VampirChan Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 8, D:1) a +0 leather armour (5, -7, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (6, 23, D:1) 5 stones (10, 27, D:1) a +0 spear a gnoll skeleton (10, 28, D:1) a +0 whip (14, 3, D:1) a +0 sling (14, 42, D:1) a +0 club a goblin corpse (skeletalised by now) (19, -11, D:1) a rat corpse (skeletalised by now) (21, 5, D:1) a +0 sling (21, 44, D:1) an orb of wrath (23, 19, D:1) a quokka skeleton (24, 2, D:1) a +0 arbalest (24, 4, D:1) a rat corpse (skeletalised by now) (24, 25, D:1) a quokka skeleton (27, 3, D:1) a rat skeleton (36, -4, D:1) a ball python corpse (skeletalised by now) (37, 4, D:1) a rat skeleton (38, 17, D:1) a bat skeleton (41, 33, D:1) a hobgoblin corpse (skeletalised by now) (43, 6, D:1) a +0 scale mail (50, 41, D:1) a +0 leather armour (52, 3, D:1) a +0 club (57, 7, D:1) a +0 ring mail (60, 35, D:1) a rat skeleton (64, 14, D:1) 2 stones (64, 24, D:1) 2 stones Level 2 of the Dungeon [Shop] Nolejuv's Assorted Antiques a scroll of identify (40 gold) a +0 cloak (90 gold) a rimehorn talisman (500 gold) a condenser vane (800 gold) a +0 ring mail (80 gold) a +0 trident (70 gold) a +0 falchion (60 gold) a +0 scale mail (80 gold) a +0 halberd (80 gold) a scroll of brand weapon (190 gold) (0, 0, D:2) a +0 leather armour (1, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, -8, D:2) a +0 club (12, 24, D:2) an adder corpse (skeletalised by now) (27, -10, D:2) a +0 plate armour (28, -2, D:2) a quokka skeleton (29, -8, D:2) a +0 ring mail (31, 26, D:2) 8 stones (33, 1, D:2) a +0 ring mail (33, 18, D:2) a rat skeleton (39, 4, D:2) a +0 robe (43, 12, D:2) a ball python corpse (skeletalised by now) (48, 8, D:2) 7 stones Level 3 of the Dungeon (0, 10, D:3) a +0 dagger a +0 sling (3, -5, D:3) a +0 dagger a +0 chain mail (3, -4, D:3) a +0 club (4, 19, D:3) a +0 trident (6, 13, D:3) an adder skeleton (9, 16, D:3) a quokka skeleton (10, 12, D:3) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (12, 34, D:3) 4 stones (14, 20, D:3) an adder corpse (skeletalised by now) (16, 31, D:3) a bat corpse (skeletalised by now) (19, 9, D:3) a +0 dagger a +0 leather armour an orc skeleton (37, 9, D:3) a +0 short sword 3 poisoned darts (38, -4, D:3) a potion of heal wounds (48, 3, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (48, 4, D:3) a +0 scythe a +0 robe (51, -1, D:3) a staff of alchemy Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour a jackal skeleton (1, 1, D:4) a +0 club a +0 dagger a +0 robe (2, 13, D:4) an inkwell talisman (5, -8, D:4) a +0 ring mail (8, 6, D:4) a +0 whip a +0 ring mail (28, -16, D:4) a +0 ring mail (29, -15, D:4) 4 stones (46, 2, D:4) a +0 long sword (49, 9, D:4) a +0 dagger a goblin corpse (52, -4, D:4) a +0 short sword (55, 0, D:4) an adder corpse Level 5 of the Dungeon (0, 0, D:5) 8 gold pieces (5, -6, D:5) a +0 dagger (11, -2, D:5) a scroll of fog (13, 2, D:5) 4 poisoned darts (15, -11, D:5) a scroll of identify