VenomJD666 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +0 hand axe a +0 animal skin a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (still there?) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) the lupine talisman of Okasecos {Harm Will+ MP+10 Str+2 Dex+3} (still there?) [lupine talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). an inkwell talisman (still there?) a quill talisman (still there?) (10, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 3 potions of berserk rage 7 potions of magic (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) the +4 morningstar of Propriety {freeze, rPois rF+ rCorr} rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (35, 14, D) the Unrestrained Analects (35, 15, D) a +1 ring mail of poison resistance (36, 0, D) an amulet of magic regeneration (36, 1, D) a book of Spontaneous Combustion (36, 14, D) Toun's Incunabulum of the Blacksmith and Space Spells Type Level a - Dispersal Translocation 6 b - Splinterfrost Shell Ice/Forgecraft 7 c - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (unseen) (36, 15, D) a +0 triple sword of holy wrath (unseen) (37, 0, D) the +9 great sword of the Modern Emperors {flame, Int+5} Int+5: It affects your intelligence (+5). (37, 15, D) a staff of conjuration (unseen) (38, 0, D) the +5 falchion of Sueq {heavy, +Blink rF+} +Blink: It lets you blink. rF+: It protects you from fire. (38, 1, D) a +3 short sword of speed (unseen) (38, 7, D) a radroach corpse (38, 14, D) a phantom mirror (38, 15, D) a +0 heavy dire flail (unseen) (39, 0, D) a +4 shortbow (39, 1, D) a book of Cantrips (39, 7, D) a hornet corpse (39, 8, D) a +2 war axe of flaming (39, 15, D) the ring of Summer {^Contam rN+ EV+5 Int+5 Dex+2} [ring of evasion] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (unseen) (40, 1, D) a Compendium of Siegecraft (40, 14, D) a +3 orcbow of electrocution (unseen) (40, 15, D) a book of Cryoformation (41, 0, D) a +0 flail of protection (41, 1, D) a +4 hand cannon of freezing (unseen) (41, 14, D) a book of the Tundra (41, 15, D) a potion of might (42, 0, D) a book of Maladies (42, 1, D) a staff of conjuration (unseen) (42, 5, D) a tarantella corpse (42, 14, D) a +3 dagger of draining (unseen) (42, 15, D) a +0 hand axe of freezing (unseen) (43, 15, D) a box of beasts (inert) (49, 0, D) a +1 orcbow of freezing (unseen) (49, 1, D) the Elucidation of Metallurgy Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Nazja's Percussive Tempering Forgecraft 5 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Spellspark Servitor Conjuration/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (49, 12, D) a staff of air (unseen) (49, 24, D) the +0 ring mail of Zuosik {rF++ rC-} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (unseen) (49, 36, D) a blade talisman (49, 37, D) a staff of air (unseen) (50, 1, D) a staff of alchemy (unseen) (50, 6, D) a +0 long sword a +0 robe (50, 12, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (50, 13, D) the +1 scimitar "Hothraw" {antimagic, rN+ Str+6} rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (unseen) (50, 25, D) a book of Death (50, 30, D) a +3 flail of flaming a +0 shortbow a +0 robe (50, 31, D) a +3 sacred scourge of holy wrath a +0 robe (50, 37, D) a +1 executioner's axe of draining (50, 42, D) a +0 dire flail a +0 chain mail a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (51, 0, D) a +3 heavy orcbow (unseen) (51, 1, D) the ring of Wonder {rC+ Str+4} [ring of protection from cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). (51, 5, D) a +0 heavy trident (51, 7, D) a +6 heavy lajatang (51, 12, D) a +2 leather armour of cold resistance (51, 13, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (51, 24, D) a +1 scale mail of positive energy (unseen) (51, 30, D) an apis corpse (skeletalised by now) (51, 31, D) the +9 war axe of Anxiety {antimagic, rN++} rN++: It greatly protects