VividlyBlue Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -3, D:1) a +0 robe (6, 20, D:1) a +0 whip (8, 15, D:1) a hobgoblin corpse (skeletalised by now) (11, 13, D:1) a +0 whip (13, 15, D:1) a +0 ring mail (14, 23, D:1) a rat skeleton (15, 22, D:1) a +0 whip 3 stones (17, 23, D:1) a +0 club (23, -2, D:1) a bat skeleton (24, 0, D:1) a +0 club a goblin skeleton a hobgoblin skeleton a ball python skeleton (28, -8, D:1) a ball python skeleton (31, -2, D:1) a +0 robe (31, 29, D:1) a +0 whip 2 stones (36, -4, D:1) a ball python skeleton (40, -6, D:1) a hobgoblin skeleton (42, 23, D:1) a ball python corpse (skeletalised by now) (43, 23, D:1) a +0 dagger a kobold skeleton (48, -1, D:1) a rat skeleton (49, -3, D:1) a rat skeleton (50, 1, D:1) a rat skeleton (52, 1, D:1) a rat corpse (skeletalised by now) (53, -7, D:1) a rat corpse (skeletalised by now) (53, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, 7, D:2) a bat corpse (skeletalised by now) (17, -6, D:2) a +0 war axe (18, 30, D:2) the +1 ring mail "Culo" {*Corrode rF- Int+5} *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (21, 1, D:2) a +0 dagger (23, 22, D:2) a hobgoblin corpse (skeletalised by now) (29, 9, D:2) a +0 club a +0 helmet of intelligence a +0 animal skin (30, 8, D:2) a +0 club a +0 dagger a goblin skeleton (31, 6, D:2) a +0 dagger a goblin skeleton (31, 7, D:2) a +0 dagger a +0 club a +0 sling a +0 club (32, -4, D:2) a bat skeleton (36, 1, D:2) a +0 robe (41, -22, D:2) a +0 robe (41, 24, D:2) a frilled lizard corpse (skeletalised by now) (45, 4, D:2) a ball python skeleton (52, -9, D:2) a ball python corpse (skeletalised by now) (52, 1, D:2) a parchment of Call Imp (55, 6, D:2) a quokka skeleton (60, -3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (62, -2, D:2) a +0 mace Level 3 of the Dungeon (1, 4, D:3) a +0 sling (4, 4, D:3) a bat skeleton (8, 13, D:3) a +0 whip (12, -5, D:3) a +0 short sword (12, -4, D:3) a +0 club a +0 leather armour (13, -5, D:3) a +0 club (16, 7, D:3) 5 stones a +0 whip (20, 12, D:3) the +8 mace of Darkness {freeze, rN++ Str+2} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. (20, 16, D:3) a +0 falchion (22, 20, D:3) a +0 flail a gnoll corpse (skeletalised by now) (22, 23, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (27, 21, D:3) a staff of air (30, 25, D:3) a ribbon worm corpse (33, 14, D:3) a +0 mace an orc corpse (33, 28, D:3) a +0 club (40, -10, D:3) a +0 spear (44, 0, D:3) a quokka corpse (44, 1, D:3) a throwing net (46, -3, D:3) a parchment of Cause Fear (46, 16, D:3) a +0 club a +0 scale mail