VividlyBlue Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (1, -1, D:1) a +0 dagger (2, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -7, D:1) a hobgoblin skeleton (18, -7, D:1) a +0 club a rat skeleton (20, 10, D:1) a +0 spear (20, 15, D:1) a +0 dagger (21, 0, D:1) a +0 whip (22, -37, D:1) a +0 dagger 5 stones (25, -29, D:1) a +0 sling (28, -26, D:1) a +0 scimitar (28, 10, D:1) a jackal corpse (skeletalised by now) (29, -27, D:1) a +0 dagger (32, -25, D:1) a bat corpse (skeletalised by now) (38, 9, D:1) a +0 ring mail (54, -20, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (54, -10, D:1) a +0 ring mail (55, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (0, 18, D:2) a scroll of vulnerability (4, 6, D:2) a ball python corpse (5, 16, D:2) a ribbon worm corpse (5, 17, D:2) a dart slug corpse (6, -5, D:2) a +0 glaive (6, 2, D:2) a +0 dagger (7, 1, D:2) a quokka corpse (8, -7, D:2) a ball python corpse (9, -6, D:2) the +1 spear of Dullness {holy, *Noise rElec rPois Str+3} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 club (still there?) an adder corpse (still there?) (9, 7, D:2) a scroll of identify (12, 13, D:2) a +0 robe a dragon-coil talisman (12, 14, D:2) a ball python corpse (18, 8, D:2) a scroll of identify