Dungeon Crawl Stone Soup version 0.33-a0-789-g599c4360dd (webtiles) character file. Game seed: 7243425975983315559 227 Vizarakh the Ducker (level 6, 0/42 HPs) Began as a Djinni Conjurer on Jan 24, 2025. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:15:01 (2541 turns). Vizarakh the Ducker (Djinni Conjurer) Turns: 2541, Time: 00:15:02 Health: 0/42 AC: 2 Str: 6 XL: 6 Next: 22% Gold: 126 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . c - +0 dagger rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify f - a scroll of revelation g - a scroll of noise i - a scroll of summoning {unknown} j - a scroll of vulnerability {unknown} k - a scroll of fear {unknown} Potions d - a potion of curing h - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 4.1 Dodging + Level 3.4 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Shock Conj/Air 84% 1d8 2% 1 f - Ensorcelled Hibernat Hex/Ice 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you from afar with a +0 halberd! The gnoll misses you. Casting: Fulminant Prism (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll. The gnoll is severely wounded. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall. You kill the gnoll! The mystic blast hits the gnoll! The gnoll is severely wounded. The gnoll is knocked back by the mystic blast. The mystic blast hits the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You reach down and open the large door. A goblin, 2 dart slugs and an adder come into view. Found 17 gold pieces. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The goblin shouts! The adder hisses angrily. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. It was a potion of curing. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ##..##.## ... ≈≈≈##.....# og ≈≈≈≈####..# #)# ≈≈≈≈≈ ##.# .)# ≈≈≈≈≈ #.###.# ≈≈≈≈≈≈ #.....# ≈≈≈≈≈≈###...### ..g..$S.#...# ..w.w.'@gg.)# ≈≈≈≈≈≈###)..# ≈≈≈≈≈ #...# ≈≈≈≈ #...# ≈≈≈ #.#..# ≈≈ ..#..# ≈ K##..# . ..# You could see 2 gnolls, an adder, 2 dart slugs and a goblin. Vanquished Creatures An orc priest (D:3) 7 gnolls 5 adders A shadow imp (D:3) A ribbon worm (D:2) 3 orcs (D:3) 5 endoplasms 4 giant cockroaches 2 goblins 7 hobgoblins 7 jackals 4 quokkas 10 ball pythons 8 bats 5 kobolds 3 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizarakh the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Vizarakh set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 226 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 338 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 338 | D:1 | Learned a level 1 spell: Shock 430 | D:1 | Found Reinoug's Vocational Training. 1168 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1697 | D:2 | Found a faded altar of an unknown god. 1734 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/0 1734 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1752 | D:2 | Found a snail-covered altar of Cheibriados. 2526 | D:3 | Reached skill level 1 in Fighting 2526 | D:3 | Reached XP level 6. HP: 36/42 MP: 0/0 2540 | D:3 | HP: 1/42 [adder (4)] 2541 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, minivault_5, nicolae_shop_vocational D:2: kb_forest_paths, layout_basic, ebering_ecumenical_altar_hall, basic_altar D:3: kennysheep_big_flooded_room, layout_rooms, nicolae_ru_great_annihilating_truth, nemelex_xobeh_ov_fountains_minmay, beargit_hepliaklqana_dungeon_heroes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.1 Fighting | 1 | 1.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 116 || 184 Fulminant Prism | | 2 || 2 Iskenderun's Myst | | 1 || 1 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | | 19 || 19 Dodge: Dodged | 5 | 22 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2539 | 2311 | 228 | 263 | 1713 | 3 | 846.3 | Dungeon | 2539 | 2311 | 228 | 263 | 1713 | 3 | 846.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1356 daAuts D:1: 1006 daAuts D:3: 176 daAuts