Valmet Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -10, D:1) a +0 club (5, -51, D:1) a bat skeleton (5, -4, D:1) a bat corpse (skeletalised by now) (9, -49, D:1) a +0 robe (10, 1, D:1) a bat corpse (skeletalised by now) (11, -40, D:1) 4 large rocks (16, -1, D:1) a rat skeleton (18, -49, D:1) a jackal skeleton (18, -29, D:1) a +0 mace (24, -20, D:1) a bat skeleton (29, -35, D:1) a +0 dagger (36, -37, D:1) a quokka skeleton (37, -29, D:1) a +0 quarterstaff (38, -30, D:1) a bat skeleton (40, -28, D:1) a +0 club a goblin skeleton a hobgoblin skeleton (40, -6, D:1) 4 poisoned darts (45, -52, D:1) a +0 club a goblin skeleton (45, -11, D:1) a +0 whip of electrocution a kobold corpse (skeletalised by now) (47, -20, D:1) a hobgoblin corpse (skeletalised by now) (51, -49, D:1) 3 darts of disjunction (55, -30, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 31, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (3, 29, D:2) 6 curare-tipped darts (3, 42, D:2) 5 boomerangs (20, 5, D:2) a +0 short sword (46, 7, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (1, 3, D:3) a scroll of revelation (7, -2, D:3) a +0 long sword (7, -1, D:3) a +0 dagger a +0 ring mail a +0 club an orc corpse (10, 3, D:3) a wand of flame (16) (10, 13, D:3) 4 javelins (19, 2, D:3) a +0 dagger a goblin corpse