Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 8656955895889733580 403 Vanish the Conjurer (level 6, -2/34 HPs) Began as a Deep Elf Conjurer on June 25, 2025. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:21:06 (3723 turns). Vanish the Conjurer (Deep Elf Conjurer) Turns: 3723, Time: 00:21:07 Health: -2/34 AC: 7 Str: 4 XL: 6 Next: 55% Magic: 11/16 EV: 12 Int: 25 God: Gold: 229 SH: 0 Dex: 13 Spells: 6/16 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +2 robe rPois . m - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: hasted, very quick A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Missiles h - a throwing net Armour a - a +2 robe (worn) m - a +2 helmet (worn) Jewellery b - an amulet of magic regeneration d - a ring of protection from fire i - a ring of fire n - an amulet of faith Scrolls c - 2 scrolls of fog g - 3 scrolls of teleportation j - a scroll of noise k - a scroll of blinking l - a scroll of immolation o - a scroll of enchant armour p - a scroll of amnesia q - 3 scrolls of identify Skills: + Level 1.2 Fighting + Level 3.4 Dodging + Level 3.0 Stealth + Level 0.2 Unarmed Combat + Level 5.9 Spellcasting + Level 6.3 Conjurations + Level 1.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Mercury Arrow Conj/Alch 54% 2d8 2% 2 c - Searing Ray Conj 76% 2d7 1% 2 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 21% 4 e - Soul Splinter Necr 28% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 44% 1d2 5% 1 Grave Claw Necr 14% 2d8 12% 2 Lesser Beckoning Tloc 14% N/A 12% 2 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Teleport Other Tloc 7% N/A 22% 3 Vampiric Draining Necr 7% 2d6 22% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Irradiate Conj/Alch 13% 3d16 38% 5 Petrify Alch/Erth 11% N/A 47% 4 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (73% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The hound barely misses you. The hound closely misses you. The searing ray hits the hound. The hound is heavily wounded. The hound closely misses you. The searing ray hits the hound! You kill the hound! You finish channelling your searing ray. Your resistance to elements expires. A hound comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (73% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) The hound bites you. The searing ray hits the hound! The hound is heavily wounded. The hound bites you. x2 The searing ray hits the hound! You kill the hound! You stop channelling your searing ray. The centaur shouts! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! It was a potion of haste. You feel yourself speed up. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You open the door. The centaur shoots an arrow. The arrow hits you! You die... .. #.....#####.....#'###...##. .. #...............#..##...### .. #...............#..#...... .. #..........######..#....... .. #..........+ ###+##...... .. #..........# .# #...##. .. #..........# ..# #. .. #..........#...## .. .. #.........@'....+ .. #..........#...## .. #..........# ..# .. #..........# .# ...####..........# # .........c.......# ........†......# ................# ................# You could see a centaur. Vanquished Creatures A centaur (D:5) 2 hounds (D:5) A gnoll bouda (D:5) A sleepcap (D:4) Natasha (thrice) (D:3) 2 adders (D:3) 4 gnolls (D:5) 2 dart slugs 2 ribbon worms (D:2) An orc (D:3) 4 endoplasms 5 giant cockroaches 7 hobgoblins 9 jackals 4 quokkas 11 ball pythons 8 bats 7 frilled lizards 3 goblins 9 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vanish the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 415 | D:1 | Reached skill level 5 in Conjurations 751 | D:2 | Learned a level 2 spell: Mercury Arrow 754 | D:2 | Learned a level 2 spell: Searing Ray 903 | D:2 | Found a faded altar of an unknown god. 913 | D:2 | Got Plato's Textbook on Austromancy 916 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1611 | D:3 | Noticed Natasha 1616 | D:3 | Killed Natasha 1617 | D:3 | Reached XP level 4. HP: 21/24 MP: 3/11 1655 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1657 | D:3 | Learned a level 1 spell: Soul Splinter 1659 | D:3 | Reached skill level 1 in Fighting 2036 | D:3 | Noticed Natasha 2046 | D:3 | Killed Natasha 2058 | D:3 | Noticed Natasha 2065 | D:3 | Killed Natasha 2066 | D:3 | Reached XP level 5. HP: 26/29 MP: 7/13 3047 | D:4 | Found a white marble altar of Elyvilon. 3285 | D:5 | Entered Level 5 of the Dungeon 3289 | D:5 | Noticed a centaur 3611 | D:5 | Noticed a centaur 3620 | D:5 | Killed a centaur 3621 | D:5 | Reached skill level 5 in Spellcasting 3621 | D:5 | Reached skill level 6 in Conjurations 3621 | D:5 | Reached XP level 6. HP: 24/34 MP: 8/16 3654 | D:5 | Reached skill level 1 in Alchemy 3723 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_rom_forum, minmay_pentomino_p4 D:3: layout_basic, kennysheep_cross_room, saegor_snake_ambush, uniq_natasha D:4: layout_rooms, old_standard_altar, nicolae_twisty_statue_hallways D:5: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.3 Dodging | 3 | 3.4 Fighting | 1 | 1.2 Spellcasting | 4 5 | 5.9 Stealth | 3 | 3.0 Alchemy | 1 | 1.5 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Dagger | | 8 || 8 Cast: Magic Dart | 81 | 31 || 112 Mercury Arrow | 9 | 27 || 36 Searing Ray | 7 | 12 || 19 Use: Scroll | 8 | 5 || 13 Potion | 4 | 7 || 11 Armour: Robe | 22 | 38 || 60 Dodge: Dodged | 36 | 41 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3746 | 739 | 3007 | 0 | 0 | 5 | 749.2 | Dungeon | 3746 | 739 | 3007 | 0 | 0 | 5 | 749.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1237 daAuts D:1: 832 daAuts D:2: 784 daAuts D:4: 564 daAuts D:5: 326 daAuts