Seeded DCSS version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 20250321 (custom seed) 19 Vizarakh the Vexing (level 2, 16/16 HPs) Began as a Gargoyle Hexslinger on Mar 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:46 (307 turns). Vizarakh the Vexing (Gargoyle Hexslinger) Turns: 307, Time: 00:02:46 Health: 16/16 AC: 4 Str: 11 XL: 2 Next: 75% Magic: 3/3 EV: 11 Int: 13 God: Gold: 23 SH: 0 Dex: 12 Spells: 1/3 levels left rFire . . . d - +0 war axe rCold . . . (no offhand) rNeg + . . c - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 sling d - a +0 war axe (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison g - 2 scrolls of amnesia {unknown} h - a scroll of identify {unknown} Potions e - a potion of haste {unknown} f - a potion of enlightenment {unknown} i - a potion of magic {unknown} Skills: + Level 1.1 Fighting + Level 0.1 Axes + Level 2.3 Ranged Weapons + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes + Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 36% 3 Cause Fear Hex 4% N/A 61% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You barely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! Sorry, I don't know how to get there. Things that are here: a +0 dagger; a goblin corpse You enter the shallow water. Moving in this stuff is going to be slow. Found 4 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. There is an entrance to Dufewom's Information Kiosk here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 23 gold pieces (gained 4). A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone closely misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. You closely miss the kobold. The kobold hits you but does no damage. The kobold barely misses you. You miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold barely misses you. The kobold misses you. You barely miss the kobold. The kobold hits you with a +0 dagger. You slash the kobold! You kill the kobold! No target in view! Things that are here: a +0 dagger; 5 stones A rat comes into view. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### ####...##......... #@.....)....##.... #.##...##...##..## #.########.##...## #.# #...~~~.. ... ##.~≈∩≈~. ... #.~≈≈≈≈≈~ #..r #.~≈≈#≈≈~ #.### ....~≈≈#≈≈~ ...#.~≈#≈~. You could see a rat (asleep). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizarakh the Gargoyle Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 101 | D:1 | Reached XP level 2. HP: 9/16 MP: 3/3 111 | D:1 | Learned a level 2 spell: Jinxbite 163 | D:1 | Reached skill level 3 in Hexes 240 | D:1 | Found Dufewom's Information Kiosk. 307 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_cross, shapermc_ecumenical_altar_mp_urbaneastern, nicolae_shop_information_kiosk Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.1 Fighting | | 1.1 Axes | | 0.1 Ranged Weapons | | 2.3 Dodging | | 1.9 Spellcasting | | 1.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Melee: War axe || 28 Fire: Sling || 21 Cast: Jinxbite || 1 Armour: Robe || 25 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 288 | 41 | 0 | 182 | 1 | 329.0 | Dungeon | 329 | 288 | 41 | 0 | 182 | 1 | 329.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 329 daAuts