VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +0 animal skin a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity 3 potions of berserk rage 7 potions of magic a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) the +2 orcbow of Shrieking Terror {antimagic, rF+ rC- rN+++ SInv} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. (unseen) (50, 37, D) a +3 mace of protection (unseen) (50, 44, D) an iron dragon corpse (51, 37, D) a staff of death (unseen) (52, 37, D) a wand of polymorph (5) (52, 43, D) a caustic shrike corpse (52, 44, D) a +2 great sword of draining (still there?) a +0 chain mail (still there?) (53, 37, D) +2 fire dragon scales (unseen) (59, 36, D) a +2 scimitar of electrocution (60, 37, D) the ring of the Evening {Fly rElec rC++ Will+ Str-2} [ring of willpower] Str-2: It affects your strength (-2). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. (61, 0, D) a book of Fire (61, 8, D) the +0 plate armour of Ylam {rCorr Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (61, 16, D) a +0 plate armour of cold resistance (unseen) (61, 26, D) a +4 orcbow (unseen) (61, 36, D) a +2 pair of boots of flying (61, 37, D) a +2 heavy spear (61, 41, D) a +1 mace of holy wrath a naga corpse (61, 42, D) a +4 quick blade of flaming an anaconda corpse (61, 43, D) a +0 antimagic broad axe (62, 0, D) a +1 heavy mace (62, 8, D) a +7 orcbow of flaming (62, 9, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (62, 17, D) a +4 plate armour of poison resistance (62, 21, D) a +0 short sword a +0 robe a +2 buckler a spriggan corpse (skeletalised by now) (62, 22, D) a +0 short sword of draining (still there?) a +0 robe (still there?) (62, 36, D) a staff of fire (62, 37, D) a +2 great sword of holy wrath (62, 41, D) a ball python corpse (62, 42, D) a +0 robe a +0 club (63, 0, D) an amulet of reflection (63, 8, D) an amulet of regeneration (63, 16, D) a book of the Earth (63, 21, D) a +0 spear (63, 22, D) a +4 antimagic morningstar (63, 26, D) a staff of alchemy (63, 31, D) a +2 broad axe a +4 antimagic war axe a +2 heavy broad axe (63, 42, D) a +0 kite shield a +0 scimitar a naga corpse (64, 16, D) the Unrestrained Analects (64, 17, D) a +2 flail of holy wrath (64, 21, D) a +0 rapier a +0 robe (64, 26, D) a book of Lightning (64, 27, D) the +6 lajatang of Roehuka {pain, ^Fragile +Blink MP+5 Str+6} Str+6: It affects your strength (+6). MP+5: It affects your magic capacity (+5). +Blink: It lets you blink. ^Fragile: It will be destroyed if unequipped. (unseen) (65, 26, D) a +3 hand axe of venom (unseen) (67, 2, D) a +0 dagger a boomerang an orc corpse (skeletalised by now) (68, 0, D) a +1 battleaxe of freezing (68, 3, D) a +0 dagger a +0 robe (69, 0, D) a +2 great mace of holy wrath a +0 hand axe (69, 3, D) a +0 falchion (70, 8, D) the +3 ring mail of Miracles {rElec rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. (unseen) (70, 9, D) a +4 scale mail of cold resistance (unseen) (70, 37, D) a ring of ice (70, 42, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 chain mail an elf corpse (70, 43, D) a +0 long sword a +0 short sword an elf corpse (71, 8, D) a staff of alchemy (71, 16, D) the +6 longbow "Entorant" {heavy, rPois MP+4 Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. MP+4: It affects your magic capacity (+4). Stlth+: It makes you more stealthy. (71, 17, D) a staff of fire (71, 21, D) a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (71, 26, D) the Grimoire of Shining Glamour Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (71, 31, D) a +0 short sword (71, 32, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (71, 36, D) a +2 pair of boots of stealth (71, 37, D) a +2 leather armour of cold resistance (71, 42, D) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 buckler a +0 short sword a +0 leather armour an elf corpse an elf corpse (71, 43, D) a +1 battleaxe of flaming a +6 triple sword of flaming (72, 9, D) the staff of Excruciating Pain {rF+ Summ Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (72, 17, D) a ring of positive energy (72, 21, D) a hell hog corpse (skeletalised by now) (72, 22, D) a +3 lajatang (72, 26, D) a staff of air (72, 27, D) a +0 shortbow a +0 dagger a +0 leather armour a staff of alchemy an elf corpse (skeletalised by now) (72, 33, D) a +3 heavy war axe (72, 36, D) Mara's Volume of Accompaniment Spells Type Level a - Call Imp Summoning 2 b - Martyr's Knell Necromancy/Summoning 4 c - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. (unseen) (72, 37, D) a book of Death (73, 1, D) the +1 robe "Qialed" {rC- Int+8 SInv} Int+8: It affects your intelligence (+8). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (unseen) (73, 2, D) a +0 trident (73, 17, D) Toett's Volume of Striking Spells Type Level a - Searing Ray Conjuration 2 b - Hailstorm Conjuration/Ice 3 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Irradiate Conjuration/Alchemy 5 Trog disapproves of the use of such an item. (unseen) (73, 21, D) a hell hog corpse (skeletalised by now) (73, 22, D) a +3 scimitar of flaming (73, 26, D) a talisman of death (73, 27, D) a +0 spear of venom (unseen) (73, 29, D) a +0 short sword an elf corpse (skeletalised by now) (73, 36, D) the staff "Duoxoil" {rN+++ Dex-2 Conj Hexes Ice} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (74, 2, D) a +0 short sword an orc corpse (skeletalised by now)