VenomJD666 the Dungeon (2, 15, D) a +3 leather armour of willpower (unseen) (2, 16, D) the amulet of the Tempest {Spirit Str+5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+5: It affects your strength (+5). (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a book of Weapons (3, 16, D) a +2 ring mail of fire resistance (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +0 hand axe a +5 broad axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 animal skin a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) the +7 partisan "Qaosm" {venom, +Blink rF+ rN+} +Blink: It lets you blink. rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (4, 16, D) a +3 great sword of protection (unseen) (5, 15, D) a ring of poison resistance (5, 16, D) a +4 heavy executioner's axe (unseen) (6, 15, D) the staff of Destiny {rElec rC+ Dex-4 Stlth+ Tloc Ice} [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. Trog disapproves of the use of such an item. (unseen) (6, 16, D) a condenser vane (6, 19, D) an apis corpse (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 5 scrolls of identify 2 scrolls of fear 3 scrolls of blinking (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (7, 16, D) a condenser vane (7, 22, D) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) an apis corpse (still there?) (7, 23, D) the +7 battleaxe "Seathrasu" {flame, rF+ rN+ Dex+4} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (8, 15, D) a phantom mirror (8, 16, D) a staff of earth (unseen) (8, 22, D) an apis corpse (9, 15, D) the lupine talisman of Card Tricks {rPois SInv Stlth+} [lupine talisman] rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (9, 16, D) a staff of death (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a potion of berserk rage 2 potions of magic a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman "Lishruly" {rF- rCorr SInv} [lupine talisman] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. an inkwell talisman a quill talisman (10, 15, D) a +3 flail of pain (unseen) (10, 16, D) a book of Flames (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a staff of cold (unseen) (11, 16, D) a +0 flail of distortion (unseen) (11, 20, D) a +0 short sword (12, 15, D) a staff of air (unseen) (12, 16, D) a +2 leather armour of positive energy (unseen) (19, 0, D) a +1 heavy shortbow (unseen) (19, 16, D) a staff of cold (unseen) (19, 17, D) a +0 trident of protection (unseen) (19, 32, D) a +1 spear of flaming (unseen) (19, 33, D) a book of the Senses (20, 0, D) Ulammaycs's Verses on the Cumulonimbus Spells Type Level a - Airstrike Air 4 b - Arcjolt Conjuration/Air 5 Trog disapproves of the use of such an item. (unseen) (20, 1, D) the wellspring talisman of Insurance {rF+ rC+ SInv} [wellspring talisman] rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. (20, 16, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. Trog disapproves of the use of such an item. (unseen) (20, 17, D) a staff of air (unseen) (20, 20, D) a +0 short sword a +0 robe (20, 21, D) a +0 rapier a +0 leather armour (20, 32, D) a staff of air (unseen) (20, 33, D) a +1 chain mail of poison resistance (unseen) (21, 0, D) a staff of cold (unseen) (21, 1, D) a +1 cloak of preservation (21, 7, D) a rime drake corpse (skeletalised by now) (21, 8, D) a rime drake corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (21, 16, D) a staff of alchemy (unseen) (21, 17, D) a +2 antimagic arbalest (unseen) (21, 19, D) a +0 longbow a +0 leather armour a +0 long sword a +0 scale mail an elf skeleton (21, 20, D) a +0 long sword a +0 robe a +0 longbow a +0 leather armour (21, 21, D) a +1 broad axe of flaming a +2 heavy broad axe a +3 heavy executioner's axe (21, 32, D) a +0 dagger (21, 33, D) the +8 morningstar of the Special Orbs {flame, rF+ rC+ Str+2} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (21, 34, D) an amulet of regeneration (22, 0, D) the +2 ring mail "Paecra" {rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (unseen) (22, 8, D) a death drake corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (22, 9, D) the +2 broad axe "Rionets" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (22, 16, D) a ring of poison resistance (22, 17, D) a ring of protection from fire (22, 19, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +2 robe of fire resistance (still there?) an elf skeleton (still there?) (22, 20, D) a +0 short sword a +0 ring mail an elf skeleton (22, 22, D) a +0 longbow a +0 leather armour (22, 24, D) a +0 rapier a +0 robe (22, 32, D) a +0 chain mail (22, 33, D) a +2 pair of boots of stealth (22, 34, D) the staff of Offence {rF++ Dex+6 Stlth- Conj} [staff of conjuration] rF++: It greatly protects you from fire. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. a +0 robe a +2 quarterstaff of pain an orc skeleton (22, 37, D) a +0 scimitar a +0 ring mail an orc skeleton (23, 0, D) a +5 antimagic shortbow (unseen) (23, 1, D) a staff of death (23, 3, D) a wyvern corpse (skeletalised by now) (23, 7, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) a hydra corpse (skeletalised by now) (23, 8, D) +0 steam dragon scales a +2 triple sword of flaming a steam dragon corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) (23, 9, D) an acid dragon corpse (skeletalised by now) (23, 17, D) a +0 vampiric morningstar (unseen) (23, 18, D) the +8 spear "Guyck" {holy, +Blink rN+ Int+3} +Blink: It lets you blink. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (23, 19, D) a +0 short sword a +0 shortbow a +0 ring mail an elf skeleton (23, 20, D) a +0 longbow of electrocution (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf skeleton (still there?) (23, 23, D) a +1 heavy executioner's axe a +5 war axe of flaming (23, 32, D) a staff of death (23, 33, D) a +0 scale mail of cold resistance (23, 34, D) a +5 heavy long sword (23, 37, D) a +0 great sword (still there?) a +2 plate armour of cold resistance (still there?) a +0 trident (still there?) a +0 robe (still there?) an orc skeleton (still there?) (23, 38, D) 3 large rocks (24, 0, D) a book of Frost (24, 1, D) a +1 cloak of poison resistance (24, 8, D) a death drake corpse (skeletalised by now) (24, 16, D) a +3 heavy broad axe (24, 17, D) a book of Contraptions (24, 18, D) a +3 vampiric halberd (unseen) (24, 21, D) a +1 halberd of flaming (unseen) (24, 24, D) a +0 dagger a +0 ring mail (24, 32, D) My Sojourn through Swampland (24, 33, D) a book of Cryoformation (24, 34, D) a ring of protection from cold (24, 37, D) a +1 halberd (still there?) a +1 plate armour of cold resistance (still there?) a +0 battleaxe (still there?) a +0 ring mail (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (24, 38, D) 2 large rocks a stone giant skeleton (25, 0, D) a ring of resist corrosion (25, 1, D) a +0 buckler of cold resistance (unseen) (25, 3, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (25, 16, D) a book of Frost (25, 17, D) the ring "Gieq" {rCorr AC+4 Dex+2} [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). (25, 18, D) a +0 short sword a +0 robe a ring of protection from fire an elf skeleton (25, 22, D) a +0 long sword a +0 robe a +0 long sword a +0 leather armour an elf skeleton (25, 23, D) the +11 broad axe of Reinforcement {heavy, Will+} Will+: It increases your willpower. a +0 short sword a +0 leather armour an elf skeleton (25, 32, D) a staff of earth (25, 33, D) a manual of Summonings (25, 34, D) an amulet of faith (25, 37, D) a +0 long sword a +0 robe (25, 38, D) a +0 great sword (still there?) a +0 plate armour (still there?) a +2 battleaxe of distortion (still there?) a +1 arbalest of draining (still there?) a +2 chain mail of poison resistance (still there?) a +2 great sword of pain (still there?) a +2 chain mail of positive energy (still there?) a +0 great mace (still there?) a +3 plate armour of cold resistance (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) an