Dungeon Sprint DCSS version 0.33-a0-1149-g9fdd3ef415 (webtiles) character file. Game seed: 10962363797473111671 0 Vizarakh the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Mar 29, 2025. Slain by a wyvern (1 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:27 (6 turns). Vizarakh the Grave Robber (Demonspawn Necromancer) Turns: 6, Time: 00:00:27 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste g - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, Vizarakh the Demonspawn Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You open the door. 2 wyverns come into view. The wyvern hisses angrily. Found 243 gold pieces. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wyvern (chance to affect: 47%) A fragment of the wyvern's soul is dislodged from its body. The wyvern looks weaker. The wyvern barely misses you. There is a staircase leading out of the dungeon here. You hit the wyvern but do no damage. The wyvern completely misses you. The wyvern bites you! Ouch! That really hurt! Your soul wisp barely misses the wyvern. You hit the wyvern but do no damage. The wyvern completely misses you. Your soul wisp touches the wyvern. You closely miss the wyvern. The wyvern is lightly wounded. The wyvern bites you. * * * LOW HITPOINT WARNING * * * The wyvern bites you. You die... ## ## .# #k .#$ #*# ##k## +.@.+ ##.## #+# You could see a wyvern (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Vizarakh the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 6 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Soul Splinter || 1 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 1 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 1 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts