Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 17582325367743481809 30 VayaKun the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Dec 4, 2024. Killed from afar by Terence (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:08:17 (1241 turns). VayaKun the Conjurer (Deep Elf Conjurer) Turns: 1241, Time: 00:08:18 Health: -5/19 AC: 3 Str: 4 XL: 3 Next: 5% Magic: 5/10 EV: 11 Int: 24 God: Gold: 107 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . c - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ l - ring of protection from cold HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) g - quicksilver dragon scales Jewellery l - a ring of protection from cold (left hand) Scrolls e - a scroll of identify {unknown} j - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} h - a potion of enlightenment {unknown} i - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.5 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (82% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. Things that are here: a +0 dagger; a kobold corpse Found 2 purple potions. Terence the Veteran comes into view. He is wielding a +0 flail and carrying a wand of flame. Terence zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of flame (85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence! Terence is severely wounded. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Terence looks scornfully at you. Terence hits you with a +0 flail. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #####.# #.# #.# #.# #.# #######)####### # #.............. ####.##..##.....##### #......@...#....# #.##.##@.#......# .. #..####...# #.# #..# #...# # #.........# ..####...## ...! . ..... ....... You could see Terence. Vanquished Creatures A bat (D:2) 2 endoplasms (D:1) 4 giant cockroaches 5 goblins 2 hobgoblins 2 jackals (D:1) 3 kobolds A quokka (D:1) 3 ball pythons 2 frilled lizards (D:1) A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VayaKun the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 463 | D:1 | Found Sahurch's Armour Shoppe. 715 | D:1 | Reached skill level 5 in Conjurations 1031 | D:2 | Learned a level 2 spell: Searing Ray 1084 | D:2 | Found a shimmering altar of Xom. 1114 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1228 | D:2 | Noticed Terence 1241 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms, serial_shops, nicolae_shop_trees, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_b, co_window_corner_cb, co_window_corner_b, co_window_broadway_c, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c D:2: minmay_chambers_of_twos, layout_loops_corners, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1239 | 892 | 347 | 35 | 671 | 2 | 619.5 | Dungeon | 1239 | 892 | 347 | 35 | 671 | 2 | 619.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1008 daAuts D:2: 231 daAuts