VividlyBlue Level 1 of the Dungeon (14, 34, D:1) a quokka corpse (skeletalised by now) (18, 45, D:1) a hobgoblin corpse (skeletalised by now) (26, 14, D:1) a quokka skeleton (26, 44, D:1) a +0 robe (28, 35, D:1) a +0 dagger (29, 35, D:1) a bat corpse (skeletalised by now) (30, 15, D:1) a +0 dagger (37, 35, D:1) a stone a +0 whip a kobold skeleton a ball python skeleton (38, 47, D:1) a +0 sling (38, 49, D:1) a +0 short sword (40, 11, D:1) 2 stones a +0 short sword a kobold corpse (skeletalised by now) (49, 27, D:1) a bat skeleton (53, 42, D:1) 3 large rocks (56, 9, D:1) a +0 scale mail (57, 15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace a goblin corpse (skeletalised by now) (1, -2, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (1, 2, D:2) a +0 whip (1, 4, D:2) a +0 club (4, 6, D:2) a frilled lizard corpse (skeletalised by now) (5, 10, D:2) a +0 robe (6, 6, D:2) 2 stones a +0 club (15, -20, D:2) a +0 ring mail (15, -11, D:2) a +0 short sword (15, -6, D:2) 2 flux baubles (23, -6, D:2) the +6 mace of In Flagrante Delicto {flame, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (29, 17, D:2) a +0 whip (31, -17, D:2) a frilled lizard skeleton (31, -10, D:2) a parchment of Tukima's Dance (31, -9, D:2) a quokka skeleton (31, 15, D:2) a bat skeleton (31, 20, D:2) a +0 mace (48, 14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (3, -6, D:3) a hobgoblin skeleton (8, 20, D:3) a hobgoblin corpse (skeletalised by now) (16, 2, D:3) a +0 whip a kobold skeleton (26, -2, D:3) a rat corpse (skeletalised by now) (28, 8, D:3) a hound corpse (skeletalised by now) (28, 10, D:3) a hound corpse (skeletalised by now) (29, 9, D:3) a +0 club (30, -2, D:3) a hobgoblin corpse (skeletalised by now) (30, 0, D:3) a +0 club (33, 29, D:3) a +0 scale mail (36, 29, D:3) an adder skeleton (39, 17, D:3) a +0 ring mail (44, 43, D:3) a maw talisman (45, 8, D:3) a jackal skeleton (47, 2, D:3) a jackal skeleton (47, 3, D:3) a jackal skeleton (48, -7, D:3) a +0 kite shield (48, 36, D:3) a frilled lizard corpse (skeletalised by now) (53, 26, D:3) a +0 leather armour (57, 33, D:3) an adder corpse (skeletalised by now) (59, 19, D:3) a +0 dagger (59, 20, D:3) a +0 dagger a goblin skeleton (60, 26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (3, -1, D:4) an inkwell talisman (7, 6, D:4) a +0 dagger (12, -8, D:4) a +1 whip of venom 3 stones (15, 6, D:4) a +0 kite shield (18, -16, D:4) the +0 leather armour of the Chimera {Int+6 Dex-5} Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (20, -15, D:4) a +0 leather armour (21, -23, D:4) a +0 robe (26, -31, D:4) a +0 short sword (26, 5, D:4) a +0 dagger (26, 6, D:4) a +0 club (26, 7, D:4) a +0 whip (27, 7, D:4) a +0 dagger of venom (28, -34, D:4) a +0 leather armour (48, 3, D:4) a +0 long sword (50, -18, D:4) a +0 sling (53, -22, D:4) a +0 trident Level 5 of the Dungeon [Shop] Giutog's Elemental Accessories a +0 cloak of air (258 gold) a ring of protection from fire (300 gold) a staff of earth (unknown) (300 gold) the Cyclopedia of the Serac (871 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Sculpt Simulacrum Ice/Alchemy 6 d - Permafrost Eruption Ice/Earth 6 e - Ozocubu's Refrigeration Ice 7 [Shop] Qepaell's Self-Improvement Boutique a manual of Throwing (1040 gold) a manual of Axes (1040 gold) a manual of Invocations (1040 gold) (11, 22, D:5) a +0 short sword (12, 44, D:5) a +0 robe a +0 dagger (12, 45, D:5) a +0 mace a +0 scale mail a +0 dagger (13, 44, D:5) a +0 club a +1 ring mail of fire resistance (20, 48, D:5) a +0 plate armour (21, 3, D:5) a +0 giant spiked club (33, 39, D:5) a +0 giant club (45, 24, D:5) a +0 flail (46, 24, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a spore talisman (8, -13, D:6) a +0 hand axe a +0 ring mail (9, -13, D:6) a +4 hand axe a +0 club 3 boomerangs (10, -13, D:6) a +0 dagger (29, 14, D:6) a +0 robe (37, 0, D:6) a +0 sling (37, 1, D:6) a +0 chain mail (54, -16, D:6) a parchment of Kiss of Death (54, 8, D:6) a +0 robe (55, 3, D:6) a +0 ring mail (62, -9, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Riottiagu's Antique Armour Shop a +0 pair of gloves of stealth (391 gold) a +0 ring mail (136 gold) a +0 robe (30 gold) a +0 plate armour (612 gold) a +0 plate armour (612 gold) a +2 pair of boots (561 gold) a +0 ring mail (136 gold) (4, -21, D:7) a +0 sling (9, 5, D:7) a +0 short sword of flaming a +0 short sword a +0 mace a +0 chain mail a +0 mace (10, 6, D:7) a +0 hand axe (10, 19, D:7) a +2 heavy war axe (13, -10, D:7) a +1 battleaxe of electrocution (13, -7, D:7) a +0 giant club (15, -9, D:7) a +0 giant club (22, -14, D:7) 2 boomerangs (26, 1, D:7) a +0 dagger (27, 16, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (38, -28, D:7) a +0 club a +0 short sword (39, -30, D:7) a +0 mace (39, -29, D:7) a +0 hand axe a boomerang (39, -28, D:7) a +0 hand axe (52, 3, D:7) a +0 short sword (56, 5, D:7) a +0 cloak (57, -19, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Vomull's Armour Shoppe a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +1 scale mail of fire resistance (208 gold) the +0 leather armour of True Grit {+Blink Will+} (280 gold) +Blink: It lets you blink. Will+: It increases your willpower. It cannot be enchanted further. a +0 buckler (58 gold) (0, 0, D:8) 4 boomerangs (15, -17, D:8) a +0 short sword (15, 21, D:8) a +0 mace a +0 leather armour (16, 23, D:8) a +2 mace of protection (16, 25, D:8) the +1 chain mail "Ituv Korch" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (18, 23, D:8) a +0 robe a +0 dagger (19, 21, D:8) a +0 club (19, 22, D:8) a +2 hand axe of freezing a +0 leather armour (20, 6, D:8) 4 stones a +0 dagger (21, 5, D:8) a stone a +0 dagger (23, -12, D:8) a +0 robe (25, 3, D:8) a +0 short sword (26, -11, D:8) a +0 rapier (27, 2, D:8) a +0 club (29, 0, D:8) a +0 dagger (33, 21, D:8) a +0 spear a +0 buckler (36, 19, D:8) a +3 trident a +0 ring mail (37, 20, D:8) a +0 spear 3 boomerangs (45, 1, D:8) a +0 great sword (45, 6, D:8) a +0 spear (46, 24, D:8) a +0 spear a +0 scale mail (52, -8, D:8) a +0 robe a +0 dagger (52, 21, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Duryck's Weapon Shoppe 6 poisoned darts (50 gold) 6 javelins (252 gold) a +0 rapier (77 gold) a +0 sling (21 gold) a +0 whip (35 gold) 5 poisoned darts (42 gold) a +1 heavy falchion (173 gold) a +5 arbalest of draining (567 gold) a +0 battleaxe (140 gold) (0, 0, D:9) a +0 robe a +0 long sword (0, 1, D:9) a +1 dagger of venom a +0 robe (4, -4, D:9) a +0 robe a +0 dagger (6, -8, D:9) a +0 robe