you from negative energy. (51, 41, D) 6 large rocks a stone giant corpse (skeletalised by now) (51, 42, D) a +0 great sword a +0 chain mail a +3 battleaxe a +0 chain mail a +2 heavy battleaxe a +0 plate armour a +0 long sword a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 0, D) a +1 dagger of protection (52, 1, D) a book of Spectacle (52, 6, D) a +2 executioner's axe (52, 12, D) a scroll of brand weapon (52, 13, D) a staff of earth (52, 18, D) a very ugly thing corpse (skeletalised by now) (52, 19, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (52, 20, D) a +0 executioner's axe a +1 antimagic broad axe (52, 24, D) a book of Fire (52, 25, D) a staff of earth (52, 30, D) a +2 eudemon blade of holy wrath a +0 shortbow of freezing (52, 36, D) the Commentary on the Shot and Transfiguration Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Flame Wave Conjuration/Fire 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. (unseen) (52, 37, D) the +2 great sword of Undoing {vamp, rPois Dex+2} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (52, 41, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (52, 42, D) an amulet of faith a +5 executioner's axe of draining the +11 mace of the Furious {flame, rPois} rPois: It protects you from poison. a +0 great sword a +0 chain mail a +2 great mace a +0 plate armour a human corpse (skeletalised by now) (52, 43, D) a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (53, 0, D) a book of Chaos (53, 1, D) a staff of fire (53, 6, D) a +2 spear of flaming (unseen) (53, 12, D) the Excursus on Non-linear Weather Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Arcjolt Conjuration/Air 5 d - Manifold Assault Translocation 7 Trog disapproves of the use of such an item. (53, 13, D) a +2 hand axe of venom (53, 15, D) a shapeshifter corpse (skeletalised by now) (53, 18, D) a glowing shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (53, 24, D) a +0 tower shield (53, 25, D) the +7 chain mail of Pimoch {rN++ Str-5} rN++: It greatly protects you from negative energy. Str-5: It affects your strength (-5). (unseen) (53, 36, D) Great Wizards, Vol. VII (53, 37, D) a scroll of brand weapon (54, 1, D) the +6 triple crossbow "Taufulaqa" {heavy, rF+ rN+ Int+3} rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (54, 12, D) a ring of see invisible (54, 24, D) the +10 halberd "Ebryraf" {drain, rC+ rN+ Dex+2} rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (unseen) (54, 25, D) the +0 double sword "Impslayer" {elec, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (55, 1, D) an amulet of faith (55, 13, D) a ring of protection from fire (55, 24, D) the +1 shortbow "Tued" {drain, rElec} rElec: It insulates you from electricity. (unseen) (59, 36, D) a +6 ring of strength (59, 37, D) a ring of protection from cold (60, 36, D) a ring of resist corrosion (60, 37, D) a +2 short sword of venom (60, 43, D) a +2 heavy rapier (61, 8, D) a book of Callings (61, 16, D) Sif Muna's Verses on Transformed Anathema Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Anguish Hexes/Necromancy 4 d - Enfeeble Hexes 7 Trog disapproves of the use of such an item. (unseen) (61, 26, D) a +3 dagger of venom (unseen) (61, 36, D) a +2 chain mail of willpower (61, 37, D) a ring of poison resistance (62, 0, D) a +4 flail of venom (62, 8, D) the +3 scimitar of Jafemic {freeze, Will+ Str-2 Int+3} Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (62, 9, D) the +3 leather armour of Solemn Fun {Harm rN+++ MP+5 Int-2} Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. MP+5: It affects your magic capacity (+5). Int-2: It affects your intelligence (-2). (62, 11, D) a ball python corpse (skeletalised by now) (62, 16, D) a +1 leather armour of fire resistance (unseen) (62, 17, D) the Anthology of Frigid Anthracomancy Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Ozocubu's Armour Ice 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Rimeblight Ice/Necromancy 7 Trog disapproves of the use of such an item. (unseen) (62, 22, D) a bullfrog corpse (skeletalised by now) a wolf corpse (skeletalised by now) (62, 27, D) a +2 flail of draining (62, 36, D) a +3 trident of flaming (unseen) (62, 37, D) a +2 scale mail of cold resistance (unseen) (63, 8, D) a +2 pair of boots of stealth (63, 11, D) an adder corpse (skeletalised by now) (63, 12, D) an adder corpse (skeletalised by now) (63, 16, D) a +0 chain mail of cold resistance (63, 17, D) the +4 long sword of Dismay {freeze, rF+ Will+ Int+3} rF+: It protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (63, 22, D) an iguana corpse (skeletalised by now) a wolf corpse (skeletalised by now) (63, 23, D) a +3 battleaxe (63, 26, D) a ring of flight (63, 27, D) the +5 spear "Xoryesta" {drain, rF+ Str+5 Int+2} rF+: It protects you from fire. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). (unseen) (63, 36, D) a staff of conjuration (unseen) (63, 37, D) the +4 morningstar "Buse Ziu" {antimagic, *Noise Will+ Dex+5} *Noise: It may make a loud noise when swung. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). (unseen) (64, 16, D) a book of Spontaneous Combustion (64, 17, D) a +4 chain mail of cold resistance (unseen) (64, 22, D) a cane toad corpse (skeletalised by now) (64, 23, D) a bullfrog corpse (skeletalised by now) (64, 27, D) a +2 great sword of holy wrath (65, 26, D) a +6 ring of dexterity (67, 0, D) a staff of air (unseen) (67, 4, D) a river rat corpse (skeletalised by now) (68, 0, D) a +3 shortbow of draining (68, 4, D) a jackal corpse (skeletalised by now) (69, 0, D) a book of Beasts (69, 4, D) an iguana corpse (skeletalised by now) (69, 36, D) a +3 ring mail of fire resistance (unseen) (70, 8, D) a +3 trident of holy wrath (unseen) (70, 9, D) a +4 orcbow of freezing (unseen) (70, 36, D) the +0 fire dragon scales "Mor Zerr" {Fly rElec rF++ rC-} Fly: It grants you flight. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (71, 7, D) the ring "Vailong" {rPois rC+ rN+ Str-3 Dex+3} [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (71, 16, D) a +6 heavy flail (unseen) (71, 17, D) a staff of conjuration (unseen) (71, 20, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 21, D) a +0 falchion a +0 ring mail (71, 26, D) a +1 long sword of holy wrath (unseen) (71, 27, D) a book of Storms (71, 31, D) a komodo dragon corpse (skeletalised by now) (71, 32, D) an iguana corpse (skeletalised by now) (71, 36, D) a ring of ice (71, 37, D) a +1 short sword of electrocution (71, 41, D) a shapeshifter corpse (skeletalised by now) (71, 42, D) a +9 quarterstaff (72, 8, D) an amulet of guardian spirit (72, 9, D) an amulet of the acrobat (72, 16, D) a staff of air (72, 17, D) a +1 robe of willpower (72, 19, D) a +0 trident a +0 plate armour (72, 20, D) a +0 short sword a +0 orcbow a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (72, 21, D) the +6 war axe "Xuxtehue" {antimagic, rElec Str+2 Dex+3 SInv} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (72, 26, D) the ring of Arrival {rPois rF+ rC- SInv Stlth- Fire} [ring of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. (72, 27, D) a +2 robe of positive energy (72, 32, D) a +4 antimagic scimitar (72, 37, D) a +3 war axe of electrocution (unseen) (73, 1, D) a +3 ring mail of cold resistance (unseen) (73, 16, D) a +6 ring of intelligence (73, 17, D) a +3 plate armour of poison resistance (unseen) (73, 26, D) the Handbook of Horrible Mechanics Spells Type Level a - Sublimation of Blood Necromancy 2 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Haunt Necromancy/Summoning 7 Trog disapproves of the use of such an item. (unseen) (73, 27, D) a staff of conjuration (unseen) (73, 31, D) a bullfrog corpse (skeletalised by now) a wolf corpse (skeletalised by now) (73, 36, D) a +3 arbalest of freezing (unseen) (73, 37, D) a +4 shortbow of freezing (unseen)