Dungeon Crawl Stone Soup version 0.35-a0-575-gea2d1a0413 (webtiles) character file. Game seed: 2952141509026198248 141 VividlyBlue the Vexing (level 4, -4/35 HPs) Began as a Demigod Hexslinger on June 26, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (2932 turns). VividlyBlue the Vexing (Demigod Hexslinger) Turns: 2932, Time: 00:03:11 Health: -4/35 AC: 2 Str: 9 XL: 4 Next: 73% Magic: 7/11 EV: 11 Int: 15 God: Gold: 142 SH: 0 Dex: 20 Spells: 7/9 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) Scrolls p - a scroll of poison I - a scroll of immolation t - a scroll of teleportation r - a scroll of revelation d - a scroll of fog {unknown} e - a scroll of blinking {unknown} h - a scroll of enchant weapon {unknown} Potions f - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - a potion of magic {unknown} l - a potion of berserk rage {unknown} Skills: + Level 1.6 Fighting + Level 2.4 Ranged Weapons - Level 1.7 Dodging + Level 1.3 Stealth - Level 3.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 7% 3 Sigil of Binding Hex 11% N/A 7% 3 Shock Conj/Air 8% 1d3 9% 1 Summon Small Mammal Summ 8% N/A 9% 1 Inner Flame Hex/Fire 8% N/A 11% 3 Gloom Hex/Necr 12% N/A 13% 3 Cause Fear Hex 5% N/A 22% 4 Ozocubu's Armour Ice 2% N/A 24% 3 Summon Ice Beast Ice/Summ 2% N/A 24% 3 Dimensional Bullseye Hex/Tloc 3% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15014 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc priest begins to cast a cantrip, but forgets the words! Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (lightly wounded, chance to call a sprite on attack: 44%, 62% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. You recovered 1 MP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (moderately wounded, chance to call a sprite on attack: 44%, 62% to hit) You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest hits you but does no damage. You recovered 1 HP! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (moderately wounded, chance to call a sprite on attack: 44%, 62% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. A giggling sprite leaps out and bonks the orc priest with its +0 dagger. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. You took 1 damage! You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest hits you with a +0 dagger. The orc priest misses you. You took 3 damage! You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. A giggling sprite leaps out and makes the orc priest trip over its own feet. The orc priest is almost dead. The jinxing sprites lose interest in you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ########### #.........# #.#######.# #.# #.# #.# #.############# #.# #......@o)).... #.# #.############. #.# #.# #.#######.# #.........# #####.##### #)# . ######.# .. #......# #.. You could see an orc priest (very drained). Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 adders (D:2) A dart slug (D:1) 6 hobgoblins 4 jackals 6 orcs 3 quokkas 12 ball pythons 7 bats 7 endoplasms 2 frilled lizards (D:1) 8 goblins 7 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 248 | D:1 | Reached XP level 2. HP: 22/22 MP: 6/6 251 | D:1 | Learned a level 2 spell: Jinxbite 1304 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/9 2589 | D:2 | HP: 1/27 [orc/+0 short sword (3)] 2661 | D:3 | Reached skill level 1 in Fighting 2835 | D:3 | Reached XP level 4. HP: 35/35 MP: 8/11 2840 | D:3 | Reached skill level 1 in Stealth 2932 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross, minmay_pentomino_v2, nrook_campfire D:2: layout_basic, minmay_close_crescents D:3: layout_loops_ring, nicolae_overflow_sandstone_temple Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 | 2.4 Hexes | 3 | 3.0 Spellcasting | 2 3 | 3.0 Fighting | 1 | 1.6 Stealth | 1 | 1.3 Dodging | | 1.7 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 153 | 16 || 169 Cast: Jinxbite | 41 | 4 || 45 Drink: Heal wounds | 1 | || 1 Read: Identify | 4 | || 4 Armour: Robe | 42 | 3 || 45 Dodge: Dodged | 39 | 2 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2984 | 2873 | 111 | 0 | 2480 | 3 | 994.7 | Dungeon | 2984 | 2873 | 111 | 0 | 2480 | 3 | 994.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1499 daAuts D:1: 1177 daAuts D:3: 307 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+