Dungeon Crawl Stone Soup version 0.35-a0-575-gea2d1a0413 (webtiles) character file. Game seed: 1288334410363876690 76 VividlyBlue the Vexing (level 3, -5/28 HPs) Began as a Demigod Hexslinger on June 26, 2026. Slain by Sigmund ... wielding a +1 scythe of entangling (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (1127 turns). VividlyBlue the Vexing (Demigod Hexslinger) Turns: 1127, Time: 00:02:57 Health: -5/28 AC: 2 Str: 9 XL: 3 Next: 89% Magic: 9/10 EV: 11 Int: 15 God: Gold: 127 SH: 0 Dex: 20 Spells: 6/8 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: confused, weak-willed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Skills: + Level 1.1 Fighting + Level 1.9 Ranged Weapons - Level 1.9 Dodging + Level 0.0 Stealth - Level 3.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 17% 1 Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 50% 4 Hailstorm Conj/Ice 2% 3d5 52% 3 Dimensional Bullseye Hex/Tloc 3% N/A 71% 4 Passage of Golubria Tloc 2% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16836 Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of entangling, wearing a +0 robe and wearing a ring of flight (moderately wounded, heavily drained, chance to call a sprite on attack: 60%, 57% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You aren't carrying any items that you can evoke. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The jinxing sprites lose interest in you. Something hits you! You took 9 damage! You recovered 1 MP! The sprites lose interest in your situation. You see here a ribbon worm corpse. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line As you read the scroll labelled BEMUM RABLU, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Something hits you! * * * LOW HITPOINT WARNING * * * You took 8 damage! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. You hear some strange, mumbled words. You are confused. Something barely misses you. You shoot a sling bullet. You recovered 1 HP! You shoot a sling bullet. Something hits you! You die... ...,,,*,,,,,,,* ****≈⌠,,⌠≈**,..# ...,,,*,......* *..*≈,≈≈,,+,.### #..,,,,,......###*.#*≈,≈≈,,+.#* #..,,,,,........##.#*≈⌠,,⌠≈##* #..,,,,,...........##≈≈≈≈≈≈* ...,,,,,......†.....##****** ...,,,,,.............# ...,,,,,.............# ...,,,**#######.@.)..# ...,,,* #....##†.....# ...,,,* #....#..####### ***######....#........# #.........#).......# #.........#........# ##*#..................# ..,#.........#........# ..,#.........#........# There were no monsters in sight! Vanquished Creatures Jessica (D:3) 2 adders (D:2) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins (D:1) 3 quokkas 6 ball pythons 6 bats 5 frilled lizards (D:1) 4 goblins 4 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Demigod Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 187 | D:1 | Reached XP level 2. HP: 21/22 MP: 6/6 202 | D:1 | Learned a level 2 spell: Jinxbite 295 | D:1 | You fall into a shaft and drop 1 floor! 298 | D:2 | Encountered Sigmund 314 | D:2 | HP: 1/22 [constriction (2)] 407 | D:3 | Encountered Jessica 413 | D:3 | Killed Jessica 414 | D:3 | Reached XP level 3. HP: 20/27 MP: 5/9 575 | D:1 | Found Juseaj's General Store. 1064 | D:2 | Reached skill level 1 in Fighting 1127 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_shops, shop D:2: layout_basic, kennysheep_generic_room_15, hex_intersection, uniq_sigmund, uniq_robin D:3: layout_loops_ring, bloody_makhleb, nicolae_gozag_cash_rules_everything_around_me, gammafunk_temple_overflow_pools, shapermc_ecumenical_altar_mp_urbaneastern, uniq_jessica, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 3 | 3.0 Spellcasting | 2 3 | 3.0 Fighting | 1 | 1.1 Ranged Weapons | | 1.9 Dodging | | 1.9 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 107 Cast: Jinxbite || 15 Read: Blinking || 1 Revelation || 1 Poison || 1 Identify || 1 Armour: Robe || 36 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1162 | 1127 | 35 | 0 | 875 | 3 | 387.3 | Dungeon | 1162 | 1127 | 35 | 0 | 875 | 3 | 387.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 671 daAuts D:2: 328 daAuts D:3: 162 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+