a +0 long sword (6, 17, D:9) a +0 shortbow (13, 10, D:9) a +0 ring mail (14, 5, D:9) a +0 whip a +0 leather armour (14, 7, D:9) a +0 flail a +0 leather armour (15, 6, D:9) a +0 club a +0 ring mail a +0 robe a +0 dagger a +0 plate armour a +0 trident (17, 21, D:9) a +0 long sword (18, -7, D:9) a +0 morningstar (18, 19, D:9) the +9 arbalest of Gallantry {drain, rElec rC+ rN+} rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (23, -16, D:9) a +0 orcbow (29, 13, D:9) a +0 flail (34, 11, D:9) a +0 robe Level 10 of the Dungeon (4, -8, D:10) 5 boomerangs (5, 5, D:10) a +0 orcbow (13, -9, D:10) an orb of stardust (13, 9, D:10) a +0 helmet (17, 32, D:10) a medusa talisman (22, -8, D:10) a +0 robe a +0 dagger (23, 14, D:10) a +0 hand axe a +0 robe (34, 10, D:10) 5 large rocks (36, 2, D:10) a +0 spear a +0 ring mail (37, 10, D:10) 2 large rocks (39, 12, D:10) a fortress talisman 3 large rocks (39, 15, D:10) a +0 orcbow (40, 4, D:10) a +0 quarterstaff (41, 13, D:10) a +0 orcbow a +0 halberd a +0 plate armour (43, 4, D:10) a +0 great sword a +0 plate armour (45, 9, D:10) a +0 cloak a +0 great sword a +0 ring mail (48, 11, D:10) a +0 giant club a +0 giant spiked club (49, 13, D:10) a +0 dagger of flaming a +0 robe (51, 30, D:10) a +3 spear of flaming a +0 mace a +0 ring mail Level 11 of the Dungeon [Shop] Bempat's Weapon Emporium the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (1849 gold) Will+: It increases your willpower. It cannot be enchanted further. a +1 mace of protection (180 gold) a +0 scimitar of valour (136 gold) the +0 short sword "Transmigrator" {venom, Dex+4} (323 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +4 halberd of flaming (496 gold) a +1 flail of holy wrath (226 gold) the +4 mace of Zecko {freeze, rPois Will- Str+2 Stlth+} (669 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 shortbow of flaming (465 gold) a +2 long sword of valour (263 gold) (0, 0, D:11) a +0 orcbow (0, 3, D:11) a +0 orcbow (1, -1, D:11) a +0 orcbow (6, 38, D:11) a +0 war axe (7, 37, D:11) a +1 dagger of venom a +0 leather armour (7, 39, D:11) a +0 short sword a +0 chain mail (7, 42, D:11) a +0 falchion (34, 14, D:11) a +0 orcbow (35, -6, D:11) 4 large rocks (35, 14, D:11) a +0 orcbow (37, 16, D:11) a +0 shortbow (47, 22, D:11) a +0 flail (47, 30, D:11) a +0 short sword (48, 47, D:11) a +0 short sword 3 stones (48, 48, D:11) a +0 whip 3 stones (48, 49, D:11) a +0 dagger (49, 48, D:11) a +2 whip of electrocution a +0 short sword a +0 whip (50, 48, D:11) a +0 dagger (51, 48, D:11) a +0 dagger (55, 20, D:11) a +0 antimagic flail (56, 2, D:11) a +1 dagger a +0 athame a +0 spear (61, -10, D:11) a parchment of Fulminant Prism Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (8, -14, Lair:1) a +0 whip (18, -4, Lair:1) a staff of conjuration (25, -7, Lair:1) a parchment of Hailstorm (30, -41, Lair:1) a +1 sling of freezing (39, -34, Lair:1) a +0 chain mail (52, -27, Lair:1) a parchment of Starburst Level 2 of the Lair of Beasts (23, 30, Lair:2) a +0 pair of gloves of stealth (35, 30, Lair:2) a +0 scale mail (59, 45, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (15, 1, Lair:3) a +0 mace (44, -9, Lair:3) a parchment of Gloom (46, -44, Lair:3) a +0 buckler (54, -44, Lair:3) 2 potions of curing