Vizarakh the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) the +5 quarterstaff of the Equator {freeze, rElec MP+10} rElec: It insulates you from electricity. MP+10: It affects your magic capacity (+10). (unseen) (61, 8, D) a +0 whip of draining (unseen) (61, 11, D) a +0 war axe an orc corpse (61, 12, D) a +0 club a +0 leather armour an orc corpse (62, 0, D) a staff of cold (unseen) (62, 1, D) a +7 chain mail of ponderousness (unseen) (62, 8, D) a Necronomicon (62, 9, D) a book of Scorching (62, 11, D) a +0 trident (62, 12, D) a +0 flail an orc corpse (63, 8, D) a staff of fire (unseen) (66, 4, D) a bullfrog corpse (skeletalised by now) (67, 0, D) a +2 short sword of protection (69, 0, D) a +4 whip of electrocution (unseen) (70, 8, D) a book of Transmutation (70, 9, D) a book of Death (70, 10, D) a jackal corpse (71, 8, D) the +4 great mace "Spiderslayer" {holy, Str+2} Str+2: It affects your strength (+2). (unseen) (71, 16, D) a book of Spectacle (71, 17, D) the +3 broad axe of Oozing Pus {elec, ^Fragile rC+ Str+6} ^Fragile: It will be destroyed if unequipped. rC+: It protects you from cold. Str+6: It affects your strength (+6). (unseen) (71, 23, D) a wolf corpse (71, 26, D) the +3 great sword "Uqipn" {heavy, Fly Dex+4} Fly: It grants you flight. Dex+4: It affects your dexterity (+4). (unseen) (71, 27, D) a staff of death (unseen) (72, 9, D) a +3 halberd of flaming (72, 17, D) a staff of conjuration (72, 22, D) a +0 rapier a +2 robe of fire resistance a spriggan corpse (72, 26, D) +0 golden dragon scales (72, 27, D) a +3 vampiric lajatang (unseen) (73, 16, D) a book of the Senses (73, 17, D) a staff of death (unseen) (73, 22, D) a black bear corpse (73, 23, D) a +0 short sword a +0 robe a +0 buckler a black bear corpse (73, 26, D) a book of Contraptions (73, 27, D) the +5 orcbow "Orirch" {heavy, rCorr Str+3} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (unseen) (74, 3, D) a ball python corpse (skeletalised by now) (75, 1, D) the staff "Sanlow" {rElec rF+ Earth} [staff of earth] rElec: It insulates you from electricity. rF+: It protects you from fire. Earth: It increases the power of your Earth spells.