Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 7084535325032651447 4 Vizarakh the Caller (level 1, 5/9 HPs) Began as a Felid Summoner on Apr 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (52 turns). Vizarakh the Caller (Felid Summoner) Turns: 52, Time: 00:01:46 Health: 5/9 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 0/4 EV: 16 Int: 18 God: Gold: 22 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 1 Deaths: 0 rFire . . . (no amulet) rCold . . . (no ring) rNeg . . . (no ring) rPois . rElec . rCorr . SInv + Will ..... Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 4% 2 Call Canine Familiar Summ 16% N/A 10% 3 Frozen Ramparts Ice 2% 1d1 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Eringya's Surprising Cr Summ 16% N/A 32% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 61% 4 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Your quokka bites the jackal. The jackal dies! A rat comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. The rat bites your quokka. Your quokka bites the jackal. The jackal dies! The jackal misses you. You swap places. The jackal barely misses your quokka. Your quokka bites the jackal. The jackal misses your quokka. Your quokka closely misses the jackal. The jackal closely misses your quokka. The jackal barely misses your quokka. Your quokka closely misses the jackal. Your quokka misses the jackal. The jackal bites your quokka. The rat bites your quokka but does no damage. The jackal barely misses your quokka. Your quokka barely misses the jackal. Your quokka bites the jackal. The jackal bites your quokka. The jackal closely misses your quokka. Your quokka bites the jackal but does no damage. The rat bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The goblin misses your quokka. Your quokka barely misses the jackal. The jackal barely misses you. Your rat bites the jackal but does no damage. The jackal misses you. The rat misses you. Your quokka bites the rat but does no damage. The rat bites you. Your rat bites the goblin. The rat completely misses you. Your quokka disappears in a puff of smoke! The jackal closely misses you. The rat attacks as it pursues you! The rat closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ##.....## ##..h.§..## #..h.r†§..# #.@rrg§############ #.....(#ß##ß##ß##ß# #.................. #.................. ##[..?............. #.................. #.................. #.......#ß##ß##ß##ß# #........############ You could see 2 jackals, a goblin, 2 rats and a friendly rat (summoned). Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizarakh the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 52 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 6 Armour: Skin || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 20 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 20 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts