VividlyBlue Level 1 of the Dungeon [Shop] Weymud's Antique Armour Shoppe an orb of energy (231 gold) a +2 robe of willpower (375 gold) a +0 leather armour (42 gold) a +1 cloak of willpower (346 gold) a +3 plate armour of fire resistance (840 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 scale mail (84 gold) [Shop] Marulib's Jewellery Emporium a ring of willpower (unknown) (300 gold) a ring of protection from fire (unknown) (300 gold) an amulet of reflection (unknown) (360 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of protection from fire (unknown) (300 gold) a ring of magical power (unknown) (240 gold) an amulet of wildshape (unknown) (360 gold) [Shop] Jaar's Weapon Emporium 2 poisoned darts (12 gold) 6 boomerangs (120 gold) a +0 short sword (30 gold) a +0 dagger (20 gold) 6 atropa-tipped darts (54 gold) a +0 short sword (30 gold) a +0 quarterstaff (50 gold) a +0 whip (25 gold) a +2 longbow of flaming (318 gold) [Shop] Qesin's Antique Weapon Emporium a +0 sling (43 gold) a +0 long sword (101 gold) a +0 spear (87 gold) a +0 short sword (87 gold) a +0 whip (72 gold) a +0 arbalest of freezing (449 gold) a +0 club (14 gold) a +1 hand axe of flaming (359 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 39, D:1) a parchment of Inner Flame (3, 44, D:1) a +0 pair of gloves (7, 22, D:1) a bat corpse (skeletalised by now) (10, 43, D:1) a hobgoblin corpse (skeletalised by now) (13, 13, D:1) a +0 dagger a stone a kobold skeleton (15, 8, D:1) a +0 dagger (15, 42, D:1) a quill talisman (18, 35, D:1) a +0 ring mail (20, 19, D:1) a bat skeleton (20, 40, D:1) a ball python skeleton (24, 9, D:1) a +0 short sword 5 stones a kobold skeleton (27, 5, D:1) a +0 whip (28, 13, D:1) a bat skeleton (28, 52, D:1) a hobgoblin corpse (skeletalised by now) (30, 13, D:1) a +0 dagger a goblin skeleton (33, 7, D:1) a +0 club (39, 3, D:1) a +0 club (47, 33, D:1) a +0 helmet (49, 13, D:1) a +0 robe (61, 52, D:1) a +0 ring mail Level 2 of the Dungeon (2, 14, D:2) a +0 hand axe (5, 11, D:2) a +0 hand axe (12, 20, D:2) a +0 club (18, 9, D:2) a +0 dagger (21, 19, D:2) a quokka corpse (skeletalised by now) (24, 24, D:2) a hobgoblin corpse (skeletalised by now) (25, 14, D:2) a rat corpse (skeletalised by now) (26, 45, D:2) a hobgoblin corpse (skeletalised by now) (28, 17, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 27, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, 2, D:3) a +0 club (2, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (6, 21, D:3) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (8, -7, D:3) a +0 whip (9, 3, D:3) a +0 whip a +0 robe (17, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 29, D:3) a +0 club (31, 31, D:3) a +0 morningstar a +0 ring mail the human corpse of Terence (skeletalised by now) (35, -5, D:3) a bat corpse (37, 7, D:3) a +0 dagger (38, -4, D:3) a bat corpse (38, 2, D:3) a +0 war axe a +0 leather armour (38, 9, D:3) 14 gold pieces (39, -7, D:3) a +0 dagger a +0 robe a hobgoblin corpse (39, 5, D:3) a quill talisman (39, 20, D:3) a ball python corpse (skeletalised by now)