Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 10877084543162892384 16 WEBZOOKMAN the Magician (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Slain by a gnoll ... wielding a +0 whip of electrocution (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:50 (985 turns). WEBZOOKMAN the Magician (Deep Elf Conjurer) Turns: 985, Time: 00:00:51 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 41% Magic: 3/9 EV: 11 Int: 22 God: Gold: 57 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of resist corrosion (worn) i - an amulet of guardian spirit Scrolls d - a scroll of blinking {unknown} f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of might {unknown} h - a potion of brilliance {unknown} k - a potion of moonshine {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of electrocution (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! You hear a shout! x3 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of electrocution (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of electrocution (heavily wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of electrocution (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip of electrocution (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip of electrocution. You are electrocuted! Ouch! That really hurt! You die... ####### .....# ....#### ## ...+..# .# [.##.# #.# ####j##.# .$. #...@##.##########... #.#.....#............ #.........#######.... ............# #...# ####........# ##+### #........# #...# #.....^†.######...# #........##..<#...# #........##...#...# You could see a gnoll. Vanquished Creatures A ribbon worm (D:2) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:2) 2 bats An endoplasm (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WEBZOOKMAN the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 600 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 948 | D:2 | Learned a level 2 spell: Searing Ray 985 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, kennysheep_crisscross, minmay_misc_feat_enclosed, minmay_tromino_v4_b D:2: layout_basic, dreamdust_ecumenical_altar_statues Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 4