orc skeleton (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (25, 39, D) 5 large rocks (26, 0, D) an amulet of faith (26, 1, D) the +4 dagger "Xemn" {freeze, *Noise Fly rPois rC+++} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. (unseen) (26, 16, D) a +3 dagger of venom (26, 17, D) the +0 ring mail of Circular Logic {Str+3 Int+3 Stlth-} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (unseen) (26, 19, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (26, 20, D) a +0 shortbow a +0 short sword a +0 leather armour (26, 33, D) a book of Party Tricks (26, 34, D) a staff of fire (unseen) (26, 38, D) a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour 10 large rocks an orc skeleton (26, 39, D) a +1 heavy broad axe a +1 heavy broad axe a +4 heavy war axe (27, 0, D) a staff of cold (unseen) (27, 1, D) a book of Weapons (27, 16, D) a +2 orcbow of draining (27, 17, D) a +0 shortbow (still there?) a +0 robe (still there?) a staff of alchemy (still there?) (27, 32, D) a +0 orcbow of freezing (unseen) (27, 33, D) a +1 long sword of electrocution (27, 34, D) the +7 trident of Zasm {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (27, 38, D) a +0 dire flail a +0 plate armour a +3 great sword of holy wrath a +0 chain mail 10 large rocks a stone giant skeleton a stone giant skeleton (27, 39, D) a juggernaut skeleton (28, 0, D) a +4 ring of slaying (28, 1, D) a +3 leather armour of fire resistance (unseen) (28, 17, D) a staff of alchemy (28, 33, D) a staff of fire (28, 35, D) a +0 dagger a +0 robe an orc skeleton (29, 0, D) a +2 great sword of electrocution (unseen) (29, 1, D) a +3 leather armour of poison resistance (unseen) (29, 16, D) a +0 orcbow of draining (unseen) (29, 32, D) a staff of air (unseen) (29, 33, D) a +2 cloak of preservation (35, 0, D) the staff of Edipp {rElec rF++ Str+2 Dex+4 Fire} [staff of fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (35, 14, D) a +4 scimitar of holy wrath (unseen) (35, 15, D) a +1 hand cannon of draining (unseen) (35, 28, D) a book of Wicked Creation (36, 0, D) a condenser vane (36, 1, D) the staff "Qudwisug" {^Drain rElec Int+8 Air} [staff of air] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+8: It affects your intelligence (+8). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (36, 14, D) a +1 battleaxe of freezing (unseen) (36, 15, D) a +3 heavy sling (unseen) (36, 29, D) a +6 ring of dexterity a +5 ring of evasion the amulet of Xom's Pride {Spirit Str+6 Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (36, 30, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (37, 1, D) a +2 orcbow of electrocution (unseen) (37, 14, D) a +0 quick blade of holy wrath (unseen) (37, 15, D) a staff of air (unseen) (37, 17, D) a cane toad corpse (skeletalised by now) (37, 28, D) a Treatise on Traps (37, 29, D) a book of Touch (37, 31, D) a +0 partisan a +0 plate armour an orc corpse (skeletalised by now) (38, 1, D) a +1 helmet of intelligence (38, 7, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (38, 8, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) a hell hog corpse (skeletalised by now) (still there?) (38, 14, D) a +3 scimitar of freezing (unseen) (38, 15, D) an amulet of regeneration (38, 28, D) a Necronomicon (38, 29, D) a +0 halberd of pain a +0 chain mail the +0 plate armour of Hairiness {*Corrode rElec Will+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. an orc corpse (skeletalised by now) (38, 34, D) a +0 halberd (still there?) a +2 plate armour of poison resistance (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (38, 35, D) a +1 heavy battleaxe (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (39, 0, D) a staff of alchemy (39, 1, D) the ring "Unaph" {rF- rC+ Str+3 SInv Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (39, 6, D) a +1 partisan of pain a +0 chain mail (39, 7, D) a +1 great sword of flaming a +2 great sword of draining a +0 plate