Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 9185186478179984656 54 VantaSky the Shield-Bearer (level 3, 0/20 HPs) Began as a Vine Stalker Fighter on Feb 10, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (882 turns). VantaSky the Shield-Bearer (Vine Stalker Fighter) Turns: 882, Time: 00:03:06 Health: 0/20 AC: 6 Str: 20 XL: 3 Next: 91% Magic: 0/4 EV: 8 Int: 8 God: Gold: 66 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of torment {unknown} e - a scroll of identify {unknown} Potions m - 2 potions of might f - a potion of lignification {unknown} Skills: + Level 3.1 Fighting + Level 2.4 Short Blades + Level 2.8 Armour + Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 83% 1 Fugue of the Fallen Necr 0% N/A 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit something. Your bite misses something. Something hits you. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Your bite misses something. Something hits you. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss something. Your bite misses something. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You closely miss something. Your bite misses something. Something hits you but does no damage. You barely miss something. You bite something. You drain its magic. You feel invigorated. Something hits you but does no damage. You barely miss something. Your bite misses something. Something hits you. You barely miss something. You hit something. Your bite misses something. Something hits you. You completely miss something. Your bite misses something. Something hits you. You hit something. Your bite misses something. You closely miss something. Your bite misses something. Something hits you. You closely miss something. You closely miss something. Your bite misses something. Something hits you but does no damage. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You closely miss something. You bite something. You drain its magic. You feel invigorated. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your bite misses something. You miss something. You bite something. You drain its magic. You feel invigorated. You block something's attack. You barely miss something. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. Your bite misses something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Your bite misses something. Something hits you! You die... ###.......###.#.####### #.# ######.............†)......# #.# .....#.#..######.###.####..# #.# .....#.#..# #.# #.# ##..# #.# ###..#.#.>#### #.# #.# ...# #.# ##...........###.###.#.###.####.# ..........##.......#.#.#.....##.# ##...#...###.###.#.#.........##.# #...##..###.###@# #............# #[.)##........#{# #........#### #...........#.#.# ##.#.....# #...........#.#.# .....##†### ################# ####.##.# #....# ###.#### #...# #.#.# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 5 hobgoblins 4 jackals (D:1) A ball python (D:1) 4 bats 2 frilled lizards (D:2) 3 goblins 4 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VantaSky the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 77 | D:1 | Found Boesmuch's Antique Weapon Shop. 138 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 186 | D:1 | Reached XP level 3. HP: 12/20 MP: 4/4 518 | D:2 | Found a burning altar of Makhleb. 850 | D:2 | Encountered Sigmund 882 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_rooms, serial_shops, shop, st_stairs_12, hangedman_decor_clover_reticule, minmay_misc_feat_room D:2: minmay_razor_zed, layout_loops_ring, basic_altar, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.4 Fighting | 3 | 3.1 Shields | 3 | 3.1 Armour | | 2.8 Action || total ---------------------------++------- Attack: Normal || 125 Melee: Rapier || 125 Bite || 39 Armour: Scale mail || 76 Dodge: Dodged || 35 Block: Buckler || 21