Dungeon Crawl Stone Soup version 0.35-a0-582-g1019eb3f1f (webtiles) character file. Game seed: 14642730720582472957 79 VividlyBlue the Vexing (level 3, -3/43 HPs) Began as a Demigod Hexslinger on June 27, 2026. Slain by a rock fish (6 damage) ... in a sewer. The game lasted 00:02:45 (1718 turns). VividlyBlue the Vexing (Demigod Hexslinger) Turns: 1718, Time: 00:02:45 Health: -3/43 AC: 21 Str: 9 XL: 3 Next: 97% Magic: 7/8 EV: 2 Int: 15 God: Gold: 101 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: tree-form, invisible A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 4 poisoned darts Armour b - a +0 robe (melded) Jewellery d - a ring of willpower e - a ring of flight Scrolls c - 2 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} Potions L - a potion of lignification k - a potion of brilliance {unknown} Skills: + Level 1.9 Fighting + Level 2.1 Ranged Weapons + Level 2.4 Dodging - Level 2.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 10% 2 Confusing Touch Hex 10% N/A 19% 3 Sigil of Binding Hex 10% N/A 19% 3 Shock Conj/Air 4% 1d3 22% 1 Inner Flame Hex/Fire 7% N/A 30% 3 Mercury Arrow Conj/Alch 2% 2d5 32% 2 Volatile Blastmotes Fire/Tloc 4% 2d10 50% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16290 Sewer (1/1) Zot: 5949 Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History * * * LOW HITPOINT WARNING * * * You took 15 damage! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. f -> L - a potion of lignification The rock fish bites you but does no damage. You recovered 4 HP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 72% to hit) You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is moderately wounded. The rock fish bites you! * * * LOW HITPOINT WARNING * * * You took 9 damage! It was a potion of invisibility. You fade into invisibility! The rock fish bites you. * * * LOW HITPOINT WARNING * * * You took 1 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, unable to see you, 72% to hit) You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is moderately wounded. You recovered 1 HP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, unable to see you, 72% to hit) You shoot a sling bullet. The sling bullet barely misses the rock fish. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, unable to see you, 72% to hit) You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is moderately wounded. The rock fish bites you. You die... ####### ##..§..## ##.ζξζ...## ##ξ#######ζξ§ζ§≈†..## §ξw§§ℓ§♣ξℓζ§ξ§§≈≈.∩∩# ##ζ###F###§ζ§ξξ≈..†## ##.ζ§§...## ##..§..## ####### You could see a brain worm (unable to see you) and a rock fish (unable to see you). Vanquished Creatures Jessica (D:2) 2 river rats (D:3) An orc (D:3) An endoplasm (D:3) 5 hobgoblins 4 jackals (D:1) 2 quokkas (D:3) 4 ball pythons 13 bats A frilled lizard (D:3) A goblin (D:2) 2 kobolds (D:1) 5 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 285 | D:1 | Reached skill level 3 in Hexes 339 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 712 | D:2 | Encountered Jessica 801 | D:2 | Killed Jessica 802 | D:2 | Reached skill level 1 in Fighting 802 | D:2 | Reached XP level 3. HP: 26/28 MP: 8/8 1671 | D:3 | Found a glowing drain. 1676 | Sewer | Entered a sewer 1707 | Sewer | Encountered a rock fish 1708 | Sewer | Encountered a brain worm 1715 | Sewer | HP: 2/43 [rock fish (1)] 1718 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, dreamdust_ecumenical_altar_grove, patterned_corridor, hex_tiny D:2: layout_basic, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_two_lobes, gup_sewer_entry_bowl, eino_curves_02 Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 3 | 3.0 Spellcasting | 2 | 2.0 Fighting | 1 | 1.9 Dodging | 2 | 2.4 Ranged Weapons | 2 | 2.1 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 98 Drink: Invisibility || 1 Lignification || 1 Read: Poison || 1 Armour: Robe || 28 None || 4 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1758 | 1652 | 106 | 0 | 1233 | 4 | 439.5 | Dungeon | 1709 | 1603 | 106 | 0 | 1219 | 3 | 569.7 | Sewer | 48 | 48 | 0 | 0 | 14 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 809 daAuts D:2: 475 daAuts D:3: 424 daAuts Sewer: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+