Vertin Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (14, -1, D:1) a +0 club 4 stones (19, 1, D:1) a +0 leather armour (23, -8, D:1) a +0 dagger 4 stones a quokka corpse (skeletalised by now) (29, 3, D:1) a +0 club (30, 12, D:1) a quokka corpse (skeletalised by now) (31, 20, D:1) a +0 club (41, 9, D:1) a +0 spear (41, 20, D:1) 6 stones (43, 26, D:1) a frilled lizard corpse (skeletalised by now) (51, 21, D:1) a +0 ring mail (52, 14, D:1) a bat skeleton (59, -12, D:1) a ball python corpse (skeletalised by now) (62, 10, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Imuf's Antique Weapon Boutique the +7 hand cannon "Mule" {flame, backblast, rF+} (2537 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 shortbow (78 gold) a +3 hand axe of freezing (582 gold) a +0 trident (91 gold) the +4 dagger of Xodyph {drain, Will+} (941 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 war axe (91 gold) a +0 spear (78 gold) a +0 whip (65 gold) the +10 long sword of Ucwyanou {venom, rC+ Dex+5 Stlth-} (2009 gold) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 spear (78 gold) a +0 hand axe (78 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (2, -16, D:2) a +0 halberd (3, -3, D:2) a ball python skeleton (8, -21, D:2) a +0 short sword 4 stones a kobold skeleton (9, -19, D:2) a +0 flail a gnoll skeleton (11, -14, D:2) a +0 spear (13, -3, D:2) a +0 chain mail (17, 11, D:2) a +0 halberd (19, -17, D:2) a ball python skeleton (20, 8, D:2) a +0 dagger (21, -11, D:2) a rat skeleton (24, -16, D:2) a ball python skeleton (26, -29, D:2) a +0 robe (31, -18, D:2) a +0 whip 5 stones a kobold skeleton (35, -26, D:2) a +0 dagger (40, -32, D:2) a scroll of identify (42, -13, D:2) a +0 dagger an amulet of magic regeneration a staff of necromancy a +0 scale mail a goblin skeleton (50, -10, D:2) an adder corpse (skeletalised by now) (51, -24, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (5, -4, D:3) 4 stones a +0 short sword a kobold skeleton (7, -33, D:3) a rat skeleton (20, -18, D:3) a +0 hand axe (22, -41, D:3) a +0 robe (28, -40, D:3) the +1 ring mail of Eternity {rN+ rCorr Int+5} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (29, -24, D:3) a bat skeleton (36, -18, D:3) the inkwell talisman "Qumnikk" {rElec Str-2 Int+2} [inkwell talisman] rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (49, 6, D:3) a +0 long sword (50, -5, D:3) a +0 giant club an ogre corpse (skeletalised by now) (52, -11, D:3) a frilled lizard skeleton (60, -9, D:3) a +0 mace (64, -18, D:3) a +0 leather armour Level 4 of the Dungeon (3, 0, D:4) a parchment of Swiftness (9, 21, D:4) a +0 dagger (17, 1, D:4) a +0 short sword (18, 2, D:4) a hobgoblin skeleton (19, 1, D:4) a +0 hand axe a +0 robe a +0 dagger an orc skeleton (20, 25, D:4) a hound skeleton (22, 25, D:4) a hound skeleton (23, 15, D:4) a +0 club (25, 23, D:4) a quokka skeleton (26, 5, D:4) an iguana corpse (skeletalised by now) (36, 12, D:4) a rimehorn talisman (46, 19, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 13, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Lusomenn's Antique Potions a potion of heal wounds (248 gold) a potion of moonshine (31 gold) a potion of attraction (93 gold) 2 potions of moonshine (62 gold) a potion of invisibility (248 gold) a potion of might (124 gold) a potion of invisibility (248 gold) 2 potions of invisibility (496 gold) a potion of curing (93 gold) (4, -6, D:5) a +0 mace (11, -7, D:5) a hound skeleton (11, -5, D:5) a +0 club (12, -8, D:5) a +2 falchion of holy wrath an adder skeleton an orc skeleton (19, -13, D:5) a +0 shortbow (19, -5, D:5) a +0 chain mail (23, 2, D:5) an adder skeleton (24, -14, D:5) a +0 club (27, -6, D:5) a +0 whip a +0 short sword a kobold corpse (skeletalised by now) (29, 0, D:5) a +0 war axe (30, -12, D:5) a +0 shortbow (33, -30, D:5) a +2 dagger of holy wrath (34, -30, D:5) an iguana skeleton (35, -31, D:5) a boomerang a +0 hand axe (36, -32, D:5) a +0 mace an orc skeleton Level 6 of the Dungeon [Shop] Qaran's Antique Weapon Shop a +0 sling (30 gold) the +6 quarterstaff "Orynk" {flame, Str+4} (1088 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +5 falchion of freezing (648 gold) a +0 falchion (60 gold) a +0 falchion (60 gold) a +5 quarterstaff of draining (720 gold) a +8 longbow of draining (1236 gold) (0, 0, D:6) a +0 war axe (2, -19, D:6) a +0 short sword a kobold corpse (skeletalised by now) (3, -21, D:6) a +0 orcbow (3, -19, D:6) a +0 club (still there?) 3 stones (still there?) a +2 short sword of draining (still there?) a kobold corpse (skeletalised by now) (still there?) (13, 3, D:6) a howler monkey skeleton (16, 7, D:6) a +0 robe a +0 dagger (21, -19, D:6) a +0 quarterstaff (24, 5, D:6) a +0 trident a +0 ring mail an orc skeleton (25, 5, D:6) a +0 club a +0 chain mail an orc skeleton (26, 5, D:6) a +0 short sword a +0 leather armour an orc skeleton (34, -13, D:6) a +0 whip a kobold skeleton (35, -15, D:6) a +0 club a kobold skeleton (35, -12, D:6) a +0 dagger (36, -18, D:6) a +0 whip (36, -17, D:6) a +0 club a +0 flail a gnoll skeleton (36, -11, D:6) a +0 club 3 stones (40, -6, D:6) a +3 short sword of venom a kobold skeleton (46, -24, D:6) a +0 robe a +0 scythe (49, 16, D:6) a +0 orcbow a centaur skeleton (54, -1, D:6) a black bear corpse (skeletalised by now) (55, -26, D:6) a +0 partisan Level 7 of the Dungeon (2, 40, D:7) a +0 short sword an orc corpse (skeletalised by now) (3, 38, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, 13, D:7) a +0 war axe (26, -9, D:7) a +0 orcbow (28, 1, D:7) a +0 club (28, 2, D:7) a +0 club a gnoll skeleton (30, 3, D:7) a +0 halberd (30, 4, D:7) a +0 spear a +0 scale mail (31, 4, D:7) a +0 flail a boomerang a +0 hand axe a +0 whip a +0 scale mail an orc skeleton an orc skeleton (48, 14, D:7) a +0 scale mail (49, -4, D:7) a +0 giant club an ogre skeleton (49, 20, D:7) a +0 halberd a +0 robe (49, 22, D:7) a +4 dire flail of freezing a +0 robe (49, 23, D:7) a +4 trident a +0 robe (52, 28, D:7) a +0 mace (54, -10, D:7) a +0 trident Level 8 of the Dungeon (2, 39, D:8) a +0 flail a +0 ring mail (19, 6, D:8) a water moccasin skeleton (21, 12, D:8) a +0 shortbow (25, 22, D:8) a +0 club an orc corpse (skeletalised by now) (25, 24, D:8) a +0 whip a +0 whip (25, 25, D:8) a +0 short sword a +0 short sword a +0 dagger 6 stones a +0 whip a kobold skeleton a kobold skeleton a kobold skeleton (25, 26, D:8) a +0 short sword a kobold skeleton (25, 27, D:8) a +0 dagger 4 stones (28, 12, D:8) a +0 shortbow (28, 15, D:8) a +0 shortbow a centaur skeleton (30, 6, D:8) a +0 robe (31, 31, D:8) a +0 scale mail (33, 25, D:8) a +0 scale mail (37, 37, D:8) a +0 club (45, 41, D:8) a +0 short sword a +2 hand axe of flaming an orc skeleton (49, 42, D:8) a +0 morningstar an orc skeleton (49, 43, D:8) a +0 falchion (50, 43, D:8) a +0 trident an orc skeleton Level 9 of the Dungeon [Shop] Bottua's Antique Weapon Shoppe a +0 quarterstaff (120 gold) a +1 rapier of protection (326 gold) a +3 arbalest (588 gold) a +0 trident of protection (148 gold) a +3 great sword of flaming (840 gold) the +3 sling "Meraim" {freeze, rC+ Dex+3} (912 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 hand axe of draining (177 gold) a +0 morningstar (144 gold) (0, 0, D:9) a +0 scale mail (10, 7, D:9) a +0 robe (19, 14, D:9) a +0 leather armour (20, 11, D:9) a howler monkey corpse (skeletalised by now) (45, 5, D:9) 16 gold pieces (48, 15, D:9) a +0 arbalest (51, 10, D:9) 14 gold pieces the Ecumenical Temple