Dungeon Crawl Stone Soup version 0.33-a0-781-g979fcb14f9 (webtiles) character file. Game seed: 16716420090069674855 370 Vizarakh the Magician (level 7, -3/46 HPs) Began as a Djinni Conjurer on Jan 21, 2025. Slain by a wight ... wielding a +0 spear (15 damage) ... on level 4 of the Dungeon. The game lasted 00:31:38 (2317 turns). Vizarakh the Magician (Djinni Conjurer) Turns: 2317, Time: 00:31:39 Health: -3/46 AC: 5 Str: 6 XL: 7 Next: 2% Gold: 151 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . k - staff of death rCold x . . s - orb {mayhem} rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . d - +2 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn %: mayhem, infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 dagger f - a +0 short sword l - a +0 quarterstaff m - a +0 short sword Missiles b - 35 stones Armour a - a +0 robe (worn) d - a +2 cloak (worn) h - a +0 pair of boots s - an orb of mayhem (worn) Magical Staves k - a staff of death (weapon) Scrolls g - 2 scrolls of poison p - 2 scrolls of blinking q - a scroll of revelation {unknown} r - a scroll of fear {unknown} Potions i - a potion of curing {unknown} j - a potion of invisibility {unknown} n - a potion of might {unknown} o - a potion of attraction {unknown} Skills: + Level 0.3 Fighting + Level 3.8 Dodging + Level 3.1 Stealth * Level 5.1 Spellcasting * Level 5.1 Conjurations * Level 5.1 Hexes * Level 5.1 Summonings * Level 5.1 Necromancy * Level 5.1 Translocations * Level 5.1 Forgecraft * Level 5.1 Fire Magic * Level 5.1 Ice Magic * Level 5.1 Air Magic * Level 5.1 Earth Magic * Level 5.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 13% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Scorch Fire 52% 2d7 1% 2 g - Vampiric Draining Necr 40% 2d8 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You destroy the wight! The hobgoblin flies into a frenzy! The ball python bites you. The ball python barely misses you. x2 The wight barely misses you. Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 7! The power to cast Vampiric Draining wells up from within. Spell assigned to 'g'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (fast, strong, frenzied and wild) You feel a surge of power! You draw life force from the ball python! You kill the ball python! You feel life coursing into your body. The wight hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! Casting: Vampiric Draining (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The wight hits the hobgoblin with a +0 spear! The hobgoblin dies! You see here a ball python corpse. The wight attacks as it pursues you! The wight hits you from afar with a +0 spear! You die... #........##..# #..#####....)..# #..............# . #..#####.......##..## #..# #............ #..## #.##..... .# #...# #......##..### .###...#######.......... #.).)...)..†).z.@.?...# )..).......).†..##..### #####.#.###.###.# .# #.#........... # #.#.###.#.#..... .$... ........... ..#.# #.# #.##.#. ...#.. ..# #.# .# You could see a neutral wight (fast, strong, frenzied). Vanquished Creatures 4 wights (D:4) A bombardier beetle (D:4) A gnoll (D:1) 3 adders A ribbon worm (D:3) 2 dart slugs 3 orcs (D:3) 4 ball pythons 3 endoplasms 3 giant cockroaches 12 goblins 7 hobgoblins 3 jackals (D:2) 5 quokkas 6 bats 6 frilled lizards 10 kobolds 5 rats 79 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:4) 1 creature vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vizarakh the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Vizarakh set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 321 | D:1 | Found a faded altar of an unknown god. 353 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 353 | D:1 | Learned a level 1 spell: Shock 827 | D:2 | Reached XP level 4. HP: 16/31 MP: 0/0 1349 | D:2 | Found Codainta's Antique Armour Shop. 1478 | D:2 | Found a basalt altar of Yredelemnul. 2238 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/0 2238 | D:4 | Learned a level 2 spell: Scorch 2305 | D:4 | Reached XP level 6. HP: 22/40 MP: 0/0 2314 | D:4 | Reached skill level 5 in Spellcasting 2314 | D:4 | Reached skill level 5 in Conjurations 2314 | D:4 | Reached skill level 5 in Hexes 2314 | D:4 | Reached skill level 5 in Summonings 2314 | D:4 | Reached skill level 5 in Necromancy 2314 | D:4 | Reached skill level 5 in Translocations 2314 | D:4 | Reached skill level 5 in Forgecraft 2314 | D:4 | Reached skill level 5 in Fire Magic 2314 | D:4 | Reached skill level 5 in Ice Magic 2314 | D:4 | Reached skill level 5 in Air Magic 2314 | D:4 | Reached skill level 5 in Earth Magic 2314 | D:4 | Reached skill level 5 in Alchemy 2314 | D:4 | Reached XP level 7. HP: 16/46 MP: 0/0 2314 | D:4 | Learned a level 3 spell: Vampiric Draining 2317 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, angelslayer_ecumenical_altar_simple_liquid, grunt_decor_mini_mirrors D:2: layout_basic, basic_altar, serial_shops, shop D:3: layout_loops_ring D:4: black_bear_nest_2, layout_basic, nicolae_overflow_crystal_walls, nicolae_shop_fire_sale [nicolae_sub_dead_trees], minmay_goblin_outpost Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.1 Dodging | 3 | 3.8 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Fighting | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 9 | | || 9 Cast: Magic Dart | 50 | 52 | || 102 Searing Ray | 4 | 7 | || 11 Shock | 2 | 1 | || 3 Fulminant Prism | | 7 | || 7 Scorch | | 1 | || 1 Iskenderun's Myst | | 1 | || 1 Vampiric Draining | | | 1 || 1 Use: Scroll | | 2 | || 2 Armour: Robe | 10 | 15 | 2 || 27 Dodge: Dodged | 11 | 28 | || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2315 | 2178 | 137 | 252 | 1542 | 4 | 578.8 | Dungeon | 2315 | 2178 | 137 | 252 | 1542 | 4 | 578.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 874 daAuts D:1: 746 daAuts D:3: 611 daAuts D:4: 82 daAuts