VividlyBlue Level 1 of the Dungeon (0, 0, D:1) a medusa talisman (0, 5, D:1) a +0 robe (2, -26, D:1) a quokka corpse (skeletalised by now) (4, -25, D:1) 3 large rocks (4, -7, D:1) a +0 whip a rat skeleton (4, 1, D:1) a frilled lizard corpse (skeletalised by now) (5, -4, D:1) a +0 robe (6, 4, D:1) a +0 dagger (9, 7, D:1) a +0 dagger (11, -35, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -15, D:1) a ball python corpse (skeletalised by now) (20, -39, D:1) 3 flux baubles (25, 9, D:1) a frilled lizard corpse (skeletalised by now) (26, -31, D:1) a +0 dagger a goblin skeleton (27, -2, D:1) a frilled lizard corpse (skeletalised by now) (27, -1, D:1) a +0 club (31, 1, D:1) a scarab talisman (40, -7, D:1) a rat corpse (skeletalised by now) (43, -32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -16, D:1) a rat corpse (skeletalised by now) (49, -17, D:1) a hobgoblin corpse (skeletalised by now) (52, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 15 gold pieces (4, 6, D:2) a parchment of Airstrike (4, 17, D:2) a +0 leather armour (6, 0, D:2) a +0 helmet (7, 14, D:2) a throwing net (10, 14, D:2) a +0 short sword (11, 6, D:2) a +0 spear a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (8, -10, D:3) a +0 whip (17, 7, D:3) a +0 short sword (18, -4, D:3) a +0 dagger a kobold corpse (skeletalised by now) (18, 33, D:3) the +6 flail of Eternal Harmony {flame, Int+4 Dex+4} Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (19, 9, D:3) a rat corpse (skeletalised by now) (20, 12, D:3) a bat corpse (skeletalised by now) (21, 17, D:3) an adder corpse (skeletalised by now) (35, 0, D:3) a +0 hand axe an orc corpse (36, 0, D:3) a +0 dagger (37, 1, D:3) a +0 club (43, 21, D:3) a bat corpse (45, 24, D:3) a +0 chain mail