armour a +1 great sword of flaming a fire giant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) a hell hog corpse (skeletalised by now) a fire giant corpse (skeletalised by now) (39, 8, D) a +2 battleaxe a +5 broad axe a +2 executioner's axe of flaming (39, 14, D) the +1 rapier of the Apocalypse {heavy, Will+ Str+5} Will+: It increases your willpower. Str+5: It affects your strength (+5). (39, 15, D) a +1 halberd of freezing (unseen) (39, 16, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (39, 18, D) a water moccasin corpse (skeletalised by now) (39, 19, D) a +0 heavy battleaxe (39, 20, D) a +6 antimagic battleaxe (39, 28, D) a +0 scimitar (39, 29, D) a +0 scimitar a +0 plate armour a +2 scale mail of fire resistance (39, 30, D) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 32, D) a +0 great mace a +0 chain mail (39, 33, D) a +4 antimagic trident (39, 34, D) a +2 mace of draining (still there?) a +0 chain mail (still there?) (39, 35, D) 5 large rocks (still there?) a +4 orcbow (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a stone giant corpse (skeletalised by now) (still there?) (39, 36, D) a +2 scimitar of holy wrath (still there?) a +0 plate armour (still there?) a +3 heavy broad axe (still there?) a +5 war axe (still there?) (40, 0, D) a +1 great mace of protection (unseen) (40, 7, D) a +3 long sword a +0 plate armour (40, 8, D) a +3 broad axe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (40, 14, D) an amulet of guardian spirit (40, 15, D) a +4 sling of flaming (40, 18, D) a cane toad corpse (skeletalised by now) (40, 29, D) a +1 scale mail of cold resistance (40, 31, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 35, D) a +1 antimagic battleaxe a +0 chain mail (41, 0, D) a +4 scimitar of protection (unseen) (41, 1, D) Midethew's Atlas of Septic Clockwork Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Irradiate Conjuration/Alchemy 5 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Forge Phalanx Beetle Forgecraft 6 Trog disapproves of the use of such an item. (unseen) (41, 14, D) the +3 glaive "Baodgh" {speed, *Noise rPois Int+4 Dex+4} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (41, 15, D) a book of Unlife (41, 18, D) a basilisk corpse (skeletalised by now) (41, 19, D) a basilisk corpse (skeletalised by now) (41, 28, D) a +0 club (41, 29, D) a +1 robe of resistance (42, 0, D) a staff of alchemy (unseen) (42, 1, D) a +5 spear of pain (unseen) (42, 14, D) a +4 glaive of protection (unseen) (42, 15, D) a +3 scale mail of fire resistance (42, 28, D) a +0 dagger (42, 29, D) the ring "Goig" {rPois Will+ Int+6 Slay+3} [ring of intelligence] rPois: It protects you from poison. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (42, 30, D) the staff of Xizamir {rElec rC+ Air} (still there?) [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. a +0 robe (still there?) (42, 32, D) a +0 giant club (43, 14, D) a +2 arbalest of flaming (unseen) (43, 15, D) a +6 ring of strength (43, 28, D) a +2 robe of willpower (unseen) (43, 29, D) a +1 spear of flaming (unseen) (44, 28, D) the Tome of the Contaminated Iceberg Spells Type Level a - Detonation Catalyst Fire/Alchemy 5 b - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (unseen) (49, 1, D) a +2 robe of fire resistance (unseen) (49, 12, D) a +3 sling of flaming (unseen) (49, 24, D) a +2 dagger of draining (unseen) (49, 36, D) the +0 scale mail of Heloexuk {*Slow rC++ rCorr} *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (49, 37, D) a ring of protection from cold (50, 0, D) the Information on Combat Magic Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Rending Blade Conjuration/Forgecraft 4 d - Irradiate Conjuration/Alchemy 5 Trog disapproves of the use of such an item. (50, 1, D) a +2 plate armour of fire resistance (unseen) (50, 12, D) a +3 heavy sling (unseen) (50, 13, D) the +4 hand axe of the Screaming Genius {freeze, rC+ Will+ SInv} rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (50, 25, D) a +0 heavy arbalest (unseen) (50, 36, D) a +2 ring mail of poison resistance (unseen) (50, 37, D) the +4 shortbow of Destruction {drain, rPois} rPois: It protects you from poison. (unseen) (51, 0, D) a +3 leather armour of cold resistance (51, 1, D) a +1 chain mail of positive energy (unseen) (51, 12, D) an amulet of magic regeneration (51, 13, D) an amulet of faith (51, 24, D) the staff of Circular Logic {rF+ rN+ Necro} [staff of death] rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (51, 25, D) an amulet of guardian spirit (51, 28, D) a +0 mace a +0 robe (51, 36, D) a staff of conjuration (unseen) (51, 37, D) a ring of protection from fire (51, 44, D) a +5 executioner's axe of flaming a +4 antimagic broad axe a +3 antimagic broad axe (52, 0, D) the +0 robe of the Other World {rElec} rElec: It insulates you from electricity. (52, 1, D) a +3 falchion of protection (52, 8, D) a +10 war axe of flaming a +7 antimagic broad axe a +1 heavy scimitar (52, 12, D) an amulet of magic regeneration (52, 13, D) a staff of earth (unseen) (52, 20, D) a +2 heavy war axe (52, 25, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (52, 28, D) a +2 glaive of protection (still there?) a +0 dagger (still there?) a +0 robe (still there?) (52, 29, D) a +2 flail a +1 robe of fire resistance (52, 30, D) the +9 battleaxe of Qurienn {heavy, *Rage rPois rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +3 antimagic battleaxe (52, 36, D) a staff of death (52, 37, D) an amulet of reflection (53, 1, D) a ring of see invisible (53, 13, D) the +0 hat "Cissamot" {rN+ Str+2 Int+2 SInv} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (53, 18, D) a +1 battleaxe of freezing (still there?) a frost giant corpse (skeletalised by now) (still there?) (53, 19, D) a +7 heavy lajatang (53, 24, D) the +11 sling of Osaimicw {flame, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (53, 25, D) a +4 sling of draining (53, 28, D) a +2 mace of freezing (still there?) a +0 robe (still there?) (53, 29, D) a +0 robe a +0 dagger of venom a +0 robe a human corpse (skeletalised by now) (53, 36, D) a staff of death (53, 37, D) a staff of fire (54, 0, D) the ring "Xevio" {rC+ AC+4 SInv Stlth+} [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 vampiric short sword (54, 1, D) a +5 quarterstaff of distortion (unseen) (54, 12, D) a book of Misfortune (54, 13, D) The Cryptic Testimony of Sif Muna Spells Type Level a - Magnavolt Earth/Air 7 b - Sphinx Sisters Hexes/Summoning 7 c - Enfeeble Hexes 7 Trog disapproves of the use of such an item. (unseen) (54, 24, D) a ring of magical power (54, 36, D) a +2 long sword of freezing (unseen) (55, 0, D) the +6 hand axe "Rebb" {heavy, rC+ Will+ Str+4} rC+: It protects you from cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). (unseen) (55, 1, D) a staff of earth (unseen) (55, 12, D) a +1 hand axe of flaming (unseen) (55, 13, D) the Volume of Crafting and Direction Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Momentum Strike Conjuration/Translocation 2 c - Fortress Blast Forgecraft 6 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (unseen) (55, 24, D) a staff of alchemy (unseen) (59, 36, D) a granite talisman (59, 37, D) a staff of conjuration (unseen) (61, 0, D) a +2 chain mail of fire resistance (unseen) (61, 8, D) a staff of death (unseen) (61, 12, D) a jackal corpse (skeletalised by now) (61, 16, D) a +1 antimagic flail (unseen) (61, 26, D) a +1 heavy long sword (unseen) (61, 36, D) a +4 vampiric great sword (61, 37, D) a staff of fire (unseen) (61, 44, D) a +5 executioner's axe of draining a +5 great mace (62, 0, D) a +2 great sword of holy wrath (62, 8, D) a +3 heavy morningstar (62, 9, D) the lupine talisman of Compression {Int+2 SInv} [lupine talisman] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (62, 12, D) a wolf corpse (skeletalised by now) (62, 17, D) a +2 buckler of protection (unseen) (62, 26, D) a +2 antimagic morningstar (unseen) (62, 27, D) a staff of air (unseen) (62, 31, D) a wolf corpse (skeletalised by now) (62, 32, D) a komodo dragon corpse (skeletalised by now) (62, 36, D) a +2 quarterstaff of distortion (62, 37, D) a +0 war axe of flaming (unseen) (63, 0, D) a +1 kite shield of protection (unseen) (63, 8, D) a +4 scale mail of fire resistance (unseen) (63, 16, D) a +2 sling of electrocution (63, 21, D) a +4 war axe of flaming (63, 26, D) a +3 short sword of draining (63, 27, D) a sanguine talisman (63, 31, D) a komodo dragon corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (63, 32, D) a +7 antimagic battleaxe (63, 37, D) a Codex of Conductivity (64, 16, D) a +3 leather armour of poison resistance (unseen) (64, 17, D) the +7 plate armour "Jarchotyt" {+Inv Int-3 Dex+5} +Inv: It lets you turn invisible. Int-3: It affects your intelligence (-3). Dex+5: It affects your dexterity (+5). (64, 26, D) a ring of protection from fire (64, 27, D) a +4 mace of protection (64, 31, D) a basilisk corpse (skeletalised by now) (65, 26, D) the amulet of Wace {Faith Rampage *Slow rPois Str+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). (67, 0, D) a staff of fire (unseen) (69, 0, D) a staff of fire (unseen) (69, 36, D) the +5 leather armour of Quodutao {rPois rC+ Int+3 Dex-3} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (unseen) (70, 8, D) a +3 great sword of electrocution (unseen) (70, 36, D) a staff of conjuration (unseen) (70, 37, D) a staff of alchemy (unseen) (71, 12, D) a +0 short sword a +0 robe a +0 buckler a black bear corpse (skeletalised by now) (71, 16, D) the ring "Tedi" {rF+ Dex+6} [ring of dexterity] rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). (71, 17, D) a +6 ring of dexterity (71, 21, D) a +0 hand axe a +0 chain mail (71, 22, D) a +0 flail (still there?) a +2 chain mail of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (71, 26, D) a staff of fire (unseen) (71, 27, D) a ring of flight (71, 32, D) a +0 robe a +2 short sword of holy wrath an elf corpse (skeletalised by now) (71, 36, D) the staff of the Shrieking God {rElec rPois rN+ Will+ Conj Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. Trog disapproves of the use of such an item. (71, 37, D) a +2 heavy battleaxe (71, 41, D) a +3 scimitar of flaming (unseen) (71, 42, D) a +3 heavy executioner's axe (72, 8, D) the ring "Ygutz" {rElec rC+ rN+ Int+3} [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). a +6 ring of strength (72, 9, D) a +2 rapier of draining (72, 16, D) a ring of protection from fire (72, 17, D) a +5 ring of evasion (72, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 22, D) a +1 antimagic eveningstar (72, 26, D) the +4 ring mail of Fun and Games {Str+4 Int+3 Dex-3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (72, 27, D) the ring of the Sun {rC+ rN+ Will+} [ring of willpower] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (72, 32, D) a +0 scimitar of holy wrath a +0 robe a +0 rapier an elf corpse (skeletalised by now) (72, 36, D) a +3 leather armour of fire resistance (unseen) (72, 37, D) a +4 ring of slaying (73, 16, D) the staff of Fate {rElec rN+ Will+ Int-4 Conj Air} [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (73, 17, D) a +2 hand cannon of flaming (73, 20, D) a +0 trident a +0 chain mail (73, 21, D) a +4 battleaxe a +0 chain mail (73, 22, D) a +0 mace an orc corpse (skeletalised by now) (73, 26, D) a staff of earth (unseen) (73, 27, D) a +8 chain mail of ponderousness (unseen) (73, 32, D) a +0 robe a +0 long sword (73, 33, D) a +0 robe a +0 dagger a +0 robe a +0 dagger an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (73, 36, D) a +1 dagger of electrocution (unseen) (73, 37, D) the +3 pair of boots "Iticzaik" {Harm Dex-5 SInv Stlth+} Harm: It increases damage dealt and taken. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (75, 1, D) a +3 chain mail of fire resistance (unseen)