #.# #..#...# ###+#####.####### ..####.'...# ?# .# #.# .#)# ###...# .# .### #.# ..## ###'######.##... ... #.# #..........#..# .## .######.#.......##.## .. ........#..####.#...### .[......#....#..@S@...# .......##.......#........ .......##....#..###....<. .).....##....#...# ##.$.. .......##....+.>.# .⌠. .......##.(..##### .. .......##....# . .......+.....# .......###.... You could see Terence and an adder. Vanquished Creatures Sigmund (D:3) 5 adders (D:2) 3 dart slugs (D:1) 2 ribbon worms (D:2) An orc (D:3) 3 endoplasms A giant cockroach (D:2) 4 hobgoblins 3 jackals (D:2) 4 ball pythons 5 bats (D:1) 5 frilled lizards 6 goblins 5 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WEBZOOKMAN the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 118 | D:1 | Reached XP level 2. HP: 10/15 MP: 3/8 162 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:2 | Reached skill level 5 in Conjurations 818 | D:2 | Reached XP level 3. HP: 8/19 MP: 5/10 1095 | D:2 | Found a faded altar of an unknown god. 1386 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1396 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1410 | D:2 | Learned a level 3 spell: Mephitic Cloud 1842 | D:3 | Noticed Sigmund 1858 | D:3 | Killed Sigmund 1859 | D:3 | Reached skill level 5 in Spellcasting 1859 | D:3 | Reached skill level 6 in Conjurations 1859 | D:3 | Reached XP level 5. HP: 24/28 MP: 7/14 1937 | D:3 | Identified the +0 chain mail of the Eight Boll Weevils | {^Contam Harm rN+++ Int-3} 1990 | D:3 | Noticed Terence 1999 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, mrwooster_statue_mirror D:3: layout_basic, hex_large, minivault_27, grunt_ministairs_13, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 5 | 5.1 Translocations | 2 | 2.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 59 | 12 || 71 Searing Ray | 6 | 7 || 13 Use: Potion | | 2 || 2 Armour: Robe | 10 | 10 || 20 Dodge: Dodged | 7 | 6 || 13 Form: | 1 | || 1 Aqua | 1 | || 1