VividlyBlue Level 1 of the Dungeon (3, 1, D:1) a +0 dagger 3 stones (3, 21, D:1) a +0 short sword (4, 43, D:1) a +0 leather armour (11, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 18, D:1) a +0 dagger (14, -2, D:1) a +0 spear (37, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 22, D:1) a +0 short sword of venom (46, 9, D:1) a +0 chain mail (49, 43, D:1) a +0 leather armour Level 2 of the Dungeon (5, -21, D:2) an adder skeleton (14, 10, D:2) an adder corpse (skeletalised by now) (35, -11, D:2) a +0 dagger (39, -15, D:2) the +1 robe of Zadyxergh {^Contam Rampage rN+ Dex+6} ^Contam: It causes magical contamination when unequipped. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. Level 3 of the Dungeon (18, 13, D:3) a potion of curing (19, 0, D:3) a +0 leather armour (33, 38, D:3) a +0 hand axe (42, 22, D:3) a +0 short sword (47, 10, D:3) a +0 club