Dungeon Descent DCSS version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 10786975512755672679 81 Vizarakh the Magician (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Mar 28, 2025. Slain by an orc ... wielding a +0 hand axe (5 damage) ... on level 3 of the Dungeon. The game lasted 00:09:05 (1888 turns). Vizarakh the Magician (Djinni Fire Elementalist) Turns: 1888, Time: 00:09:06 Health: -2/31 AC: 2 Str: 7 XL: 4 Next: 67% Gold: 123 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . u - +0 long sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons u - a +0 long sword (weapon) Missiles f - 6 poisoned darts t - 3 curare-tipped darts Armour a - a +0 robe (worn) h - a +0 leather armour Wands r - a wand of polymorph (19) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of noise {unknown} e - 4 scrolls of identify i - a scroll of enchant weapon {unknown} j - a scroll of poison {unknown} k - 4 scrolls of teleportation q - a scroll of blinking {unknown} Potions d - a potion of lignification {unknown} g - a potion of heal wounds l - a potion of attraction {unknown} m - a potion of cancellation {unknown} n - a potion of moonshine {unknown} o - a potion of invisibility {unknown} p - a potion of mutation {unknown} s - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Kiss of Death Conj/Necr 72% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/12) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is lightly wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is severely wounded. The foxfire hits the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is almost dead. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard barely misses you. The foxfire hits the orc wizard but does no damage. The orc wizard is almost dead. The foxfire hits the orc wizard but does no damage. The orc wizard is almost dead. The orc attacks as it pursues you! The orc closely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc wizard gestures at you while chanting. You are confused. Okay, then. You hit your foxfire. Your foxfire is moderately damaged. The foxfire hits the orc but does no damage. The foxfire hits the orc. The orc is heavily wounded. The orc barely misses you. The orc wizard misses you. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You're too confused to move! The orc barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. You die... ##########.#### .......,......# ......###..#.....#### .....###..#.#.#.)... .....##..#......... ....##..#...#... †..##..#.§.#.# o.†....§..(.# #)######@o# # ##.######oo# # #. #..........# #.#. #...######.# .###.## #..........## ....... #...##......# #... #.####.####.# .. #### ... #.####.###.....###### #### #.##.......# ....... You could see an orc wizard and 2 orcs. Vanquished Creatures A gnoll (D:2) A dart slug (D:3) A ribbon worm (D:2) 2 orcs (D:3) 5 ball pythons 4 endoplasms 2 giant cockroaches 6 goblins 2 hobgoblins (D:1) 12 jackals 3 kobolds 3 quokkas (D:3) 10 bats 3 frilled lizards 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizarakh the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Vizarakh set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 258 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 784 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 784 | D:2 | Learned a level 1 spell: Kiss of Death 1307 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1888 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring D:2: layout_basic, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_straight_1, infiniplex_forest_clump_C, minmay_puff D:3: layout_loops_cross, nicolae_overflow_crystal_walls, mainiacjoe_overflow_six_doors_small, minmay_cut_off Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Long sword | | 2 || 2 Cast: Foxfire | 10 | 4 || 14 Scorch | 39 | 32 || 71 Use: Scroll | 1 | 1 || 2 Armour: Robe | 9 | 13 || 22 Dodge: Dodged | 10 | 8 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1886 | 1809 | 77 | 0 | 1511 | 3 | 628.7 | Dungeon | 1886 | 1809 | 77 | 0 | 1511 | 3 | 628.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 874 daAuts D:1: 657 daAuts D:3: 355 daAuts